The Battle for Wesnoth  1.19.1+dev
choose_addon.hpp
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1 /*
2  Copyright (C) 2023 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
18 
19 namespace gui2::dialogs
20 {
21 
23 {
24 public:
26 
27  editor_choose_addon(std::string& addon_id);
28 
29 private:
30  std::string& addon_id_;
31 
32  void toggle_installed();
33  void populate_list(bool show_all);
34 
35  virtual const std::string& window_id() const override;
36 
37  virtual void pre_show(window& window) override;
38 
39  virtual void post_show(window& window) override;
40 };
41 
42 } // namespace gui2::dialogs
editor_choose_addon(std::string &addon_id)
virtual void post_show(window &window) override
Actions to be taken after the window has been shown.
virtual const std::string & window_id() const override
The ID of the window to build.
virtual void pre_show(window &window) override
Actions to be taken before showing the window.
Abstract base class for all modal dialogs.
base class of top level items, the only item which needs to store the final canvases to draw on.
Definition: window.hpp:61
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...