The Battle for Wesnoth  1.15.1+dev
Public Member Functions | Private Member Functions | Private Attributes | List of all members
gui2::dialogs::campaign_difficulty Class Reference

#include <campaign_difficulty.hpp>

Inheritance diagram for gui2::dialogs::campaign_difficulty:
Inheritance graph

Public Member Functions

 campaign_difficulty (const config &campaign)
 
std::string selected_difficulty () const
 Returns the selected difficulty define after displaying. More...
 
- Public Member Functions inherited from gui2::dialogs::modal_dialog
 modal_dialog ()
 
virtual ~modal_dialog ()
 
bool show (const unsigned auto_close_time=0)
 Shows the window. More...
 
windowget_window () const
 Returns a pointer to the dialog's window. More...
 
int get_retval () const
 
void set_always_save_fields (const bool always_save_fields)
 
void set_restore (const bool restore)
 
void set_allow_plugin_skip (const bool allow_plugin_skip)
 
void set_show_even_without_video (const bool show_even_without_video)
 

Private Member Functions

virtual const std::string & window_id () const override
 Inherited from modal_dialog, implemented by REGISTER_DIALOG. More...
 
virtual void pre_show (window &window) override
 Inherited from modal_dialog. More...
 
virtual void post_show (window &window) override
 Inherited from modal_dialog. More...
 

Private Attributes

config difficulties_
 
std::string campaign_id_
 
std::string selected_difficulty_
 

Additional Inherited Members

- Protected Member Functions inherited from gui2::dialogs::modal_dialog
field_boolregister_bool (const std::string &id, const bool mandatory, const std::function< bool()> callback_load_value=nullptr, const std::function< void(bool)> callback_save_value=nullptr, const std::function< void(widget &)> callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_boolregister_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(widget &)> callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, const std::function< int()> callback_load_value=nullptr, const std::function< void(int)> callback_save_value=nullptr)
 Creates a new integer field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, int &linked_variable)
 Creates a new integer field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, const std::function< std::string()> callback_load_value=nullptr, const std::function< void(const std::string &)> callback_save_value=nullptr, const bool capture_focus=false)
 Creates a new text field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)
 Creates a new text field. More...
 
field_labelregister_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)
 Registers a new styled_widget as a label. More...
 
field_labelregister_image (const std::string &id, const bool mandatory, const std::string &filename)
 Registers a new styled_widget as image. More...
 
- Protected Attributes inherited from gui2::dialogs::modal_dialog
std::unique_ptr< windowwindow_
 The window object build for this dialog. More...
 

Detailed Description

Definition at line 33 of file campaign_difficulty.hpp.

Constructor & Destructor Documentation

◆ campaign_difficulty()

gui2::dialogs::campaign_difficulty::campaign_difficulty ( const config campaign)
Parameters
campaignThe campaign the difficulty is being chosen for

Definition at line 90 of file campaign_difficulty.cpp.

References gui2::dialogs::modal_dialog::set_restore().

Member Function Documentation

◆ post_show()

void gui2::dialogs::campaign_difficulty::post_show ( window window)
overrideprivatevirtual

◆ pre_show()

void gui2::dialogs::campaign_difficulty::pre_show ( window window)
overrideprivatevirtual

◆ selected_difficulty()

std::string gui2::dialogs::campaign_difficulty::selected_difficulty ( ) const
inline

Returns the selected difficulty define after displaying.

Returns
'CANCEL' if the dialog was canceled.

Definition at line 45 of file campaign_difficulty.hpp.

References selected_difficulty_.

Referenced by ng::create_engine::select_campaign_difficulty(), and savegame::loadgame::show_difficulty_dialog().

◆ window_id()

virtual const std::string& gui2::dialogs::campaign_difficulty::window_id ( ) const
overrideprivatevirtual

Inherited from modal_dialog, implemented by REGISTER_DIALOG.

Implements gui2::dialogs::modal_dialog.

Member Data Documentation

◆ campaign_id_

std::string gui2::dialogs::campaign_difficulty::campaign_id_
private

Definition at line 52 of file campaign_difficulty.hpp.

Referenced by pre_show().

◆ difficulties_

config gui2::dialogs::campaign_difficulty::difficulties_
private

Definition at line 51 of file campaign_difficulty.hpp.

Referenced by post_show(), and pre_show().

◆ selected_difficulty_

std::string gui2::dialogs::campaign_difficulty::selected_difficulty_
private

Definition at line 53 of file campaign_difficulty.hpp.

Referenced by post_show(), and selected_difficulty().


The documentation for this class was generated from the following files: