55 virtual const std::string&
window_id()
const override;
This class is responsible for reading all available achievements from mainline's and any add-ons' ach...
This shows a dialog displaying achievements.
virtual void post_show(window &window) override
Actions to be taken after the window has been shown.
menu_button * content_names_
virtual const std::string & window_id() const override
The ID of the window to build.
virtual void pre_show(window &window) override
Actions to be taken before showing the window.
listbox * achievements_box_
void set_achievements_row()
std::string last_selected_
void set_sub_achievements(grid &newrow, const achievement &ach)
Abstract base class for all modal dialogs.
base class of top level items, the only item which needs to store the final canvases to draw on.
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...
Represents a single achievement and its data.