The Battle for Wesnoth 1.21.0-dev
 
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undo_move_action.hpp
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1/*
2 Copyright (C) 2017 - 2025
3 Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY.
11
12 See the COPYING file for more details.
13*/
14
15#pragma once
16
17#include "undo_action.hpp"
19#include "units/ptr.hpp"
20
21namespace actions::undo
22{
24{
28
29
31 const std::vector<map_location>::const_iterator & begin,
32 const std::vector<map_location>::const_iterator & end,
33 int sm, const map_location::direction dir);
35 : undo_action()
37 , starting_moves(cfg["starting_moves"].to_int())
38 , starting_dir(map_location::parse_direction(cfg["starting_direction"]))
39 , goto_hex(cfg.child_or_empty("unit")["goto_x"].to_int(-999),
40 cfg.child_or_empty("unit")["goto_y"].to_int(-999),
41 wml_loc())
42 {
43 }
44
45 static const char* get_type_impl() { return "move"; }
46 virtual const char* get_type() const { return get_type_impl(); }
47
48 virtual ~move_action() {}
49
50 /** Writes this into the provided config. */
51 virtual void write(config & cfg) const;
52
53 /** Undoes this action. */
54 virtual bool undo(int side);
55};
56
57}
A config object defines a single node in a WML file, with access to child nodes.
Definition config.hpp:157
const config * cfg
@ moved
All moves and possible attacks have been done.
std::shared_ptr< const unit > unit_const_ptr
Definition ptr.hpp:27
base class for classes that clear srhoud (move/recruit/recall)
map_location::direction starting_dir
static const char * get_type_impl()
virtual void write(config &cfg) const
Writes this into the provided config.
virtual const char * get_type() const
Records information to be able to undo an action.
Encapsulates the map of the game.
Definition location.hpp:46
direction
Valid directions which can be moved in our hexagonal world.
Definition location.hpp:48