The Battle for Wesnoth  1.19.2+dev
addon_auth.hpp
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1 /*
2  Copyright (C) 2008 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
18 
19 namespace gui2::dialogs
20 {
21 
22 class addon_auth : public modal_dialog
23 {
24 public:
26 
28 
29 private:
30  virtual const std::string& window_id() const override;
31 
32  virtual void pre_show(window& window) override;
33 
34  virtual void post_show(window& window) override;
35 
37 };
38 
39 } // namespace gui2::dialogs
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
virtual const std::string & window_id() const override
The ID of the window to build.
virtual void post_show(window &window) override
Actions to be taken after the window has been shown.
Definition: addon_auth.cpp:57
virtual void pre_show(window &window) override
Actions to be taken before showing the window.
Definition: addon_auth.cpp:42
addon_auth(config &cfg_)
Definition: addon_auth.cpp:33
Abstract base class for all modal dialogs.
base class of top level items, the only item which needs to store the final canvases to draw on.
Definition: window.hpp:61
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...