The Battle for Wesnoth  1.19.0-dev
Namespaces | Macros | Variables
controller.cpp File Reference

Storyscreen controller (implementation). More...

#include "storyscreen/controller.hpp"
#include "storyscreen/part.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "variable.hpp"
#include <cassert>
Include dependency graph for controller.cpp:

Go to the source code of this file.

Namespaces

 storyscreen
 

Macros

#define ERR_NG   LOG_STREAM(err, log_engine)
 
#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Detailed Description

Storyscreen controller (implementation).

Definition in file controller.cpp.

Macro Definition Documentation

◆ ERR_NG

#define ERR_NG   LOG_STREAM(err, log_engine)

Definition at line 31 of file controller.cpp.

◆ LOG_NG

#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 32 of file controller.cpp.

Variable Documentation

◆ log_engine

lg::log_domain log_engine("engine") ( "engine"  )
static