#include <generic_event.hpp>
Definition at line 34 of file generic_event.hpp.
◆ ~observer()
virtual events::observer::~observer |
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inlinevirtual |
◆ handle_generic_event()
virtual void events::observer::handle_generic_event |
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const std::string & |
event_name | ) |
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pure virtual |
Implemented in replay_controller, playsingle_controller, playmp_controller, gui2::dialogs::synched_choice_wait, ai::readonly_context_impl, soundsource::manager, ai::gamestate_observer, ai::keeps_cache, ai::default_recruitment::recruitment::recruit_situation_change_observer, play_controller, and ai::aspect.
The documentation for this class was generated from the following file: