#include <action.hpp>
Public Member Functions | |
editor_action_apply_mask (const gamemap &mask) | |
std::unique_ptr< editor_action > | clone () const override |
Action cloning. More... | |
void | perform_without_undo (map_context &mc) const override |
Perform the action without creating an undo action. More... | |
const std::string & | get_name () const override |
Public Member Functions inherited from editor::editor_action | |
editor_action () | |
virtual | ~editor_action () |
virtual std::unique_ptr< editor_action > | perform (map_context &) const |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More... | |
virtual int | action_count () const |
virtual std::string | get_description () const |
A textual description of the action. More... | |
int | get_id () const |
Debugging aid. More... | |
Private Attributes | |
gamemap | mask_ |
Additional Inherited Members | |
Static Public Member Functions inherited from editor::editor_action | |
static int | get_instance_count () |
Debugging aid. More... | |
Definition at line 363 of file action.hpp.
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inline |
Definition at line 366 of file action.hpp.
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overridevirtual |
Action cloning.
Implements editor::editor_action.
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overridevirtual |
Reimplemented from editor::editor_action.
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overridevirtual |
Perform the action without creating an undo action.
Implements editor::editor_action.
Definition at line 294 of file action.cpp.
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private |
Definition at line 376 of file action.hpp.