The Battle for Wesnoth  1.15.1+dev
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editor::terrain_palette Class Reference

Palette where the terrain to be drawn can be selected. More...

#include <terrain_palettes.hpp>

Inheritance diagram for editor::terrain_palette:
Inheritance graph

Public Member Functions

 terrain_palette (editor_display &gui, const config &cfg, editor_toolkit &toolkit)
 
const gamemapmap () const
 
virtual void setup (const config &cfg)
 Setup the internal data structure. More...
 
void select_bg_item (const t_translation::terrain_code &terrain)
 
void select_fg_item (const t_translation::terrain_code &terrain)
 
const t_translation::terrain_codeselected_fg_item () const
 
const t_translation::terrain_codeselected_bg_item () const
 
virtual std::string get_help_string ()
 
- Public Member Functions inherited from editor::editor_palette< t_translation::terrain_code >
 editor_palette (editor_display &gui, const config &, std::size_t item_size, std::size_t item_width, editor_toolkit &toolkit)
 
virtual sdl_handler_vector handler_members () override
 
void set_start_item (std::size_t index) override
 
std::size_t start_num (void) override
 
void expand_palette_groups_menu (std::vector< config > &items, int i) override
 Menu expanding for palette group list. More...
 
void set_group (std::size_t index) override
 
const std::vector< item_group > & get_groups () const override
 
virtual void draw () override
 
virtual void draw_contents () override
 
void next_group () override
 
void prev_group () override
 
void adjust_size (const SDL_Rect &target) override
 Update the size of this widget. More...
 
virtual bool scroll_up () override
 Scroll the editor-palette up one step if possible. More...
 
virtual bool can_scroll_up () override
 
virtual bool scroll_down () override
 Scroll the editor-palette down one step if possible. More...
 
virtual bool can_scroll_down () override
 
void swap () override
 
const t_translation::terrain_codeselected_fg_item () const
 Return the currently selected foreground/background item. More...
 
const t_translation::terrain_codeselected_bg_item () const
 
- Public Member Functions inherited from editor::tristate_palette
 tristate_palette (CVideo &video)
 
- Public Member Functions inherited from editor::common_palette
 common_palette (CVideo &video)
 
virtual ~common_palette ()
 
virtual bool supports_swap ()
 
virtual std::vector< std::string > action_pressed () const
 
- Public Member Functions inherited from gui::widget
const SDL_Rect & location () const
 
virtual void set_location (const SDL_Rect &rect)
 
void set_location (int x, int y)
 
void set_width (int w)
 
void set_height (int h)
 
void set_measurements (int w, int h)
 
int width () const
 
int height () const
 
bool focus (const SDL_Event *event)
 
void set_focus (bool focus)
 
bool hidden () const
 
virtual void enable (bool new_val=true)
 
bool enabled () const
 
void set_clip_rect (const SDL_Rect &rect)
 
void set_volatile (bool val=true)
 
void set_dirty (bool dirty=true)
 
bool dirty () const
 
const std::string & id () const
 
void set_id (const std::string &id)
 
void set_help_string (const std::string &str)
 
void set_tooltip_string (const std::string &str)
 
virtual void process_help_string (int mousex, int mousey)
 
virtual void process_tooltip_string (int mousex, int mousey)
 
- Public Member Functions inherited from events::sdl_handler
virtual void process_event ()
 
virtual bool requires_event_focus (const SDL_Event *=nullptr) const
 
virtual void join ()
 
virtual void join (context &c)
 
virtual void join_same (sdl_handler *parent)
 
virtual void leave ()
 
virtual void join_global ()
 
virtual void leave_global ()
 
virtual bool has_joined ()
 
virtual bool has_joined_global ()
 
sdl_handleroperator= (sdl_handler &&)=delete
 Moving would require two instances' context membership to be handled, it's simpler to delete these and require the two instances to be separately constructed / destructed. More...
 
 sdl_handler (sdl_handler &&)=delete
 

Private Member Functions

virtual void select_bg_item (const std::string &item_id)
 
virtual void select_fg_item (const std::string &item_id)
 Select a foreground item. More...
 
virtual const std::string & get_id (const t_translation::terrain_code &terrain)
 
virtual void draw_item (const t_translation::terrain_code &terrain, surface &item_image, std::stringstream &tooltip_text)
 

Additional Inherited Members

- Protected Types inherited from editor::editor_palette< t_translation::terrain_code >
typedef std::map< std::string, t_translation::terrain_codeitem_map
 
- Protected Member Functions inherited from editor::editor_palette< t_translation::terrain_code >
virtual void set_group (const std::string &id)
 Sets a group active id. More...
 
const std::vector< std::string > & active_group ()
 
- Protected Member Functions inherited from gui::widget
 widget (CVideo &video, const bool auto_join=true)
 
virtual ~widget ()
 
void bg_register (const SDL_Rect &rect)
 
void bg_restore () const
 
void bg_restore (const SDL_Rect &rect) const
 
void bg_update ()
 
void bg_cancel ()
 
CVideovideo () const
 
virtual void update_location (const SDL_Rect &rect)
 
const SDL_Rect * clip_rect () const
 
virtual sdl_handler_vector member_handlers ()
 
virtual void handle_event (const SDL_Event &)
 
virtual void handle_window_event (const SDL_Event &event)
 
bool mouse_locked () const
 
void aquire_mouse_lock ()
 
void free_mouse_lock ()
 
- Protected Member Functions inherited from events::sdl_handler
 sdl_handler (const bool auto_join=true)
 
 sdl_handler (const sdl_handler &)
 
sdl_handleroperator= (const sdl_handler &)
 
virtual ~sdl_handler ()
 
- Protected Attributes inherited from editor::editor_palette< t_translation::terrain_code >
std::vector< item_groupgroups_
 The editor_groups as defined in editor-groups.cfg. More...
 
editor_displaygui_
 
int item_size_
 
int item_width_
 
int item_space_
 
std::map< std::string, std::vector< std::string > > group_map_
 
item_map item_map_
 
int nitems_
 
int nmax_items_
 
int items_start_
 
std::set< std::string > non_core_items_
 
- Protected Attributes inherited from gui::widget
bool focus_
 

Detailed Description

Palette where the terrain to be drawn can be selected.

Definition at line 32 of file terrain_palettes.hpp.

Constructor & Destructor Documentation

◆ terrain_palette()

editor::terrain_palette::terrain_palette ( editor_display gui,
const config cfg,
editor_toolkit toolkit 
)

Definition at line 215 of file terrain_palettes.cpp.

Member Function Documentation

◆ draw_item()

void editor::terrain_palette::draw_item ( const t_translation::terrain_code terrain,
surface item_image,
std::stringstream &  tooltip_text 
)
privatevirtual

◆ get_help_string()

std::string editor::terrain_palette::get_help_string ( )
virtual

◆ get_id()

const std::string & editor::terrain_palette::get_id ( const t_translation::terrain_code terrain)
privatevirtual

◆ map()

const gamemap& editor::terrain_palette::map ( ) const
inline

◆ select_bg_item() [1/2]

void editor::terrain_palette::select_bg_item ( const t_translation::terrain_code terrain)

Definition at line 59 of file terrain_palettes.cpp.

References get_id(), editor::editor_palette< Item >::select_bg_item(), and gui2::terrain.

Referenced by map(), and setup().

◆ select_bg_item() [2/2]

void editor::terrain_palette::select_bg_item ( const std::string &  item_id)
privatevirtual

◆ select_fg_item() [1/2]

void editor::terrain_palette::select_fg_item ( const t_translation::terrain_code terrain)

Definition at line 64 of file terrain_palettes.cpp.

References get_id(), editor::editor_palette< Item >::select_fg_item(), and gui2::terrain.

Referenced by map(), and setup().

◆ select_fg_item() [2/2]

void editor::terrain_palette::select_fg_item ( const std::string &  item_id)
privatevirtual

◆ selected_bg_item()

const t_translation::terrain_code & editor::terrain_palette::selected_bg_item ( ) const

Definition at line 42 of file terrain_palettes.cpp.

Referenced by get_help_string(), and map().

◆ selected_fg_item()

const t_translation::terrain_code & editor::terrain_palette::selected_fg_item ( ) const

Definition at line 41 of file terrain_palettes.cpp.

Referenced by get_help_string(), and map().

◆ setup()

void editor::terrain_palette::setup ( const config cfg)
virtual

The documentation for this class was generated from the following files: