The Battle for Wesnoth  1.13.10+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
undo_move_action.hpp
Go to the documentation of this file.
1 /*
2  Copyright (C) 2017 the Battle for Wesnoth Project http://www.wesnoth.org/
3 
4  This program is free software; you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation; either version 2 of the License, or
7  (at your option) any later version.
8  This program is distributed in the hope that it will be useful,
9  but WITHOUT ANY WARRANTY.
10 
11  See the COPYING file for more details.
12 */
13 
14 #pragma once
15 
16 #include "undo_action.hpp"
18 #include "units/ptr.hpp"
19 
20 namespace actions
21 {
22 namespace undo
23 {
24 
26 {
30 
31 
32  move_action(const unit_const_ptr moved,
33  const std::vector<map_location>::const_iterator & begin,
34  const std::vector<map_location>::const_iterator & end,
35  int sm, int timebonus, int orig, const map_location::DIRECTION dir);
36  move_action(const config & cfg, const config & unit_cfg,
37  int sm, const map_location::DIRECTION dir)
38  : undo_action(cfg)
40  , starting_moves(sm)
41  , starting_dir(dir)
42  , goto_hex(unit_cfg["goto_x"].to_int(-999),
43  unit_cfg["goto_y"].to_int(-999), wml_loc())
44  {
45  }
46  virtual const char* get_type() const { return "move"; }
47  virtual ~move_action() {}
48 
49  /// Writes this into the provided config.
50  virtual void write(config & cfg) const;
51 
52  /// Undoes this action.
53  virtual bool undo(int side);
54 };
55 
56 }
57 }
boost::intrusive_ptr< const unit > unit_const_ptr
Definition: ptr.hpp:30
base class for classes that clear srhoud (move/recruit/recall)
move_action(const unit_const_ptr moved, const std::vector< map_location >::const_iterator &begin, const std::vector< map_location >::const_iterator &end, int sm, int timebonus, int orig, const map_location::DIRECTION dir)
move_action(const config &cfg, const config &unit_cfg, int sm, const map_location::DIRECTION dir)
map_location::DIRECTION starting_dir
virtual bool undo(int side)
Undoes this action.
virtual const char * get_type() const
virtual void write(config &cfg) const
Writes this into the provided config.
Encapsulates the map of the game.
Definition: location.hpp:40
DIRECTION
Valid directions which can be moved in our hexagonal world.
Definition: location.hpp:42
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:93
actions that are undoable (this does not include update_shroud and auto_shroud)
Definition: undo_action.hpp:60