The Battle for Wesnoth  1.19.0-dev
undo_recall_action.hpp
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1 /*
2  Copyright (C) 2017 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include "undo_action.hpp"
19 #include "units/ptr.hpp"
20 
21 namespace actions
22 {
23 namespace undo
24 {
25 
26 
28 {
29  std::string id;
31 
32 
33  recall_action(const unit_const_ptr recalled, const map_location& loc,
34  const map_location& from, int orig_village_owner, bool time_bonus);
35  recall_action(const config & cfg, const map_location & from);
36  virtual const char* get_type() const { return "recall"; }
37  virtual ~recall_action() {}
38 
39  /** Writes this into the provided config. */
40  virtual void write(config & cfg) const;
41 
42  /** Undoes this action. */
43  virtual bool undo(int side);
44 };
45 
46 }
47 }
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
std::shared_ptr< const unit > unit_const_ptr
Definition: ptr.hpp:27
base class for classes that clear srhoud (move/recruit/recall)
virtual bool undo(int side)
Undoes this action.
virtual void write(config &cfg) const
Writes this into the provided config.
virtual const char * get_type() const
recall_action(const unit_const_ptr recalled, const map_location &loc, const map_location &from, int orig_village_owner, bool time_bonus)
actions that are undoable (this does not include update_shroud and auto_shroud)
Definition: undo_action.hpp:66
Encapsulates the map of the game.
Definition: location.hpp:38