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| class | checkup |
| | A class to check whether the results that were calculated in the replay match the results calculated during the original game. More...
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| class | synced_checkup |
| | This checkup compares whether the results calculated during the original game match the ones calculated during replay. More...
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| class | ignored_checkup |
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| class | mp_debug_checkup |
| | This checkup always compares the results in from different clients in a mp game but it also causes more network overhead. More...
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◆ checkup_instance