The Battle for Wesnoth  1.17.23+dev
undo_update_shroud_action.hpp
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1 /*
2  Copyright (C) 2017 - 2023
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include "undo_action.hpp"
18 #include "units/ptr.hpp"
19 
20 namespace actions
21 {
22 namespace undo
23 {
24 
26  bool active;
27 
28  explicit auto_shroud_action(bool turned_on)
30  , active(turned_on)
31  {}
32  virtual const char* get_type() const { return "auto_shroud"; }
33  virtual ~auto_shroud_action() {}
34 
35  /** Writes this into the provided config. */
36  virtual void write(config & cfg) const;
37 };
38 
40  // No additional data.
41 
44  {}
45  virtual const char* get_type() const { return "update_shroud"; }
46  virtual ~update_shroud_action() {}
47 
48  /** Writes this into the provided config. */
49  virtual void write(config & cfg) const;
50 };
51 
52 }
53 }
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:161
virtual void write(config &cfg) const
Writes this into the provided config.
virtual void write(config &cfg) const
Writes this into the provided config.
Records information to be able to undo an action.
Definition: undo_action.hpp:46