The Battle for Wesnoth  1.13.10+dev
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Namespaces | Macros
map_context.cpp File Reference
#include "editor/map/map_context.hpp"
#include "display.hpp"
#include "editor/action/action.hpp"
#include "filesystem.hpp"
#include "formula/string_utils.hpp"
#include "game_board.hpp"
#include "gettext.hpp"
#include "map/exception.hpp"
#include "map/label.hpp"
#include "preferences/editor.hpp"
#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
#include "team.hpp"
#include "terrain/type_data.hpp"
#include "units/unit.hpp"
#include "wml_exception.hpp"
#include <boost/regex.hpp>
Include dependency graph for map_context.cpp:

Go to the source code of this file.

Namespaces

 editor
 Manage the empty-palette in the editor.
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-editor"
 

Macro Definition Documentation

#define GETTEXT_DOMAIN   "wesnoth-editor"

Definition at line 14 of file map_context.cpp.