The Battle for Wesnoth  1.15.1+dev
Namespaces | Macros | Functions | Variables
game_stats.cpp File Reference
#include "gui/dialogs/game_stats.hpp"
#include "gui/auxiliary/find_widget.hpp"
#include "gui/core/log.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/settings.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/stacked_widget.hpp"
#include "gui/widgets/toggle_button.hpp"
#include "gui/widgets/window.hpp"
#include "display.hpp"
#include "formatter.hpp"
#include "game_board.hpp"
#include "game_classification.hpp"
#include "map/map.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "units/map.hpp"
#include "units/unit.hpp"
#include "utils/functional.hpp"
Include dependency graph for game_stats.cpp:

Go to the source code of this file.

Namespaces

 gui2
 Generic file dialog.
 
 gui2::dialogs
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 
#define LOG_DP   LOG_STREAM(info, log_display)
 

Functions

static std::string gui2::dialogs::controller_name (const team &t)
 

Variables

static lg::log_domain log_display ("display")
 

Macro Definition Documentation

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 14 of file game_stats.cpp.

◆ LOG_DP

#define LOG_DP   LOG_STREAM(info, log_display)

Definition at line 42 of file game_stats.cpp.

Variable Documentation

◆ log_display

lg::log_domain log_display("display")
static