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undo_recall_action.hpp
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1 /*
2  Copyright (C) 2017 the Battle for Wesnoth Project http://www.wesnoth.org/
3 
4  This program is free software; you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation; either version 2 of the License, or
7  (at your option) any later version.
8  This program is distributed in the hope that it will be useful,
9  but WITHOUT ANY WARRANTY.
10 
11  See the COPYING file for more details.
12 */
13 
14 #pragma once
15 
16 #include "undo_action.hpp"
18 #include "units/ptr.hpp"
19 #include "units/unit.hpp"
20 
21 namespace actions
22 {
23 namespace undo
24 {
25 
26 
28 {
31 
32 
33  recall_action(const unit_const_ptr recalled, const map_location& loc,
34  const map_location& from, int orig_village_owner, bool time_bonus)
35  : undo_action()
36  , shroud_clearing_action(recalled, loc, orig_village_owner, time_bonus)
37  , id(recalled->id())
38  , recall_from(from)
39  {
40  }
41  recall_action(const config & cfg, const map_location & from)
42  : undo_action(cfg)
44  , id(cfg["id"])
45  , recall_from(from)
46  {}
47  virtual const char* get_type() const { return "recall"; }
48  virtual ~recall_action() {}
49 
50  /// Writes this into the provided config.
51  virtual void write(config & cfg) const;
52 
53  /// Undoes this action.
54  virtual bool undo(int side);
55 };
56 
57 }
58 }
boost::intrusive_ptr< const unit > unit_const_ptr
Definition: ptr.hpp:30
base class for classes that clear srhoud (move/recruit/recall)
std::vector< char_t > string
virtual bool undo(int side)
Undoes this action.
Encapsulates the map of the game.
Definition: location.hpp:40
virtual const char * get_type() const
recall_action(const config &cfg, const map_location &from)
recall_action(const unit_const_ptr recalled, const map_location &loc, const map_location &from, int orig_village_owner, bool time_bonus)
virtual void write(config &cfg) const
Writes this into the provided config.
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:93
actions that are undoable (this does not include update_shroud and auto_shroud)
Definition: undo_action.hpp:60