Randomize terrain in an area. More...
#include <action.hpp>
Public Member Functions | |
editor_action_shuffle_area (const std::set< map_location > &area) | |
std::unique_ptr< editor_action > | clone () const override |
Action cloning. More... | |
std::unique_ptr< editor_action > | perform (map_context &mc) const override |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More... | |
void | perform_without_undo (map_context &mc) const override |
Perform the action without creating an undo action. More... | |
const std::string & | get_name () const override |
Public Member Functions inherited from editor::editor_action_area | |
editor_action_area (const std::set< map_location > &area) | |
void | extend (const editor_map &map, const std::set< map_location > &locs) override |
The crux of the extendable contract. More... | |
Public Member Functions inherited from editor::editor_action_extendable | |
editor_action_extendable () | |
Public Member Functions inherited from editor::editor_action | |
editor_action () | |
virtual | ~editor_action () |
virtual int | action_count () const |
virtual std::string | get_description () const |
A textual description of the action. More... | |
int | get_id () const |
Debugging aid. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from editor::editor_action | |
static int | get_instance_count () |
Debugging aid. More... | |
Protected Attributes inherited from editor::editor_action_area | |
std::set< map_location > | area_ |
Randomize terrain in an area.
Definition at line 398 of file action.hpp.
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inline |
Definition at line 401 of file action.hpp.
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overridevirtual |
Action cloning.
Implements editor::editor_action.
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overridevirtual |
Reimplemented from editor::editor_action_area.
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overridevirtual |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action.
The undo action object is owned by the caller. Default behavior is to create a whole-map undo, call the perform_without_undo function and return the undo object.
Reimplemented from editor::editor_action.
Definition at line 310 of file action.cpp.
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overridevirtual |
Perform the action without creating an undo action.
Implements editor::editor_action.
Definition at line 318 of file action.cpp.
References editor::editor_action_area::area_, randomness::rng::default_instance(), editor::map_context::draw_terrain(), gamemap_base::get_terrain(), editor::map_context::map(), editor::map_context::set_needs_terrain_rebuild(), and gui2::tip_of_the_day::shuffle().