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| int | wb::viewer_side () | 
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| side_actions_ptr | wb::viewer_actions () | 
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| side_actions_ptr | wb::current_side_actions () | 
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| unit_const_ptr | wb::find_backup_leader (const unit &leader) | 
|  | For a given leader on a keep, find another leader on another keep in the same castle.  More... 
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| unit * | wb::find_recruiter (std::size_t team_index, const map_location &hex) | 
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| bool | wb::any_recruiter (int side_num, const map_location &loc, const std::function< bool(unit &)> &func) | 
|  | executes func for each unti of side of side_num that can recruit on loc.  More... 
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| const unit * | wb::future_visible_unit (map_location hex, int viewer_side=wb::viewer_side()) | 
|  | Applies the future unit map and.  More... 
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| const unit * | wb::future_visible_unit (int on_side, map_location hex, int viewer_side=wb::viewer_side()) | 
|  | Applies the future unit map and.  More... 
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| int | wb::path_cost (const std::vector< map_location > &path, const unit &u) | 
|  | Computes the MP cost for u to travel path.  More... 
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| void | wb::ghost_owner_unit (unit *unit) | 
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| void | wb::unghost_owner_unit (unit *unit) | 
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| bool | wb::has_actions () | 
|  | Return whether the whiteboard has actions.  More... 
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| bool | wb::team_has_visible_plan (team &) | 
|  | Returns whether a given team's plan is visible.  More... 
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| void | wb::for_each_action (const std::function< void(action *)> &function, const team_filter &team_filter=team_has_visible_plan) | 
|  | Apply a function to all the actions of the whiteboard.  More... 
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| action_ptr | wb::find_action_at (map_location hex, const team_filter &team_filter=team_has_visible_plan) | 
|  | Find the first action occurring on a given hex.  More... 
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| std::deque< action_ptr > | wb::find_actions_of (const unit &target) | 
|  | Find the actions of an unit.  More... 
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