The Battle for Wesnoth  1.19.7+dev
undo_update_shroud_action.hpp
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1 /*
2  Copyright (C) 2017 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include "undo_action.hpp"
18 
19 namespace actions::undo
20 {
22  bool active;
23 
24  explicit auto_shroud_action(bool turned_on)
25  : undo_action()
26  , active(turned_on)
27  {
28  }
29  explicit auto_shroud_action(const config& cfg)
30  : undo_action()
31  , active(cfg["active"].to_bool())
32  {
33  }
34 
35  static const char* get_type_impl() { return "auto_shroud"; }
36  virtual const char* get_type() const { return get_type_impl(); }
37 
38  virtual bool undo(int);
39 
41  {
42  }
43 
44  /** Writes this into the provided config. */
45  virtual void write(config & cfg) const;
46 };
47 
48 }
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
virtual void write(config &cfg) const
Writes this into the provided config.
virtual bool undo(int)
Undoes this action.
Records information to be able to undo an action.
Definition: undo_action.hpp:80