#include "color_range.hpp"#include "config.hpp"#include "defeat_condition.hpp"#include "game_events/fwd.hpp"#include "map/location.hpp"#include "recall_list_manager.hpp"#include "side_controller.hpp"#include "side_proxy_controller.hpp"#include "team_shared_vision.hpp"#include <chrono>#include <set>#include <boost/dynamic_bitset.hpp>Go to the source code of this file.
Classes | |
| class | shroud_map |
| class | team |
| This class stores all the data for a single 'side' (in game nomenclature). More... | |
| struct | team::team_info |
Namespaces | |
| wb | |
Functions | |
| void | validate_side (int side) |
| void validate_side | ( | int | side | ) |
Definition at line 740 of file team.cpp.
References resources::gameboard, and utf8::size().
Referenced by unit::init().