#include <lua_kernel_base.hpp>
Static Public Member Functions | |
static game_config_tag | get (lua_State *L, int) |
Static Public Attributes | |
static auto | metatable = "game config" |
Definition at line 173 of file lua_kernel_base.hpp.
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inlinestatic |
Definition at line 175 of file lua_kernel_base.hpp.
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inlinestatic |
Definition at line 174 of file lua_kernel_base.hpp.