#include <attack_type.hpp>
Classes | |
class | recursion_guard |
Helper similar to std::unique_lock for detecting when calculations such as has_special have entered infinite recursion. More... | |
class | specials_context_t |
Public Member Functions | |
attack_type (const config &cfg) | |
const t_string & | name () const |
const std::string & | id () const |
const std::string & | type () const |
const std::string & | icon () const |
const std::string & | range () const |
int | min_range () const |
int | max_range () const |
std::string | accuracy_parry_description () const |
int | accuracy () const |
int | parry () const |
int | damage () const |
int | num_attacks () const |
double | attack_weight () const |
double | defense_weight () const |
const config & | specials () const |
void | set_name (const t_string &value) |
void | set_id (const std::string &value) |
void | set_type (const std::string &value) |
void | set_icon (const std::string &value) |
void | set_range (const std::string &value) |
void | set_min_range (int value) |
void | set_max_range (int value) |
void | set_attack_alignment (const std::string &value) |
void | set_accuracy (int value) |
void | set_parry (int value) |
void | set_damage (int value) |
void | set_num_attacks (int value) |
void | set_attack_weight (double value) |
void | set_defense_weight (double value) |
void | set_specials (config value) |
bool | has_special (const std::string &special, bool simple_check=false, bool special_id=true, bool special_tags=true) const |
Returns whether or not *this has a special with a tag or id equal to special. More... | |
unit_ability_list | get_specials (const std::string &special) const |
Returns the currently active specials as an ability list, given the current context (see set_specials_context). More... | |
std::vector< std::pair< t_string, t_string > > | special_tooltips (boost::dynamic_bitset<> *active_list=nullptr) const |
Returns a vector of names and descriptions for the specials of *this. More... | |
unit_alignments::type | alignment () const |
Returns alignment specified by alignment_str_ variable If empty or not valid returns the unit's alignment or neutral if self_ variable empty. More... | |
std::string | alignment_str () const |
Returns alignment specified by alignment() for filtering. More... | |
bool | attack_empty () const |
Returns true if this is a dummy attack_type, for example the placeholder that the unit_attack dialog uses when a defender has no weapon for a given range. More... | |
bool | matches_filter (const config &filter, const std::string &check_if_recursion="") const |
Returns whether or not *this matches the given filter. More... | |
bool | apply_modification (const config &cfg) |
Modifies *this using the specifications in cfg, but only if *this matches cfg viewed as a filter. More... | |
bool | describe_modification (const config &cfg, std::string *description) |
Trimmed down version of apply_modification(), with no modifications actually made. More... | |
int | movement_used () const |
void | set_movement_used (int value) |
int | attacks_used () const |
void | set_attacks_used (int value) |
void | write (config &cfg) const |
config | to_config () const |
void | add_formula_context (wfl::map_formula_callable &) const |
recursion_guard | update_variables_recursion () const |
Tests which might otherwise cause infinite recursion should call this, check that the returned object evaluates to true, and then keep the object returned as long as the recursion might occur, similar to a reentrant mutex that's limited to a small number of reentrances. More... | |
specials_context_t | specials_context (unit_const_ptr self, unit_const_ptr other, const map_location &unit_loc, const map_location &other_loc, bool attacking, const_attack_ptr other_attack) const |
specials_context_t | specials_context (unit_const_ptr self, const map_location &loc, bool attacking=true) const |
specials_context_t | specials_context (const unit_type &self_type, const map_location &loc, bool attacking=true) const |
specials_context_t | specials_context_for_listing (bool attacking=true) const |
void | set_changed (bool value) |
bool | get_changed () const |
Private Types | |
enum | AFFECTS { AFFECT_SELF =1 , AFFECT_OTHER =2 , AFFECT_EITHER =3 } |
Private Attributes | |
map_location | self_loc_ |
map_location | other_loc_ |
unit_const_ptr | self_ |
unit_const_ptr | other_ |
bool | is_attacker_ |
const_attack_ptr | other_attack_ |
bool | is_for_listing_ = false |
t_string | description_ |
std::string | id_ |
std::string | type_ |
std::string | icon_ |
std::string | range_ |
int | min_range_ |
int | max_range_ |
std::string | alignment_str_ |
int | damage_ |
int | num_attacks_ |
double | attack_weight_ |
double | defense_weight_ |
int | accuracy_ |
int | movement_used_ |
int | attacks_used_ |
int | parry_ |
config | specials_ |
bool | changed_ |
unsigned int | num_recursion_ = 0 |
Number of instances of recursion_guard that are currently allocated permission to recurse. More... | |
Friends | |
class | specials_context_t |
already added | |
std::string | weapon_specials () const |
Returns a comma-separated string of active names for the specials of *this. More... | |
std::string | weapon_specials_value (const std::set< std::string > checking_tags) const |
void | modified_attacks (unsigned &min_attacks, unsigned &max_attacks) const |
Calculates the number of attacks this weapon has, considering specials. More... | |
std::string | select_damage_type (const unit_ability_list &damage_type_list, const std::string &key_name, unit_ability_list resistance_list) const |
Select best damage type based on frequency count for replacement_type and based on highest damage for alternative_type. More... | |
std::pair< std::string, std::string > | damage_type () const |
return a modified damage type and/or add a secondary_type for hybrid use if special is active. More... | |
std::set< std::string > | alternative_damage_types () const |
int | modified_damage () const |
Returns the damage per attack of this weapon, considering specials. More... | |
int | composite_value (const unit_ability_list &abil_list, int base_value) const |
Return the special weapon value, considering specials. More... | |
unit_ability_list | get_weapon_ability (const std::string &ability) const |
Returns list for weapon like abilities for each ability type. More... | |
unit_ability_list | get_specials_and_abilities (const std::string &special) const |
bool | has_weapon_ability (const std::string &special, bool special_id=true, bool special_tags=true) const |
used for abilities used like weapon More... | |
bool | has_special_or_ability (const std::string &special, bool special_id=true, bool special_tags=true) const |
used for abilities used like weapon and true specials More... | |
bool | special_matches_filter (const config &cfg, const std::string &tag_name, const config &filter) const |
Filter a list of abilities or weapon specials. More... | |
unit_ability_list | overwrite_special_overwriter (unit_ability_list overwriters, const std::string &tag_name) const |
Filter a list of abilities or weapon specials, removing any entries that don't own the overwrite_specials attributes. More... | |
bool | overwrite_special_checking (unit_ability_list &overwriters, const config &cfg, const std::string &tag_name) const |
Check whether cfg would be overwritten by any element of overwriters. More... | |
bool | check_self_abilities (const config &cfg, const std::string &special) const |
check_self_abilities : return an boolean value for checking of activities of abilities used like weapon More... | |
bool | check_adj_abilities (const config &cfg, const std::string &special, int dir, const unit &from) const |
check_adj_abilities : return an boolean value for checking of activities of abilities used like weapon More... | |
bool | special_active (const config &special, AFFECTS whom, const std::string &tag_name, const std::string &filter_self="filter_self") const |
static void | weapon_specials_impl_self (std::string &temp_string, unit_const_ptr self, const_attack_ptr self_attack, const_attack_ptr other_attack, const map_location &self_loc, AFFECTS whom, std::set< std::string > &checking_name, const std::set< std::string > &checking_tags={}, bool leader_bool=false) |
weapon_specials_impl_self and weapon_specials_impl_adj : check if special name can be added. More... | |
static void | weapon_specials_impl_adj (std::string &temp_string, unit_const_ptr self, const_attack_ptr self_attack, const_attack_ptr other_attack, const map_location &self_loc, AFFECTS whom, std::set< std::string > &checking_name, const std::set< std::string > &checking_tags={}, const std::string &affect_adjacents="", bool leader_bool=false) |
static bool | check_self_abilities_impl (const_attack_ptr self_attack, const_attack_ptr other_attack, const config &special, unit_const_ptr u, const map_location &loc, AFFECTS whom, const std::string &tag_name, bool leader_bool=false) |
check_self_abilities_impl : return an boolean value for checking of activities of abilities used like weapon More... | |
static bool | check_adj_abilities_impl (const_attack_ptr self_attack, const_attack_ptr other_attack, const config &special, unit_const_ptr u, const unit &from, int dir, const map_location &loc, AFFECTS whom, const std::string &tag_name, bool leader_bool=false) |
check_adj_abilities_impl : return an boolean value for checking of activities of abilities used like weapon in unit adjacent to fighter More... | |
static bool | special_active_impl (const_attack_ptr self_attack, const_attack_ptr other_attack, const config &special, AFFECTS whom, const std::string &tag_name, const std::string &filter_self="filter_self") |
Returns whether or not the given special is active for the specified unit, based on the current context (see set_specials_context). More... | |
Definition at line 37 of file attack_type.hpp.
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Enumerator | |
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AFFECT_SELF | |
AFFECT_OTHER | |
AFFECT_EITHER |
Definition at line 218 of file attack_type.hpp.
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Definition at line 71 of file attack_type.cpp.
References alignment_str_, description_, translation::egettext(), t_string::empty(), string_enums::enum_base< Definition >::get_string(), config::has_attribute(), icon_, id_, and self_.
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Definition at line 50 of file attack_type.hpp.
References accuracy_.
Referenced by impl_unit_attack_get().
std::string attack_type::accuracy_parry_description | ( | ) | const |
Definition at line 117 of file attack_type.cpp.
References accuracy_, parry_, s, and utils::signed_percent().
void attack_type::add_formula_context | ( | wfl::map_formula_callable & | callable | ) | const |
Definition at line 635 of file abilities.cpp.
References wfl::map_formula_callable::add().
unit_alignments::type attack_type::alignment | ( | ) | const |
Returns alignment specified by alignment_str_ variable If empty or not valid returns the unit's alignment or neutral if self_ variable empty.
Definition at line 111 of file attack_type.cpp.
References alignment_str_, string_enums::enum_base< Definition >::get_enum(), and self_.
Referenced by alignment_str().
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Returns alignment specified by alignment() for filtering.
Definition at line 95 of file attack_type.hpp.
References alignment(), and string_enums::enum_base< Definition >::get_string().
Referenced by impl_unit_attack_get().
std::set< std::string > attack_type::alternative_damage_types | ( | ) | const |
Definition at line 1372 of file abilities.cpp.
References c, unit_ability_list::empty(), get_specials_and_abilities(), and i.
bool attack_type::apply_modification | ( | const config & | cfg | ) |
Modifies *this using the specifications in cfg, but only if *this matches cfg viewed as a filter.
this
matched the cfg as a filter. Definition at line 377 of file attack_type.cpp.
References accuracy_, config::add_child(), alignment_str_, config::all_children_range(), utils::apply_modifier(), attack_weight_, attacks_used_, config::clear(), damage_, defense_weight_, deprecated_message(), description_, t_string::empty(), icon_, id_, INDEFINITE, matches_filter(), max_range_, min_range_, movement_used_, num_attacks_, config::optional_child(), parry_, range_, set_accuracy(), set_attack_alignment(), set_attack_weight(), set_attacks_used(), set_changed(), set_damage(), set_defense_weight(), set_icon(), set_max_range(), set_min_range(), set_name(), set_parry(), set_range(), set_specials(), set_type(), specials_, utils::split(), and type_.
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Returns true if this is a dummy attack_type, for example the placeholder that the unit_attack dialog uses when a defender has no weapon for a given range.
Definition at line 147 of file attack_type.hpp.
References name(), range(), and type().
Referenced by damage_type().
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Definition at line 54 of file attack_type.hpp.
References attack_weight_.
Referenced by battle_context::choose_attacker_weapon(), and impl_unit_attack_get().
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Definition at line 157 of file attack_type.hpp.
References attacks_used_.
Referenced by impl_unit_attack_get().
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check_adj_abilities : return an boolean value for checking of activities of abilities used like weapon
cfg | the config to one special ability checked. |
special | The special ability type who is being checked. |
dir | direction to research a unit adjacent to self_. |
from | unit adjacent to self_ is checked. |
Definition at line 1713 of file abilities.cpp.
References AFFECT_SELF, check_adj_abilities_impl(), other_attack_, self_, and self_loc_.
Referenced by has_weapon_ability().
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check_adj_abilities_impl : return an boolean value for checking of activities of abilities used like weapon in unit adjacent to fighter
self_attack | the attack used by unit who fight. |
other_attack | the attack used by opponent. |
special | the config to one special ability checked. |
u | the unit who is or not affected by an abilities owned by from. |
from | unit adjacent to u is checked. |
dir | direction to research a unit adjacent to u. |
loc | location of the unit checked. |
whom | determine if unit affected or not by special ability. |
tag_name | The special ability type who is being checked. |
leader_bool | If true, [leadership] abilities are checked. |
Definition at line 1718 of file abilities.cpp.
References special_active_impl().
Referenced by check_adj_abilities(), and has_weapon_ability().
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check_self_abilities : return an boolean value for checking of activities of abilities used like weapon
cfg | the config to one special ability checked. |
special | The special ability type who is being checked. |
Definition at line 1693 of file abilities.cpp.
References AFFECT_SELF, check_self_abilities_impl(), other_attack_, self_, and self_loc_.
Referenced by has_weapon_ability().
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check_self_abilities_impl : return an boolean value for checking of activities of abilities used like weapon
self_attack | the attack used by unit checked in this function. |
other_attack | the attack used by opponent to unit checked. |
special | the config to one special ability checked. |
u | the unit checked. |
loc | location of the unit checked. |
whom | determine if unit affected or not by special ability. |
tag_name | The special ability type who is being checked. |
leader_bool | If true, [leadership] abilities are checked. |
Definition at line 1698 of file abilities.cpp.
References special_active_impl().
Referenced by check_self_abilities(), and has_weapon_ability().
int attack_type::composite_value | ( | const unit_ability_list & | abil_list, |
int | base_value | ||
) | const |
Return the special weapon value, considering specials.
abil_list | The list of special checked. |
base_value | The value modified or not by function. |
Definition at line 1549 of file abilities.cpp.
References unit_abilities::effect::get_composite_value().
Referenced by modified_attacks(), and modified_damage().
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Definition at line 52 of file attack_type.hpp.
References damage_.
Referenced by impl_unit_attack_get(), modified_damage(), and gui2::dialogs::unit_attack::pre_show().
std::pair< std::string, std::string > attack_type::damage_type | ( | ) | const |
return a modified damage type and/or add a secondary_type for hybrid use if special is active.
Returns the type of damage inflicted.
Definition at line 1349 of file abilities.cpp.
References attack_empty(), unit_ability_list::empty(), get_specials_and_abilities(), other_, other_attack_, other_loc_, select_damage_type(), and type().
Referenced by gui2::dialogs::unit_attack::pre_show().
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Definition at line 55 of file attack_type.hpp.
References defense_weight_.
Referenced by battle_context::choose_defender_weapon(), and impl_unit_attack_get().
bool attack_type::describe_modification | ( | const config & | cfg, |
std::string * | description | ||
) |
Trimmed down version of apply_modification(), with no modifications actually made.
This can be used to get a description of the modification(s) specified by cfg (if *this matches cfg as a filter).
If *description is provided, it will be set to a (translated) description of the modification(s) applied (currently only changes to the number of strikes, damage, accuracy, and parry are included in this description).
this
matched the cfg as a filter. Definition at line 560 of file attack_type.cpp.
References utils::format_conjunct_list(), matches_filter(), utils::print_modifier(), set_accuracy(), set_attacks_used(), set_damage(), set_max_range(), set_min_range(), set_parry(), VGETTEXT, and VNGETTEXT.
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Definition at line 406 of file attack_type.hpp.
References changed_.
unit_ability_list attack_type::get_specials | ( | const std::string & | special | ) | const |
Returns the currently active specials as an ability list, given the current context (see set_specials_context).
Definition at line 932 of file abilities.cpp.
References unit_ability_list::emplace_back(), and i.
Referenced by get_specials_and_abilities().
unit_ability_list attack_type::get_specials_and_abilities | ( | const std::string & | special | ) | const |
special | the tag name to check for |
Definition at line 1532 of file abilities.cpp.
References unit_ability::ability_cfg, unit_ability_list::append(), unit_ability_list::empty(), utils::erase_if(), get_specials(), get_weapon_ability(), overwrite_special_checking(), and overwrite_special_overwriter().
Referenced by alternative_damage_types(), damage_type(), modified_attacks(), and modified_damage().
unit_ability_list attack_type::get_weapon_ability | ( | const std::string & | ability | ) | const |
Returns list for weapon like abilities for each ability type.
Definition at line 1513 of file abilities.cpp.
References unit_ability_list::append_if(), i, other_, other_loc_, self_, and self_loc_.
Referenced by get_specials_and_abilities().
bool attack_type::has_special | ( | const std::string & | special, |
bool | simple_check = false , |
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bool | special_id = true , |
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bool | special_tags = true |
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) | const |
Returns whether or not *this has a special with a tag or id equal to special.
special | The special being checked. |
simple_check | If true, check whether the unit has the special. Else, check whether the special is currently active. |
special_id | If true, match special against the id of special tags. |
special_tags | If true, match special against the tag name of special tags. |
If simple_check is set to true, then the check is merely for being present. Otherwise (the default), the check is for a special active in the current context (see set_specials_context), including specials obtained from the opponent's attack.
Definition at line 860 of file abilities.cpp.
Referenced by has_special_or_ability().
bool attack_type::has_special_or_ability | ( | const std::string & | special, |
bool | special_id = true , |
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bool | special_tags = true |
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) | const |
used for abilities used like weapon and true specials
special | The special being checked. |
special_id | If true, match special against the id of special tags. |
special_tags | If true, match special against the tag name of special tags. |
Definition at line 1839 of file abilities.cpp.
References has_special(), has_weapon_ability(), and range().
bool attack_type::has_weapon_ability | ( | const std::string & | special, |
bool | special_id = true , |
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bool | special_tags = true |
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) | const |
used for abilities used like weapon
Returns whether or not *this has a special ability with a tag or id equal to special.
special | The special being checked. |
special_id | If true, match special against the id of special tags. |
special_tags | If true, match special against the tag name of special tags. |
the Check is for a special ability active in the current context (see set_specials_context), including specials obtained from the opponent's attack.
Definition at line 1738 of file abilities.cpp.
References AFFECT_OTHER, check_adj_abilities(), check_adj_abilities_impl(), check_self_abilities(), check_self_abilities_impl(), unit_map::end(), unit_map::find(), get_ability_children(), get_adjacent_tiles(), i, other_, other_attack_, other_loc_, self_, and self_loc_.
Referenced by has_special_or_ability().
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Definition at line 45 of file attack_type.hpp.
References icon_.
Referenced by impl_unit_attack_get(), and gui2::dialogs::unit_attack::pre_show().
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Definition at line 43 of file attack_type.hpp.
References id_.
Referenced by impl_unit_attack_get().
bool attack_type::matches_filter | ( | const config & | filter, |
const std::string & | check_if_recursion = "" |
||
) | const |
Returns whether or not *this matches the given filter.
Definition at line 347 of file attack_type.cpp.
References config::all_children_range().
Referenced by apply_modification(), and describe_modification().
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Definition at line 48 of file attack_type.hpp.
References max_range_.
Referenced by impl_unit_attack_get().
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Definition at line 47 of file attack_type.hpp.
References min_range_.
Referenced by impl_unit_attack_get().
void attack_type::modified_attacks | ( | unsigned & | min_attacks, |
unsigned & | max_attacks | ||
) | const |
Calculates the number of attacks this weapon has, considering specials.
This returns two numbers because of the swarm special. The actual number of attacks depends on the unit's health and should be: min_attacks + (max_attacks - min_attacks) * (current hp) / (max hp) c.f. swarm_blows()
Definition at line 1257 of file abilities.cpp.
References composite_value(), unit_ability_list::empty(), ERR_NG, get_specials_and_abilities(), unit_ability_list::highest(), and num_attacks().
int attack_type::modified_damage | ( | ) | const |
Returns the damage per attack of this weapon, considering specials.
Definition at line 1393 of file abilities.cpp.
References composite_value(), damage(), and get_specials_and_abilities().
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Definition at line 155 of file attack_type.hpp.
References movement_used_.
Referenced by impl_unit_attack_get().
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Definition at line 42 of file attack_type.hpp.
References description_.
Referenced by attack_empty(), impl_unit_attack_get(), and gui2::dialogs::unit_attack::pre_show().
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Definition at line 53 of file attack_type.hpp.
References num_attacks_.
Referenced by impl_unit_attack_get(), modified_attacks(), and gui2::dialogs::unit_attack::pre_show().
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Check whether cfg would be overwritten by any element of overwriters.
overwriters | list used for check if element is overwritable. |
cfg | element checked. |
tag_name | type of abilitie/special checked. |
Definition at line 1596 of file abilities.cpp.
References unit_ability_list::empty(), is_attacker_, config::optional_child(), overwrite_special_affects(), and special_matches_filter().
Referenced by get_specials_and_abilities(), and overwrite_special_overwriter().
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Filter a list of abilities or weapon specials, removing any entries that don't own the overwrite_specials attributes.
overwriters | list that may have overwrite_specials attributes. |
tag_name | type of abilitie/special checked. |
Definition at line 1560 of file abilities.cpp.
References unit_ability::ability_cfg, unit_ability_list::empty(), utils::erase_if(), i, overwrite_special_affects(), overwrite_special_checking(), unit_ability_list::size(), and utils::sort_if().
Referenced by get_specials_and_abilities().
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Definition at line 51 of file attack_type.hpp.
References parry_.
Referenced by impl_unit_attack_get().
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Definition at line 46 of file attack_type.hpp.
References range_.
Referenced by attack_empty(), battle_context::choose_defender_weapon(), has_special_or_ability(), impl_unit_attack_get(), and gui2::dialogs::unit_attack::pre_show().
std::string attack_type::select_damage_type | ( | const unit_ability_list & | damage_type_list, |
const std::string & | key_name, | ||
unit_ability_list | resistance_list | ||
) | const |
Select best damage type based on frequency count for replacement_type and based on highest damage for alternative_type.
damage_type_list | list of [damage_type] to check. |
key_name | name of attribute checked 'alternative_type' or 'replacement_type'. |
resistance_list | list of "resistance" abilities to check for each type of damage checked. |
Definition at line 1335 of file abilities.cpp.
References other_, select_alternative_type(), and select_replacement_type().
Referenced by damage_type().
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Definition at line 66 of file attack_type.hpp.
References accuracy_, and set_changed().
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 65 of file attack_type.hpp.
References alignment_str_, and set_changed().
Referenced by apply_modification().
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Definition at line 70 of file attack_type.hpp.
References attack_weight_, and set_changed().
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 158 of file attack_type.hpp.
References attacks_used_.
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 402 of file attack_type.hpp.
References changed_.
Referenced by apply_modification(), set_accuracy(), set_attack_alignment(), set_attack_weight(), set_damage(), set_defense_weight(), set_icon(), set_id(), set_max_range(), set_min_range(), set_name(), set_num_attacks(), set_parry(), set_range(), set_specials(), and set_type().
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Definition at line 68 of file attack_type.hpp.
References damage_, and set_changed().
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 71 of file attack_type.hpp.
References defense_weight_, and set_changed().
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 61 of file attack_type.hpp.
References icon_, and set_changed().
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 59 of file attack_type.hpp.
References id_, and set_changed().
Referenced by impl_unit_attack_set().
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Definition at line 64 of file attack_type.hpp.
References max_range_, and set_changed().
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 63 of file attack_type.hpp.
References min_range_, and set_changed().
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 156 of file attack_type.hpp.
References movement_used_.
Referenced by impl_unit_attack_set().
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Definition at line 58 of file attack_type.hpp.
References description_, and set_changed().
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 69 of file attack_type.hpp.
References num_attacks_, and set_changed().
Referenced by impl_unit_attack_set().
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Definition at line 67 of file attack_type.hpp.
References parry_, and set_changed().
Referenced by apply_modification(), describe_modification(), and impl_unit_attack_set().
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Definition at line 62 of file attack_type.hpp.
References range_, and set_changed().
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 72 of file attack_type.hpp.
References set_changed(), and specials_.
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 60 of file attack_type.hpp.
References set_changed(), and type_.
Referenced by apply_modification(), and impl_unit_attack_set().
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Definition at line 2051 of file abilities.cpp.
References other_attack_, and special_active_impl().
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Returns whether or not the given special is active for the specified unit, based on the current context (see set_specials_context).
self_attack | this unit's attack |
other_attack | the other unit's attack |
special | a weapon special WML structure |
whom | specifies which combatant we care about |
tag_name | tag name of the special config |
filter_self | the filter to use |
Definition at line 2067 of file abilities.cpp.
References config::add_child(), AFFECT_EITHER, AFFECT_OTHER, AFFECT_SELF, game_config::images::blank, config::child_or_add(), config::child_range(), deprecated_message(), unit_map::end(), resources::filter_con, unit_map::find(), resources::gameboard, get_adjacent_tiles(), filter_context::get_disp_context(), map_location::get_relative_dir(), unit_map::iterator_base< iter_types >::get_shared_ptr(), display_context::get_team(), config::has_child(), i, INDEFINITE, utf8::index(), team::is_enemy(), gamemap::is_village(), game_board::map(), terrain_filter::match(), config::matches(), map_location::NDIRECTIONS, map_location::parse_directions(), utils::parse_ranges_unsigned(), unit::side(), unit::STATE_POISONED, unit::STATE_SLOWED, and unit_map::iterator_base< iter_types >::valid().
Referenced by check_adj_abilities_impl(), check_self_abilities_impl(), and special_active().
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Filter a list of abilities or weapon specials.
cfg | config of ability checked |
tag_name | le type of ability who is checked |
filter | config contain list of attribute who are researched in cfg |
Definition at line 2046 of file abilities.cpp.
Referenced by overwrite_special_checking().
std::vector< std::pair< t_string, t_string > > attack_type::special_tooltips | ( | boost::dynamic_bitset<> * | active_list = nullptr | ) | const |
Returns a vector of names and descriptions for the specials of *this.
Each std::pair in the vector has first = name and second = description.
This uses either the active or inactive name/description for each special, based on the current context (see set_specials_context), provided active_list is not nullptr. Otherwise specials are assumed active. If the appropriate name is empty, the special is skipped.
Definition at line 965 of file abilities.cpp.
References t_string::empty(), config::get_or(), unit::name(), and config_attribute_value::t_str().
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Definition at line 56 of file attack_type.hpp.
References specials_.
Referenced by impl_unit_attack_get().
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Definition at line 396 of file attack_type.hpp.
References specials_context_t.
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Definition at line 393 of file attack_type.hpp.
References specials_context_t.
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Definition at line 388 of file attack_type.hpp.
References specials_context_t.
Referenced by gui2::dialogs::unit_attack::pre_show(), and unit_display::unit_attack().
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Definition at line 399 of file attack_type.hpp.
References specials_context_t.
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Definition at line 161 of file attack_type.hpp.
Referenced by impl_unit_attack_get().
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Definition at line 44 of file attack_type.hpp.
References type_.
Referenced by attack_empty(), damage_type(), impl_unit_attack_get(), gui2::dialogs::unit_attack::pre_show(), unit::resistance_against(), select_alternative_type(), select_replacement_type(), and unit_abilities::individual_effect::set().
attack_type::recursion_guard attack_type::update_variables_recursion | ( | ) | const |
Tests which might otherwise cause infinite recursion should call this, check that the returned object evaluates to true, and then keep the object returned as long as the recursion might occur, similar to a reentrant mutex that's limited to a small number of reentrances.
This is a cheap function, so no reason to optimise by doing some filters before calling it. However, it only expects to be called in a single thread, but the whole of attack_type makes that assumption, for example its mutable members are assumed to be set up by the current caller (or caller's caller, probably several layers up).
Definition at line 720 of file attack_type.cpp.
References num_recursion_.
std::string attack_type::weapon_specials | ( | ) | const |
Returns a comma-separated string of active names for the specials of *this.
Empty names are skipped.
Whether or not a special is active depends on the current context (see set_specials_context)
Definition at line 1019 of file abilities.cpp.
References t_string::empty(), config::get_or(), font::inactive_details_color, unit::name(), font::span_color(), and config_attribute_value::str().
Referenced by gui2::dialogs::unit_attack::pre_show().
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Definition at line 1122 of file abilities.cpp.
References add_name(), unit::checking_tags(), unit_map::end(), unit_map::find(), cursor::get(), get_adjacent_tiles(), and i.
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weapon_specials_impl_self and weapon_specials_impl_adj : check if special name can be added.
[in,out] | temp_string | the string modified and returned |
[in] | self | the unit checked. |
[in] | self_attack | the attack used by unit checked in this function. |
[in] | other_attack | the attack used by opponent to unit checked. |
[in] | self_loc | location of the unit checked. |
[in] | whom | determine if unit affected or not by special ability. |
[in,out] | checking_name | the reference for checking if a name is already added |
[in] | checking_tags | the reference for checking if special ability type can be used |
[in] | leader_bool | If true, [leadership] abilities are checked. |
Definition at line 1102 of file abilities.cpp.
References add_name(), and unit::checking_tags().
std::string attack_type::weapon_specials_value | ( | const std::set< std::string > | checking_tags | ) | const |
Definition at line 1062 of file abilities.cpp.
References _(), add_name(), add_name_list(), and unit::checking_tags().
Referenced by gui2::dialogs::unit_attack::pre_show().
void attack_type::write | ( | config & | cfg | ) | const |
Definition at line 764 of file attack_type.cpp.
References accuracy_, config::add_child(), alignment_str_, attack_weight_, attacks_used_, damage_, defense_weight_, description_, icon_, id_, max_range_, min_range_, movement_used_, num_attacks_, parry_, range_, specials_, and type_.
Referenced by to_config().
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Definition at line 357 of file attack_type.hpp.
Referenced by specials_context(), and specials_context_for_listing().
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Definition at line 424 of file attack_type.hpp.
Referenced by accuracy(), accuracy_parry_description(), apply_modification(), set_accuracy(), and write().
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Definition at line 418 of file attack_type.hpp.
Referenced by alignment(), apply_modification(), attack_type(), set_attack_alignment(), and write().
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Definition at line 421 of file attack_type.hpp.
Referenced by apply_modification(), attack_weight(), set_attack_weight(), and write().
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Definition at line 426 of file attack_type.hpp.
Referenced by apply_modification(), attacks_used(), set_attacks_used(), and write().
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Definition at line 429 of file attack_type.hpp.
Referenced by get_changed(), and set_changed().
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Definition at line 419 of file attack_type.hpp.
Referenced by apply_modification(), damage(), set_damage(), and write().
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Definition at line 422 of file attack_type.hpp.
Referenced by apply_modification(), defense_weight(), set_defense_weight(), and write().
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Definition at line 412 of file attack_type.hpp.
Referenced by apply_modification(), attack_type(), name(), set_name(), and write().
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Definition at line 415 of file attack_type.hpp.
Referenced by apply_modification(), attack_type(), icon(), set_icon(), and write().
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Definition at line 413 of file attack_type.hpp.
Referenced by apply_modification(), attack_type(), id(), set_id(), and write().
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Definition at line 361 of file attack_type.hpp.
Referenced by overwrite_special_checking(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 363 of file attack_type.hpp.
Referenced by attack_type::specials_context_t::specials_context_t().
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Definition at line 417 of file attack_type.hpp.
Referenced by apply_modification(), max_range(), set_max_range(), and write().
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Definition at line 417 of file attack_type.hpp.
Referenced by apply_modification(), min_range(), set_min_range(), and write().
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Definition at line 425 of file attack_type.hpp.
Referenced by apply_modification(), movement_used(), set_movement_used(), and write().
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Definition at line 420 of file attack_type.hpp.
Referenced by apply_modification(), num_attacks(), set_num_attacks(), and write().
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Number of instances of recursion_guard that are currently allocated permission to recurse.
Definition at line 431 of file attack_type.hpp.
Referenced by attack_type::recursion_guard::recursion_guard(), and update_variables_recursion().
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Definition at line 360 of file attack_type.hpp.
Referenced by damage_type(), get_weapon_ability(), has_weapon_ability(), select_damage_type(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 362 of file attack_type.hpp.
Referenced by check_adj_abilities(), check_self_abilities(), damage_type(), has_weapon_ability(), special_active(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 358 of file attack_type.hpp.
Referenced by damage_type(), get_weapon_ability(), has_weapon_ability(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 427 of file attack_type.hpp.
Referenced by accuracy_parry_description(), apply_modification(), parry(), set_parry(), and write().
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Definition at line 416 of file attack_type.hpp.
Referenced by apply_modification(), range(), set_range(), and write().
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Definition at line 359 of file attack_type.hpp.
Referenced by alignment(), attack_type(), check_adj_abilities(), check_self_abilities(), get_weapon_ability(), has_weapon_ability(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 358 of file attack_type.hpp.
Referenced by check_adj_abilities(), check_self_abilities(), get_weapon_ability(), has_weapon_ability(), and attack_type::specials_context_t::specials_context_t().
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Definition at line 428 of file attack_type.hpp.
Referenced by apply_modification(), set_specials(), specials(), and write().
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Definition at line 414 of file attack_type.hpp.
Referenced by apply_modification(), set_type(), type(), and write().