The Battle for Wesnoth 1.21.0-dev
 
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palette_manager.hpp
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1/*
2 Copyright (C) 2012 - 2025
3 by Fabian Mueller <fabianmueller5@gmx.de>
4 Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY.
12
13 See the COPYING file for more details.
14*/
15
16/**
17 * Manages all the palettes in the editor.
18 */
19
20#pragma once
21
22
28
29namespace editor {
30
31class editor_toolkit;
32
33/** Empty palette */
35
36public:
37
39 , editor_toolkit &toolkit);
40
41 void set_group(std::size_t index);
42
43 /** Scroll the editor-palette up one step if possible. */
44 void scroll_up();
45 /** Scroll the editor-palette down one step if possible. */
46 void scroll_down();
47
48 bool can_scroll_up();
49 bool can_scroll_down();
50
51 void scroll_top();
52
53 void adjust_size();
54
56 virtual void handle_event(const SDL_Event& event) override;
57
58 /** Called by draw_manager to validate layout before drawing. */
59 virtual void layout() override;
60
61 /**
62 * Draw the palette.
63 *
64 * If force is true everything will be redrawn,
65 * even though it is not invalidated.
66 */
67 //void draw(bool force=false);
68 void draw_contents() override; // { draw(false); };
69
70public:
71
73
74private:
75
79
80public:
81
82 const std::unique_ptr<terrain_palette> terrain_palette_;
83 const std::unique_ptr<unit_palette> unit_palette_;
84 const std::unique_ptr<empty_palette> empty_palette_;
85 const std::unique_ptr<item_palette> item_palette_;
86 const std::unique_ptr<location_palette> location_palette_;
87};
88
89}
const std::unique_ptr< empty_palette > empty_palette_
void scroll_up()
Scroll the editor-palette up one step if possible.
const std::unique_ptr< item_palette > item_palette_
sdl_handler_vector handler_members() override
void scroll_down()
Scroll the editor-palette down one step if possible.
void draw_contents() override
Draw the palette.
void set_group(std::size_t index)
const std::unique_ptr< terrain_palette > terrain_palette_
const std::unique_ptr< unit_palette > unit_palette_
const std::unique_ptr< location_palette > location_palette_
virtual void layout() override
Called by draw_manager to validate layout before drawing.
common_palette & active_palette()
virtual void handle_event(const SDL_Event &event) override
A class grating read only view to a vector of config objects, viewed as one config with all children ...
std::vector< events::sdl_handler * > sdl_handler_vector
Definition events.hpp:219
const config * cfg
Manage the empty-palette in the editor.
Definition action.cpp:31
General purpose widgets.