The Battle for Wesnoth  1.15.2+dev
Namespaces | Macros | Variables
mp_connect.cpp File Reference
#include "gui/dialogs/multiplayer/mp_connect.hpp"
#include "gettext.hpp"
#include "preferences/game.hpp"
#include "gui/auxiliary/field.hpp"
#include "gui/dialogs/edit_text.hpp"
#include "gui/dialogs/modal_dialog.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/settings.hpp"
#include "log.hpp"
#include "utils/functional.hpp"
#include <boost/algorithm/string/trim.hpp>
Include dependency graph for mp_connect.cpp:

Go to the source code of this file.

Namespaces

 gui2
 Generic file dialog.
 
 gui2::dialogs
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 
#define ERR_DLG   LOG_STREAM(err, log_mpconnect)
 
#define WRN_DLG   LOG_STREAM(warn, log_mpconnect)
 
#define LOG_DLG   LOG_STREAM(info, log_mpconnect)
 
#define DBG_DLG   LOG_STREAM(debug, log_mpconnect)
 

Variables

static lg::log_domain log_mpconnect {"gui/dialogs/mp_connect"}
 

Macro Definition Documentation

◆ DBG_DLG

#define DBG_DLG   LOG_STREAM(debug, log_mpconnect)

Definition at line 38 of file mp_connect.cpp.

◆ ERR_DLG

#define ERR_DLG   LOG_STREAM(err, log_mpconnect)

Definition at line 35 of file mp_connect.cpp.

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 15 of file mp_connect.cpp.

◆ LOG_DLG

#define LOG_DLG   LOG_STREAM(info, log_mpconnect)

Definition at line 37 of file mp_connect.cpp.

◆ WRN_DLG

#define WRN_DLG   LOG_STREAM(warn, log_mpconnect)

Definition at line 36 of file mp_connect.cpp.

Variable Documentation

◆ log_mpconnect

lg::log_domain log_mpconnect {"gui/dialogs/mp_connect"}
static

Definition at line 34 of file mp_connect.cpp.