The Battle for Wesnoth  1.19.0-dev
Namespaces | Macros | Typedefs | Variables
ai.cpp File Reference

Defines formula ai candidate actions - headers. More...

#include "ai/formula/ai.hpp"
#include "ai/formula/callable_objects.hpp"
#include "chat_events.hpp"
#include "display_chat_manager.hpp"
#include "formula/function.hpp"
#include "game_board.hpp"
#include "game_display.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "pathfind/pathfind.hpp"
#include "pathfind/teleport.hpp"
#include "recall_list_manager.hpp"
#include "resources.hpp"
#include "serialization/string_utils.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "time_of_day.hpp"
#include "tod_manager.hpp"
#include "tstring.hpp"
#include "units/unit.hpp"
#include "units/ptr.hpp"
#include "units/types.hpp"
#include "formula/formula.hpp"
#include "map/location.hpp"
#include "ai/formula/function_table.hpp"
#include "ai/game_info.hpp"
#include "ai/formula/candidates.hpp"
#include "utils/variant.hpp"
#include <ctime>
#include <vector>
Include dependency graph for ai.cpp:

Go to the source code of this file.

Namespaces

 ai
 A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.
 

Macros

#define DBG_AI   LOG_STREAM(debug, log_formula_ai)
 
#define LOG_AI   LOG_STREAM(info, log_formula_ai)
 
#define WRN_AI   LOG_STREAM(warn, log_formula_ai)
 
#define ERR_AI   LOG_STREAM(err, log_formula_ai)
 

Typedefs

using ai::ca_ptr = wfl::candidate_action_ptr
 

Variables

static lg::log_domain log_formula_ai ("ai/engine/fai")
 

Detailed Description

Defines formula ai candidate actions - headers.

Definition in file ai.cpp.

Macro Definition Documentation

◆ DBG_AI

#define DBG_AI   LOG_STREAM(debug, log_formula_ai)

Definition at line 55 of file ai.cpp.

◆ ERR_AI

#define ERR_AI   LOG_STREAM(err, log_formula_ai)

Definition at line 58 of file ai.cpp.

◆ LOG_AI

#define LOG_AI   LOG_STREAM(info, log_formula_ai)

Definition at line 56 of file ai.cpp.

◆ WRN_AI

#define WRN_AI   LOG_STREAM(warn, log_formula_ai)

Definition at line 57 of file ai.cpp.

Variable Documentation

◆ log_formula_ai

lg::log_domain log_formula_ai("ai/engine/fai") ( "ai/engine/fai"  )
static