#include <application_lua_kernel.hpp>
Definition at line 35 of file application_lua_kernel.hpp.
◆ thread() [1/2]
application_lua_kernel::thread::thread |
( |
const thread & |
| ) |
|
|
privatedelete |
◆ thread() [2/2]
application_lua_kernel::thread::thread |
( |
lua_State * |
T | ) |
|
|
private |
◆ is_running()
bool application_lua_kernel::thread::is_running |
( |
| ) |
|
◆ operator=()
thread& application_lua_kernel::thread::operator= |
( |
const thread & |
| ) |
|
|
privatedelete |
◆ run_script()
Definition at line 259 of file application_lua_kernel.cpp.
References plugins_context::accessors_, plugins_context::callbacks_, data, plugins_manager::event::data, ERR_LUA, i, impl_context_accessor(), impl_context_backend(), LOG_LUA, luaW_pushconfig(), plugins_manager::event::name, plugins_context::name_, and lua_cpp::push_function().
◆ status()
std::string application_lua_kernel::thread::status |
( |
| ) |
|
◆ application_lua_kernel
◆ started_
bool application_lua_kernel::thread::started_ |
|
private |
◆ T_
lua_State* application_lua_kernel::thread::T_ |
|
private |
The documentation for this class was generated from the following files: