38 #define ERR_CF LOG_STREAM(err, log_config)
39 #define WRN_CF LOG_STREAM(warn, log_config)
40 #define LOG_CONFIG LOG_STREAM(info, log_config)
41 #define DBG_CF LOG_STREAM(debug, log_config)
44 #define DBG_UT LOG_STREAM(debug, log_unit)
45 #define ERR_UT LOG_STREAM(err, log_unit)
48 #define ERR_WML LOG_STREAM(err, log_wml)
54 , other_attack_(nullptr)
55 , description_(
cfg[
"description"].t_str())
59 , range_(
cfg[
"range"])
60 , min_range_(
cfg[
"min_range"].to_int(1))
61 , max_range_(
cfg[
"max_range"].to_int(1))
63 , damage_(
cfg[
"damage"].to_int())
64 , num_attacks_(
cfg[
"number"].to_int())
65 , attack_weight_(
cfg[
"attack_weight"].to_double(1.0))
66 , defense_weight_(
cfg[
"defense_weight"].to_double(1.0))
67 , accuracy_(
cfg[
"accuracy"].to_int())
68 , movement_used_(
cfg[
"movement_used"].to_int(100000))
69 , attacks_used_(
cfg[
"attacks_used"].to_int(1))
70 , parry_(
cfg[
"parry"].to_int())
71 , specials_(
cfg.child_or_empty(
"specials"))
81 icon_ =
"attacks/blank-attack.png";
125 const std::string& filter_min_range =
filter[
"min_range"];
126 const std::string& filter_max_range =
filter[
"max_range"];
127 const std::string& filter_damage =
filter[
"damage"];
128 const std::string& filter_attacks =
filter[
"number"];
129 const std::string& filter_accuracy =
filter[
"accuracy"];
130 const std::string& filter_parry =
filter[
"parry"];
131 const std::string& filter_movement =
filter[
"movement_used"];
132 const std::string& filter_attacks_used =
filter[
"attacks_used"];
137 const std::string filter_formula =
filter[
"formula"];
145 if ( !filter_range.empty() && filter_range.count(attack.
range()) == 0 )
166 if(!filter_alignment.empty() && filter_alignment.count(attack.
alignment_str()) == 0)
169 if ( !filter_name.empty() && filter_name.count(attack.
id()) == 0)
172 if (!filter_type.empty()){
177 if(check_if_recursion ==
"damage_type"){
178 if (filter_type.count(attack.
type()) == 0){
189 if ( !filter_base_type.empty() && filter_base_type.count(attack.
type()) == 0 )
192 if(
filter.has_attribute(
"special")) {
196 if(
filter.has_attribute(
"special") ||
filter.has_attribute(
"special_id") ||
filter.has_attribute(
"special_type")) {
202 if(
filter.has_attribute(
"special_active")) {
206 if(
filter.has_attribute(
"special_active") ||
filter.has_attribute(
"special_id_active") ||
filter.has_attribute(
"special_type_active")) {
214 if(
auto sub_filter_special =
filter.optional_child(
"filter_special")) {
220 if (!filter_formula.empty()) {
229 lg::log_to_chat() <<
"Formula error in weapon filter: " <<
e.type <<
" at " <<
e.filename <<
':' <<
e.line <<
")\n";
230 ERR_WML <<
"Formula error in weapon filter: " <<
e.type <<
" at " <<
e.filename <<
':' <<
e.line <<
")";
249 for(
const auto [key, condition_cfg] :
filter.all_children_view() )
253 matches = matches &&
matches_filter(condition_cfg, check_if_recursion);
256 else if ( key ==
"or" )
257 matches = matches ||
matches_filter(condition_cfg, check_if_recursion);
260 else if ( key ==
"not" )
261 matches = matches && !
matches_filter(condition_cfg, check_if_recursion);
283 const t_string& set_desc =
cfg[
"set_description"].t_str();
316 if(set_desc.
empty() ==
false) {
336 if(del_specials.
empty() ==
false) {
337 const std::vector<std::string>& dsl =
utils::split(del_specials);
351 "The mode defaults to 'replace', but should often be 'append' instead. The default may change in a future version, or the attribute may become mandatory.");
354 if(mode !=
"append") {
366 if(increase_min_range.
empty() ==
false) {
374 if(increase_max_range.
empty() ==
false) {
378 if(remove_specials) {
389 if(increase_damage.
empty() ==
false) {
396 if(set_attacks.
empty() ==
false) {
404 if(increase_attacks.
empty() ==
false) {
412 if(increase_accuracy.
empty() ==
false) {
420 if(increase_parry.
empty() ==
false) {
424 if(set_movement.
empty() ==
false) {
428 if(increase_movement.
empty() ==
false) {
436 if(increase_attacks_used.
empty() ==
false) {
469 return {{
"number_or_percent",
utils::print_modifier(attr)}, {
"color", attr.to_int() < 0 ?
"#f00" :
"#0f0"}};
472 std::vector<t_string> desc;
481 if(!increase_min_range.
empty()) {
484 "<span color=\"$color\">$number_or_percent</span> min range",
485 format_modifier(increase_min_range)));
495 if(!increase_max_range.
empty()) {
498 "<span color=\"$color\">$number_or_percent</span> max range",
499 format_modifier(increase_max_range)));
502 if(!increase_damage.
empty()) {
505 "<span color=\"$color\">$number_or_percent</span> damage",
506 "<span color=\"$color\">$number_or_percent</span> damage",
508 format_modifier(increase_damage)));
517 {{
"number", set_damage.str()}}));
520 if(!increase_attacks.empty()) {
523 "<span color=\"$color\">$number_or_percent</span> strike",
524 "<span color=\"$color\">$number_or_percent</span> strikes",
525 increase_attacks.to_int(),
526 format_modifier(increase_attacks)));
529 if(!set_attacks.empty()) {
534 set_attacks.to_int(),
535 {{
"number", set_attacks.str()}}));
538 if(!set_accuracy.empty()) {
542 {{
"number", set_accuracy.str()}}));
545 if(!increase_accuracy.empty()) {
548 "<span color=\"$color\">$number_or_percent|%</span> accuracy",
549 format_modifier(increase_accuracy)));
552 if(!set_parry.empty()) {
556 {{
"number", set_parry.str()}}));
559 if(!increase_parry.empty()) {
562 "<span color=\"$color\">$number_or_percent</span> parry",
563 format_modifier(increase_parry)));
566 if(!set_movement.empty()) {
569 "$number movement point",
570 "$number movement points",
571 set_movement.to_int(),
572 {{
"number", set_movement.str()}}));
575 if(!increase_movement.empty()) {
578 "<span color=\"$color\">$number_or_percent</span> movement point",
579 "<span color=\"$color\">$number_or_percent</span> movement points",
580 increase_movement.to_int(),
581 format_modifier(increase_movement)));
584 if(!set_attacks_used.empty()) {
587 "$number attack used",
588 "$number attacks used",
589 set_attacks_used.to_int(),
590 {{
"number", set_attacks_used.str()}}));
593 if(!increase_attacks_used.empty()) {
596 "<span color=\"$color\">$number_or_percent</span> attack used",
597 "<span color=\"$color\">$number_or_percent</span> attacks used",
598 increase_attacks_used.to_int(),
599 format_modifier(increase_attacks_used)));
616 : parent(weapon.shared_from_this())
618 parent->open_queries_.emplace_back(&special);
626 attack_type::recursion_guard::operator bool()
const {
635 assert(
this != &other);
646 assert(!parent->open_queries_.empty());
647 parent->open_queries_.pop_back();
static lg::log_domain log_unit("unit")
static lg::log_domain log_wml("wml")
static bool matches_simple_filter(const attack_type &attack, const config &filter, const std::string &check_if_recursion)
Returns whether or not *this matches the given filter, ignoring the complexities introduced by [and],...
static lg::log_domain log_config("config")
Helper similar to std::unique_lock for detecting when calculations such as has_special have entered i...
std::shared_ptr< const attack_type > parent
recursion_guard()
Construct an empty instance, only useful for extending the lifetime of a recursion_guard returned fro...
recursion_guard & operator=(recursion_guard &&) noexcept
std::string alignment_str() const
Returns alignment specified by alignment() for filtering when exist.
void set_min_range(int value)
const std::string & range() const
void set_attacks_used(int value)
int movement_used() const
bool has_special_or_ability_with_filter(const config &filter) const
check if special matche
void set_accuracy(int value)
const std::string & type() const
std::string accuracy_parry_tooltip() const
std::string accuracy_parry_description() const
void apply_effect(const config &cfg)
Applies effect modifications described by cfg.
bool matches_filter(const config &filter, const std::string &check_if_recursion="") const
Returns whether or not *this matches the given filter.
void set_specials(config value)
void set_defense_weight(double value)
void set_changed(bool value)
recursion_guard update_variables_recursion(const config &special) const
Tests which might otherwise cause infinite recursion should call this, check that the returned object...
bool has_filter_special_or_ability(const config &filter, bool simple_check=false) const
check if special matche
void set_parry(int value)
void set_attack_weight(double value)
void set_damage(int value)
const std::string & id() const
void set_icon(const std::string &value)
std::vector< const config * > open_queries_
While processing a recursive match, all the filters that are currently being checked,...
bool special_matches_filter(const config &cfg, const std::string &tag_name, const config &filter) const
Filter a list of abilities or weapon specials.
void remove_special_by_filter(const config &filter)
remove special if matche condition
void set_max_range(int value)
utils::optional< unit_alignments::type > alignment_
attack_type(const config &cfg)
void set_type(const std::string &value)
void write(config &cfg) const
void set_range(const std::string &value)
static std::string describe_effect(const config &cfg)
Generates a description of the effect specified by cfg, if applicable.
void set_attack_alignment(const std::string &value)
void set_name(const t_string &value)
std::pair< std::string, int > effective_damage_type() const
The type of attack used and the resistance value that does the most damage.
Variant for storing WML attributes.
int to_int(int def=0) const
bool empty() const
Tests for an attribute that either was never set or was set to "".
A config object defines a single node in a WML file, with access to child nodes.
config & add_child(std::string_view key)
all_children_iterator erase(const all_children_iterator &i)
const_all_children_iterator ordered_begin() const
optional_config_impl< config > optional_child(std::string_view key, int n=0)
Equivalent to mandatory_child, but returns an empty optional if the nth child was not found.
auto all_children_view() const
In-order iteration over all children.
const_all_children_iterator ordered_end() const
bool as_bool() const
Returns a boolean state of the variant value.
void swap(config &lhs, config &rhs) noexcept
Implement non-member swap function for std::swap (calls config::swap).
std::string deprecated_message(const std::string &elem_name, DEP_LEVEL level, const version_info &version, const std::string &detail)
Interfaces for manipulating version numbers of engine, add-ons, etc.
static std::string _(const char *str)
std::string tooltip
Shown when hovering over an entry in the filter's drop-down list.
Standard logging facilities (interface).
General math utility functions.
bool in_ranges(const Cmp c, const std::vector< std::pair< Cmp, Cmp >> &ranges)
std::stringstream & log_to_chat()
Use this to show WML errors in the ingame chat.
std::string bold(Args &&... data)
Applies bold Pango markup to the input.
std::string egettext(char const *msgid)
std::set< std::string > split_set(std::string_view s, char sep, const int flags)
std::vector< std::pair< int, int > > parse_ranges_int(const std::string &str)
Handles a comma-separated list of inputs to parse_range.
bool contains(const Container &container, const Value &value)
Returns true iff value is found in container.
std::vector< std::pair< int, int > > parse_ranges_unsigned(const std::string &str)
Handles a comma-separated list of inputs to parse_range, in a context that does not expect negative v...
int apply_modifier(const int number, const std::string &amount, const int minimum)
std::string format_conjunct_list(const t_string &empty, const std::vector< t_string > &elems)
Format a conjunctive list.
std::map< std::string, t_string > string_map
std::string signed_percent(int val)
Convert into a percentage (using the Unicode "−" and +0% convention.
std::vector< std::string > split(const config_attribute_value &val)
std::string print_modifier(const std::string &mod)
Add a "+" or replace the "-" par Unicode minus.
The base template for associating string values with enum values.
static constexpr utils::optional< enum_type > get_enum(const std::string_view value)
Converts a string into its enum equivalent.
static map_location::direction s