The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Private Attributes | List of all members
wfl::event_callable Class Reference

An object representing the state of the current event; equivalent to Lua's wesnoth.current.event_context. More...

#include <callable_objects.hpp>

Inheritance diagram for wfl::event_callable:

Public Member Functions

 event_callable (const game_events::queued_event &event)
 
void get_inputs (formula_input_vector &inputs) const override
 
variant get_value (const std::string &key) const override
 
- Public Member Functions inherited from wfl::formula_callable
 formula_callable (bool has_self=true)
 
virtual ~formula_callable ()
 
formula_callable_ptr fake_ptr ()
 
const_formula_callable_ptr fake_ptr () const
 
variant query_value (const std::string &key) const
 
void mutate_value (const std::string &key, const variant &value)
 
formula_input_vector inputs () const
 
bool equals (const formula_callable &other) const
 
bool less (const formula_callable &other) const
 
bool has_key (const std::string &key) const
 
void serialize (std::string &str) const
 
void subscribe_dtor (callable_die_subscriber *d) const
 
void unsubscribe_dtor (callable_die_subscriber *d) const
 

Private Attributes

const game_events::queued_eventevent_info
 
std::shared_ptr< attack_typefirst_weapon
 
std::shared_ptr< attack_typesecond_weapon
 

Additional Inherited Members

- Protected Types inherited from wfl::formula_callable
enum  TYPE {
  FORMULA_C , TERRAIN_C , LOCATION_C , UNIT_TYPE_C ,
  UNIT_C , ATTACK_TYPE_C , MOVE_PARTIAL_C , MOVE_C ,
  ATTACK_C , MOVE_MAP_C
}
 
- Protected Member Functions inherited from wfl::formula_callable
virtual void set_value (const std::string &key, const variant &)
 
virtual int do_compare (const formula_callable *callable) const
 
virtual void serialize_to_string (std::string &) const
 
- Static Protected Member Functions inherited from wfl::formula_callable
template<typename T , typename K >
static variant convert_map (const std::map< T, K > &input_map)
 
template<typename T >
static variant convert_set (const std::set< T > &input_set)
 
template<typename T >
static variant convert_vector (const std::vector< T > &input_vector)
 
static void add_input (formula_input_vector &inputs, const std::string &key, formula_access access_type=formula_access::read_only)
 
- Protected Attributes inherited from wfl::formula_callable
TYPE type_
 
std::set< callable_die_subscriber * > dtor_notify
 

Detailed Description

An object representing the state of the current event; equivalent to Lua's wesnoth.current.event_context.

Definition at line 46 of file callable_objects.hpp.

Constructor & Destructor Documentation

◆ event_callable()

wfl::event_callable::event_callable ( const game_events::queued_event event)
inline

Definition at line 49 of file callable_objects.hpp.

Member Function Documentation

◆ get_inputs()

void wfl::event_callable::get_inputs ( formula_input_vector inputs) const
overridevirtual

◆ get_value()

variant wfl::event_callable::get_value ( const std::string &  key) const
overridevirtual

Member Data Documentation

◆ event_info

const game_events::queued_event& wfl::event_callable::event_info
private

Definition at line 54 of file callable_objects.hpp.

Referenced by get_value().

◆ first_weapon

std::shared_ptr<attack_type> wfl::event_callable::first_weapon
mutableprivate

Definition at line 55 of file callable_objects.hpp.

Referenced by get_value().

◆ second_weapon

std::shared_ptr<attack_type> wfl::event_callable::second_weapon
private

Definition at line 55 of file callable_objects.hpp.

Referenced by get_value().


The documentation for this class was generated from the following files: