The Battle for Wesnoth  1.19.7+dev
Variables
utils::views Namespace Reference

Variables

constexpr auto filter = boost::adaptors::filtered
 
constexpr auto keys = boost::adaptors::map_keys
 
constexpr auto reverse = boost::adaptors::reversed
 
constexpr auto transform = boost::adaptors::transformed
 
constexpr auto values = boost::adaptors::map_values
 

Variable Documentation

◆ filter

constexpr auto utils::views::filter = boost::adaptors::filtered
constexpr

Definition at line 38 of file ranges.hpp.

Referenced by unit::ability_affects_adjacent(), unit::ability_affects_self(), unit::ability_affects_weapon(), unit::ability_matches_filter(), schema_validation::wml_tag::add_filter(), game_events::event_handler::add_filter(), schema_validation::wml_tag::add_switch(), utils::config_filters::bool_matches_if_present(), utils::config_filters::bool_or_empty(), game_events::conditional_passed(), utils::config_filters::double_matches_if_present(), terrain_filterimpl::filter_area(), game_events::event_handler::filter_event(), unit_filter_impl::unit_filter_compound::filter_impl(), gui2::listbox::filter_rows_by(), terrain_filterimpl::filter_special_loc(), terrain_filterimpl::filter_xy(), prefs::get_acquaintances_nice(), wfl::function_symbol_table::get_builtins(), filesystem::get_files_in_dir(), terrain_filter::get_locs_impl(), unit::get_modification_advances(), gui2::dialogs::addon_manager::get_name_filter_visibility(), savegame::save_index_class::get_saves_list(), game_lua_kernel::get_sides_vector(), pathfind::teleport_group::get_teleport_pair(), gui2::dialogs::game_load::handle_dir_select(), attack_type::has_ability_with_filter(), attack_type::has_special_or_ability_with_filter(), attack_type::has_special_with_filter(), gui2::dialogs::preferences_dialog::initialize_callbacks(), utils::config_filters::int_matches_if_present(), utils::config_filters::int_matches_if_present_or_negative(), game_lua_kernel::intf_add_time_area(), game_lua_kernel::intf_find_cost_map(), game_lua_kernel::intf_get_locations(), game_lua_kernel::intf_get_recall_units(), game_lua_kernel::intf_get_sides(), game_lua_kernel::intf_get_units(), game_lua_kernel::intf_match_location(), game_lua_kernel::intf_match_side(), game_lua_kernel::intf_match_unit(), game_lua_kernel::intf_redraw(), intf_remove_modifications(), lua_wml::intf_wml_matches_filter(), lg::list_log_domains(), side_filter::match(), terrain_filter::match_impl(), mp::game_info::match_string_filter(), config::matches(), unit_animation::matches(), unit_filter_impl::unit_filter_compound::matches(), attack_type::matches_filter(), matches_simple_filter(), game_events::entity_location::matches_unit_filter(), game_events::filter_dynamic::operator()(), cave_map_generator::cave_map_generator_job::place_chamber(), gui2::dialogs::addon_manager::pre_show(), gui2::dialogs::campaign_selection::pre_show(), gui2::dialogs::game_load::pre_show(), gui2::dialogs::log_settings::pre_show(), gui2::dialogs::mp_create_game::pre_show(), gui2::dialogs::units_dialog::pre_show(), read_compressed(), unit::remove_ability_by_attribute(), attack_type::remove_special_by_filter(), utils::config_filters::set_includes_if_present(), unit::set_recall_filter(), attack_type::special_active_impl(), attack_type::special_matches_filter(), gui2::dialogs::chat_log::model::stream_log(), utils::config_filters::string_matches_if_present(), unit_animation::unit_animation(), schema_validation::wml_tag::wml_tag(), write_compressed(), and game_events::event_handler::write_config().

◆ keys

constexpr auto utils::views::keys = boost::adaptors::map_keys
constexpr

◆ reverse

constexpr auto utils::views::reverse = boost::adaptors::reversed
constexpr

◆ transform

constexpr auto utils::views::transform = boost::adaptors::transformed
constexpr

◆ values

constexpr auto utils::views::values = boost::adaptors::map_values
constexpr