54 virtual const std::string&
window_id()
const override;
This class is responsible for reading all available achievements from mainline's and any add-ons' ach...
listbox * achievements_box_
This shows a dialog displaying achievements.
menu_button * content_names_
virtual void pre_show(window &window) override
Actions to be taken before showing the window.
Abstract base class for all modal dialogs.
virtual const std::string & window_id() const override
The ID of the window to build.
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...
void set_achievements_content()
virtual void post_show(window &window) override
Actions to be taken after the window has been shown.
base class of top level items, the only item which needs to store the final canvases to draw on...
static unsigned int selected_index_
variable of the most recently selected achievements, static to persist between closing and re-opening...