The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Private Attributes | List of all members
editor::editor_action_apply_mask Class Reference

#include <action.hpp>

Inheritance diagram for editor::editor_action_apply_mask:

Public Member Functions

 editor_action_apply_mask (const gamemap &mask)
 
std::unique_ptr< editor_actionclone () const override
 Action cloning. More...
 
void perform_without_undo (map_context &mc) const override
 Perform the action without creating an undo action. More...
 
const std::string & get_name () const override
 
- Public Member Functions inherited from editor::editor_action
 editor_action ()
 
virtual ~editor_action ()
 
virtual std::unique_ptr< editor_actionperform (map_context &) const
 Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More...
 
virtual int action_count () const
 
virtual std::string get_description () const
 A textual description of the action. More...
 
int get_id () const
 Debugging aid. More...
 

Private Attributes

gamemap mask_
 

Additional Inherited Members

- Static Public Member Functions inherited from editor::editor_action
static int get_instance_count ()
 Debugging aid. More...
 

Detailed Description

Definition at line 363 of file action.hpp.

Constructor & Destructor Documentation

◆ editor_action_apply_mask()

editor::editor_action_apply_mask::editor_action_apply_mask ( const gamemap mask)
inline

Definition at line 366 of file action.hpp.

Member Function Documentation

◆ clone()

std::unique_ptr<editor_action> editor::editor_action_apply_mask::clone ( ) const
overridevirtual

Action cloning.

Implements editor::editor_action.

◆ get_name()

const std::string& editor::editor_action_apply_mask::get_name ( ) const
overridevirtual
Returns
a short name of this action type, defaults to unknown

Reimplemented from editor::editor_action.

◆ perform_without_undo()

void editor::editor_action_apply_mask::perform_without_undo ( map_context ) const
overridevirtual

Perform the action without creating an undo action.

Implements editor::editor_action.

Definition at line 294 of file action.cpp.

Member Data Documentation

◆ mask_

gamemap editor::editor_action_apply_mask::mask_
private

Definition at line 376 of file action.hpp.


The documentation for this class was generated from the following files: