The Battle for Wesnoth 1.21.0-dev
 
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undo_dismiss_action.cpp
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1/*
2 Copyright (C) 2017 - 2025
3 Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY.
11
12 See the COPYING file for more details.
13*/
14
16#include "game_board.hpp"
17#include "resources.hpp"
18#include "team.hpp"
19#include "units/unit.hpp"
20
22{
24 : undo_action()
25 , dismissed_unit(dismissed->clone())
26{
27}
28
30 : undo_action()
31 , dismissed_unit(unit::create(cfg.mandatory_child("unit")))
32{
33}
34
35/**
36 * Writes this into the provided config.
37 */
39{
41 dismissed_unit->write(cfg.add_child("unit"));
42}
43
44/**
45 * Undoes this action.
46 * @return true on success; false on an error.
47 */
49{
50 team &current_team = resources::gameboard->get_team(side);
51
52 current_team.recall_list().add(dismissed_unit);
53 return true;
54}
55
57
58}
A config object defines a single node in a WML file, with access to child nodes.
Definition config.hpp:157
config & add_child(std::string_view key)
Definition config.cpp:436
team & get_team(int i)
void add(const unit_ptr &ptr, int pos=-1)
Add a unit to the list.
This class stores all the data for a single 'side' (in game nomenclature).
Definition team.hpp:74
recall_list_manager & recall_list()
Definition team.hpp:242
This class represents a single unit of a specific type.
Definition unit.hpp:39
const config * cfg
static auto red_undo_dismiss
game_board * gameboard
Definition resources.cpp:20
std::shared_ptr< const unit > unit_const_ptr
Definition ptr.hpp:27
dismiss_action(const unit_const_ptr &dismissed)
virtual void write(config &cfg) const
Writes this into the provided config.
virtual bool undo(int side)
Undoes this action.
Records information to be able to undo an action.
virtual void write(config &cfg) const
Writes this into the provided config.