The Battle for Wesnoth  1.19.5+dev
commandline_options.cpp
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1 /*
2  Copyright (C) 2011 - 2024
3  by Lukasz Dobrogowski <lukasz.dobrogowski@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #include "commandline_options.hpp"
17 
18 #include "config.hpp"
19 #include "formatter.hpp"
20 #include "lexical_cast.hpp"
21 #include "serialization/string_utils.hpp" // for split
22 
23 #include <boost/any.hpp> // for any
24 #include <boost/program_options/cmdline.hpp>
25 #include <boost/program_options/errors.hpp> // for validation_error, etc
26 #include <boost/program_options/parsers.hpp>
27 #include <boost/program_options/positional_options.hpp>
28 #include <boost/program_options/value_semantic.hpp> // for value, etc
29 #include <boost/program_options/variables_map.hpp> // for variables_map, etc
30 
31 #include <array>
32 
33 namespace po = boost::program_options;
34 
35 class two_strings : public std::pair<std::string,std::string> {};
36 
37 static void validate(boost::any& v, const std::vector<std::string>& values,
38  two_strings*, int)
39 {
40  two_strings ret_val;
41  if(values.size() != 2) {
42  throw po::validation_error(po::validation_error::invalid_option_value);
43  }
44  ret_val.first = values[0];
45  ret_val.second = values[1];
46  v = ret_val;
47 }
48 
50  : error(formatter() << "Invalid resolution \"" << resolution
51  << "\" (WIDTHxHEIGHT expected)")
52 {
53 }
54 
56  const std::string& expected_format)
57  : error(formatter() << "Invalid value set \"" << str
58  << "\" (" << expected_format << " expected)")
59 {
60 }
61 
62 
63 #define IMPLY_TERMINAL " Implies --no-log-to-file"
64 
65 
66 commandline_options::commandline_options(const std::vector<std::string>& args)
67  : campaign()
68  , campaign_difficulty()
69  , campaign_scenario()
70  , campaign_skip_story(false)
71  , clock(false)
72  , core_id()
73  , data_path(false)
74  , data_dir()
75  , debug(false)
76  , debug_lua(false)
77  , strict_lua(false)
78  , allow_insecure(false)
79 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
80  , debug_dot_domain()
81  , debug_dot_level()
82 #endif
83  , editor()
84  , fps(false)
85  , fullscreen(false)
86  , help()
87  , language()
88  , log()
89  , load()
90  , logdomains()
91  , log_precise_timestamps(false)
92  , multiplayer(false)
93  , multiplayer_ai_config()
94  , multiplayer_algorithm()
95  , multiplayer_controller()
96  , multiplayer_era()
97  , multiplayer_exit_at_end()
98  , multiplayer_ignore_map_settings()
99  , multiplayer_label()
100  , multiplayer_parm()
101  , multiplayer_repeat()
102  , multiplayer_scenario()
103  , multiplayer_side()
104  , multiplayer_turns()
105  , max_fps()
106  , noaddons(false)
107  , nocache(false)
108  , nogui(false)
109  , nobanner(false)
110  , nomusic(false)
111  , nosound(false)
112  , new_widgets(false)
113  , preprocess(false)
114  , preprocess_defines()
115  , preprocess_input_macros()
116  , preprocess_output_macros()
117  , preprocess_path()
118  , preprocess_target()
119  , resolution()
120  , rng_seed()
121  , server()
122  , username()
123  , password()
124  , render_image()
125  , render_image_dst()
126  , generate_spritesheet()
127  , screenshot(false)
128  , screenshot_map_file()
129  , screenshot_output_file()
130  , script_file()
131  , plugin_file()
132  , script_unsafe_mode(false)
133  , strict_validation(false)
134  , test()
135  , unit_test()
136  , headless_unit_test(false)
137  , noreplaycheck(false)
138  , mptest(false)
139  , usercache_path(false)
140  , usercache_dir()
141  , userdata_path(false)
142  , userdata_dir()
143  , validcache(false)
144  , validate_core(false)
145  , validate_addon()
146  , validate_schema()
147  , validate_wml()
148  , validate_with()
149  , do_diff()
150  , do_patch()
151  , diff_left()
152  , diff_right()
153  , version(false)
154  , simple_version(false)
155  , report(false)
156  , windowed(false)
157  , with_replay(false)
158 #ifdef _WIN32
159  , no_console(false)
160 #endif
161  , no_log_sanitize(false)
162  , log_to_file(false)
163  , no_log_to_file(false)
164  , translation_percent()
165  , args_(args.begin() + 1, args.end())
166  , args0_(*args.begin())
167  , all_()
168  , visible_()
169  , hidden_()
170 {
171  // When adding items don't forget to update doc/man/wesnoth.6
172  // Options are sorted alphabetically by --long-option.
173  po::options_description general_opts("General options");
174  general_opts.add_options()
175  ("all-translations", "Show all translations, even incomplete ones.")
176  ("clock", "Adds the option to show a clock for testing the drawing timer.")
177  ("core", po::value<std::string>(), "overrides the loaded core with the one whose id is specified.")
178  ("data-dir", po::value<std::string>(), "overrides the data directory with the one specified.")
179  ("data-path", "prints the path of the data directory and exits." IMPLY_TERMINAL)
180  ("debug,d", "enables additional command mode options in-game.")
181  ("debug-lua", "enables some Lua debugging mechanisms")
182  ("strict-lua", "disallow deprecated Lua API calls")
183  ("allow-insecure", "Allows sending a plaintext password over an unencrypted connection. Should only ever be used for local testing.")
184 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
185  ("debug-dot-level", po::value<std::string>(), "sets the level of the debug dot files. <arg> should be a comma separated list of levels. These files are used for debugging the widgets especially the for the layout engine. When enabled the engine will produce dot files which can be converted to images with the dot tool. Available levels: size (generate the size info of the widget), state (generate the state info of the widget).")
186  ("debug-dot-domain", po::value<std::string>(), "sets the domain of the debug dot files. <arg> should be a comma separated list of domains. See --debug-dot-level for more info. Available domains: show (generate the data when the dialog is about to be shown), layout (generate the data during the layout phase - might result in multiple files). The data can also be generated when the F12 is pressed in a dialog.")
187 #endif
188  ("editor,e", po::value<std::string>()->implicit_value(std::string()), "starts the in-game map editor directly. If file <arg> is specified, equivalent to -e --load <arg>.")
189  ("help,h", "prints this message and exits." IMPLY_TERMINAL)
190  ("language,L", po::value<std::string>(), "uses language <arg> (symbol) this session. Example: --language ang_GB@latin")
191  ("load,l", po::value<std::string>(), "loads the save <arg> from the standard save game directory. When launching the map editor via -e, the map <arg> is loaded, relative to the current directory. If it is a directory, the editor will start with a load map dialog opened there.")
192  ("noaddons", "disables the loading of all add-ons.")
193  ("nocache", "disables caching of game data.")
194  ("nomusic", "runs the game without music.")
195  ("nosound", "runs the game without sounds and music.")
196  ("password", po::value<std::string>(), "uses <password> when connecting to a server, ignoring other preferences.")
197  ("plugin", po::value<std::string>(), "(experimental) load a script which defines a wesnoth plugin. similar to --script below, but Lua file should return a function which will be run as a coroutine and periodically woken up with updates.")
198  ("render-image", po::value<two_strings>()->multitoken(), "takes two arguments: <image> <output>. Like screenshot, but instead of a map, takes a valid Wesnoth 'image path string' with image path functions, and writes it to a .png file." IMPLY_TERMINAL)
199  ("generate-spritesheet", po::value<std::string>(), "generates a spritesheet from all png images in the given path, recursively (one sheet per directory)")
200  ("report,R", "initializes game directories, prints build information suitable for use in bug reports, and exits." IMPLY_TERMINAL)
201  ("rng-seed", po::value<unsigned int>(), "seeds the random number generator with number <arg>. Example: --rng-seed 0")
202  ("screenshot", po::value<two_strings>()->multitoken(), "takes two arguments: <map> <output>. Saves a screenshot of <map> to <output> without initializing a screen. Editor must be compiled in for this to work." IMPLY_TERMINAL)
203  ("script", po::value<std::string>(), "(experimental) file containing a Lua script to control the client")
204  ("server,s", po::value<std::string>()->implicit_value(std::string()), "connects to the host <arg> if specified or to the first host in your preferences.")
205  ("strict-validation", "makes validation errors fatal")
206  ("translations-over", po::value<unsigned int>(), "Specify the standard for determining whether a translation is complete.")
207  ("unsafe-scripts", "makes the \'package\' package available to Lua scripts, so that they can load arbitrary packages. Do not do this with untrusted scripts! This action gives ua the same permissions as the Wesnoth executable.")
208  ("usercache-dir", po::value<std::string>(), "sets the path of the cache directory to $HOME/<arg> or My Documents\\My Games\\<arg> for Windows. You can specify also an absolute path outside the $HOME or My Documents\\My Games directory. Defaults to $HOME/.cache/wesnoth on X11 and to the userdata-dir on other systems.")
209  ("usercache-path", "prints the path of the cache directory and exits.")
210  ("userdata-dir", po::value<std::string>(), "sets the path of the userdata directory. You can use ~ to denote $HOME or My Documents\\My Games on Windows.")
211  ("userdata-path", "prints the path of the userdata directory and exits." IMPLY_TERMINAL)
212  ("username", po::value<std::string>(), "uses <username> when connecting to a server, ignoring other preferences.")
213  ("validcache", "assumes that the cache is valid. (dangerous)")
214  ("version,v", "prints the game's version number and exits." IMPLY_TERMINAL)
215  ("simple-version", "prints the game's version number and nothing else." IMPLY_TERMINAL)
216  ("with-replay", "replays the file loaded with the --load option.")
217  ;
218 
219  po::options_description campaign_opts("Campaign options");
220  campaign_opts.add_options()
221  ("campaign,c", po::value<std::string>()->implicit_value(std::string()), "goes directly to the campaign with id <arg>. A selection menu will appear if no id was specified.")
222  ("campaign-difficulty", po::value<int>(), "The difficulty of the specified campaign (1 to max). If none specified, the campaign difficulty selection widget will appear.")
223  ("campaign-scenario", po::value<std::string>(),"The id of the scenario from the specified campaign. The default is the first scenario.")
224  ("campaign-skip-story", "Skip [story] tags of the specified campaign.")
225  ;
226 
227  po::options_description display_opts("Display options");
228  display_opts.add_options()
229  ("fps", "displays the number of frames per second the game is currently running at, in a corner of the screen. Min/avg/max don't take the FPS limiter into account, act does.")
230  ("fullscreen,f", "runs the game in full screen mode.")
231  ("max-fps", po::value<int>(), "the maximum fps the game tries to run at. Values should be between 1 and 1000, the default is the display's refresh rate.")
232  ("new-widgets", "there is a new WIP widget toolkit this switch enables the new toolkit (VERY EXPERIMENTAL don't file bug reports since most are known). Parts of the library are deemed stable and will work without this switch.")
233  ("resolution,r", po::value<std::string>(), "sets the screen resolution. <arg> should have format XxY. Example: --resolution 800x600")
234  ("windowed,w", "runs the game in windowed mode.")
235  ;
236 
237  po::options_description logging_opts("Logging options");
238  logging_opts.add_options()
239  ("logdomains", po::value<std::string>()->implicit_value(std::string()), "lists defined log domains (only the ones containing <arg> filter if such is provided) and exits." IMPLY_TERMINAL)
240  ("log-error", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'error'. <arg> should be given as a comma-separated list of domains, wildcards are allowed. Example: --log-error=network,gui/*,engine/enemies")
241  ("log-warning", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'warning'. Similar to --log-error.")
242  ("log-info", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'info'. Similar to --log-error.")
243  ("log-debug", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'debug'. Similar to --log-error.")
244  ("log-none", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'none'. Similar to --log-error.")
245  ("log-precise", "shows the timestamps in log output with more precision.")
246  ("no-log-to-file", "log output is written only to standard error rather than to a file. The environment variable WESNOTH_NO_LOG_FILE can also be set as an alternative.")
247  ("log-to-file", "log output is written to the log file instead of standard error. Cancels the effect of --no-log-to-file whether implicit or explicit.")
248  ("no-log-sanitize", "disables the anonymization that's normally applied when logging, for example replacing usernames with USER.")
249 #ifdef _WIN32
250  ("wnoconsole", "For Windows, when used with --no-log-to-file, results in output being written to cerr/cout instead of CONOUT. Otherwise, does nothing.")
251 #endif
252  ;
253 
254  po::options_description multiplayer_opts("Multiplayer options");
255  multiplayer_opts.add_options()
256  ("multiplayer,m", "Starts a multiplayer game. There are additional options that can be used as explained below:")
257  ("ai-config", po::value<std::vector<std::string>>()->composing(), "selects a configuration file to load for this side. <arg> should have format side:value")
258  ("algorithm", po::value<std::vector<std::string>>()->composing(), "selects a non-standard algorithm to be used by the AI controller for this side. <arg> should have format side:value")
259  ("controller", po::value<std::vector<std::string>>()->composing(), "selects the controller for this side. <arg> should have format side:value")
260  ("era", po::value<std::string>(), "selects the era to be played in by its id.")
261  ("exit-at-end", "exit Wesnoth at the end of the scenario.")
262  ("ignore-map-settings", "do not use map settings.")
263  ("label", po::value<std::string>(), "sets the label for AIs.") // TODO: is the description precise? this option was undocumented before.
264  ("multiplayer-repeat", po::value<unsigned int>(), "repeats a multiplayer game after it is finished <arg> times.")
265  ("nogui", "runs the game without the GUI." IMPLY_TERMINAL)
266  ("parm", po::value<std::vector<std::string>>()->composing(), "sets additional parameters for this side. <arg> should have format side:name:value.")
267  ("scenario", po::value<std::string>(), "selects a multiplayer scenario. The default scenario is \"multiplayer_The_Freelands\".")
268  ("side", po::value<std::vector<std::string>>()->composing(), "selects a faction of the current era for this side by id. <arg> should have format side:value.")
269  ("turns", po::value<std::string>(), "sets the number of turns. By default no turn limit is set.")
270  ;
271 
272  po::options_description testing_opts("Testing options");
273  testing_opts.add_options()
274  ("test,t", po::value<std::string>()->implicit_value(std::string()), "runs the game in a small test scenario. If specified, scenario <arg> will be used instead.")
275  ("unit,u", po::value<std::vector<std::string>>(), "runs a unit test scenario. The GUI is not shown and the exit code of the program reflects the victory / defeat conditions of the scenario.\n\t0 - PASS\n\t1 - FAIL\n\t3 - FAIL (INVALID REPLAY)\n\t4 - FAIL (ERRORED REPLAY)\n\t5 - FAIL (BROKE STRICT)\n\t6 - FAIL (WML EXCEPTION)\n\tMultiple tests can be run by giving this option multiple times, in this case the test run will stop immediately after any test which doesn't PASS and the return code will be the status of the test that caused the stop." IMPLY_TERMINAL)
276  ("showgui", "don't run headlessly (for debugging a failing test)")
277  ("log-strict", po::value<std::string>(), "sets the strict level of the logger. any messages sent to log domains of this level or more severe will cause the unit test to fail regardless of the victory result.")
278  ("nobanner", "suppress startup banner.")
279  ("noreplaycheck", "don't try to validate replay of unit test.")
280  ("mp-test", "load the test mp scenarios.")
281  ;
282 
283  po::options_description parsing_opts("WML parsing options");
284  parsing_opts.add_options()
285  ("use-schema,S", po::value<std::string>(), "specify a schema to validate WML against (defaults to the core schema).")
286  ("validate,V", po::value<std::string>(), "validate a specified WML file against a schema." IMPLY_TERMINAL)
287  ("validate-addon", po::value<std::string>()->value_name("addon_id"), "validate the specified addon's WML against the schema. Requires the user to play the campaign (in the GUI) to trigger the validation.")
288  ("validate-core", "validate the core WML against the schema.")
289  ("validate-schema", po::value<std::string>(), "validate a specified WML schema." IMPLY_TERMINAL)
290  ("diff,D", po::value<two_strings>()->multitoken(), "diff two preprocessed WML documents." IMPLY_TERMINAL)
291  ("output,o", po::value<std::string>(), "output to specified file")
292  ("patch,P", po::value<two_strings>()->multitoken(), "apply a patch to a preprocessed WML document." IMPLY_TERMINAL)
293  ("preprocess,p", po::value<two_strings>()->multitoken(), "requires two arguments: <file/folder> <target directory>. Preprocesses a specified file/folder. The preprocessed file(s) will be written in the specified target directory: a plain cfg file and a processed cfg file." IMPLY_TERMINAL)
294  ("preprocess-defines", po::value<std::string>(), "comma separated list of defines to be used by '--preprocess' command. If 'SKIP_CORE' is in the define list the data/core won't be preprocessed. Example: --preprocess-defines=FOO,BAR")
295  ("preprocess-input-macros", po::value<std::string>(), "used only by the '--preprocess' command. Specifies source file <arg> that contains [preproc_define]s to be included before preprocessing.")
296  ("preprocess-output-macros", po::value<std::string>()->implicit_value(std::string()), "used only by the '--preprocess' command. Will output all preprocessed macros in the target file <arg>. If the file is not specified the output will be file '_MACROS_.cfg' in the target directory of preprocess's command.")
297  ;
298 
299  //hidden_.add_options()
300  // ("example-hidden-option", "")
301  // ;
302  visible_.add(general_opts).add(campaign_opts).add(display_opts).add(logging_opts).add(multiplayer_opts).add(testing_opts).add(parsing_opts);
303 
304  all_.add(visible_).add(hidden_);
305 
306  po::positional_options_description positional;
307  positional.add("data-dir",1);
308 
309  po::variables_map vm;
310  const int parsing_style = po::command_line_style::default_style ^ po::command_line_style::allow_guessing;
311 
312  const auto parsed_options = po::command_line_parser(args_)
313  .options(all_)
314  .positional(positional)
315  .style(parsing_style)
316  .run();
317 
318  po::store(parsed_options, vm);
319 
320  if(vm.count("ai-config"))
321  multiplayer_ai_config = parse_to_uint_string_tuples_(vm["ai-config"].as<std::vector<std::string>>());
322  if(vm.count("algorithm"))
323  multiplayer_algorithm = parse_to_uint_string_tuples_(vm["algorithm"].as<std::vector<std::string>>());
324  if(vm.count("campaign"))
325  campaign = vm["campaign"].as<std::string>();
326  if(vm.count("campaign-difficulty"))
327  campaign_difficulty = vm["campaign-difficulty"].as<int>();
328  if(vm.count("campaign-scenario"))
329  campaign_scenario = vm["campaign-scenario"].as<std::string>();
330  if(vm.count("campaign-skip-story"))
331  campaign_skip_story = true;
332  if(vm.count("clock"))
333  clock = true;
334  if(vm.count("core"))
335  core_id = vm["core"].as<std::string>();
336  if(vm.count("controller"))
337  multiplayer_controller = parse_to_uint_string_tuples_(vm["controller"].as<std::vector<std::string>>());
338  if(vm.count("data-dir"))
339  data_dir = vm["data-dir"].as<std::string>();
340  if(vm.count("data-path"))
341  data_path = true;
342  if(vm.count("debug"))
343  debug = true;
344  if(vm.count("debug-lua"))
345  debug_lua = true;
346  if(vm.count("strict-lua"))
347  strict_lua = true;
348  if(vm.count("allow-insecure"))
349  allow_insecure = true;
350 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
351  if(vm.count("debug-dot-domain")) {
352  debug_dot_domain = vm["debug-dot-domain"].as<std::string>();
353  }
354  if(vm.count("debug-dot-level")) {
355  debug_dot_level = vm["debug-dot-level"].as<std::string>();
356  }
357 #endif
358  if(vm.count("editor"))
359  editor = vm["editor"].as<std::string>();
360  if(vm.count("era"))
361  multiplayer_era = vm["era"].as<std::string>();
362  if(vm.count("exit-at-end"))
364  if(vm.count("fps"))
365  fps = true;
366  if(vm.count("fullscreen"))
367  fullscreen = true;
368  if(vm.count("help"))
369  help = true;
370  if(vm.count("ignore-map-settings"))
372  if(vm.count("label"))
373  multiplayer_label = vm["label"].as<std::string>();
374  if(vm.count("language"))
375  language = vm["language"].as<std::string>();
376  if(vm.count("load"))
377  load = vm["load"].as<std::string>();
378  if(vm.count("logdomains"))
379  logdomains = vm["logdomains"].as<std::string>();
380  if(vm.count("log-precise"))
381  log_precise_timestamps = true;
382  if(vm.count("log-strict"))
383  parse_log_strictness(vm["log-strict"].as<std::string>());
384  if(vm.count("max-fps"))
385  max_fps = vm["max-fps"].as<int>();
386  if(vm.count("mp-test"))
387  mptest = true;
388  if(vm.count("multiplayer"))
389  multiplayer = true;
390  if(vm.count("multiplayer-repeat"))
391  multiplayer_repeat = vm["multiplayer-repeat"].as<unsigned int>();
392  if(vm.count("new-widgets"))
393  new_widgets = true;
394  if(vm.count("noaddons"))
395  noaddons = true;
396  if(vm.count("nocache"))
397  nocache = true;
398  if(vm.count("nomusic"))
399  nomusic = true;
400  if(vm.count("noreplaycheck"))
401  noreplaycheck = true;
402  if(vm.count("nosound"))
403  nosound = true;
404  if(vm.count("nogui"))
405  nogui = true;
406  if(vm.count("nobanner"))
407  nobanner = true;
408  if(vm.count("parm"))
409  multiplayer_parm = parse_to_uint_string_string_tuples_(vm["parm"].as<std::vector<std::string>>());
410  if(vm.count("preprocess"))
411  {
412  preprocess = true;
413  preprocess_path = vm["preprocess"].as<two_strings>().first;
414  preprocess_target = vm["preprocess"].as<two_strings>().second;
415  }
416  if(vm.count("diff"))
417  {
418  do_diff = true;
419  diff_left = vm["diff"].as<two_strings>().first;
420  diff_right = vm["diff"].as<two_strings>().second;
421  }
422  if(vm.count("patch"))
423  {
424  do_patch = true;
425  diff_left = vm["patch"].as<two_strings>().first;
426  diff_right = vm["patch"].as<two_strings>().second;
427  }
428  if(vm.count("output"))
429  {
430  output_file = vm["output"].as<std::string>();
431  }
432  if(vm.count("preprocess-defines"))
433  preprocess_defines = utils::split(vm["preprocess-defines"].as<std::string>(), ',');
434  if(vm.count("preprocess-input-macros"))
435  preprocess_input_macros = vm["preprocess-input-macros"].as<std::string>();
436  if(vm.count("preprocess-output-macros"))
437  preprocess_output_macros = vm["preprocess-output-macros"].as<std::string>();
438  if(vm.count("resolution"))
439  parse_resolution_(vm["resolution"].as<std::string>());
440  if(vm.count("rng-seed"))
441  rng_seed = vm["rng-seed"].as<unsigned int>();
442  if(vm.count("scenario"))
443  multiplayer_scenario = vm["scenario"].as<std::string>();
444  if(vm.count("render-image"))
445  {
446  render_image = vm["render-image"].as<two_strings>().first;
447  render_image_dst = vm["render-image"].as<two_strings>().second;
448  }
449  if(vm.count("generate-spritesheet"))
450  generate_spritesheet = vm["generate-spritesheet"].as<std::string>();
451  if(vm.count("screenshot"))
452  {
453  screenshot = true;
454  screenshot_map_file = vm["screenshot"].as<two_strings>().first;
455  screenshot_output_file = vm["screenshot"].as<two_strings>().second;
456  }
457  if(vm.count("script"))
458  script_file = vm["script"].as<std::string>();
459  if(vm.count("unsafe-scripts"))
460  script_unsafe_mode = true;
461  if(vm.count("plugin"))
462  plugin_file = vm["plugin"].as<std::string>();
463  if(vm.count("server"))
464  server = vm["server"].as<std::string>();
465  if(vm.count("username"))
466  username = vm["username"].as<std::string>();
467  if(vm.count("password"))
468  password = vm["password"].as<std::string>();
469  if(vm.count("report"))
470  report = true;
471  if(vm.count("side"))
472  multiplayer_side = parse_to_uint_string_tuples_(vm["side"].as<std::vector<std::string>>());
473  if(vm.count("test"))
474  test = vm["test"].as<std::string>();
475  if(vm.count("unit"))
476  {
477  unit_test = vm["unit"].as<std::vector<std::string>>();
478  headless_unit_test = true;
479  }
480  if(vm.count("showgui"))
481  headless_unit_test = false;
482  if(vm.count("noreplaycheck"))
483  noreplaycheck = true;
484  if(vm.count("turns"))
485  multiplayer_turns = vm["turns"].as<std::string>();
486  if(vm.count("strict-validation"))
487  strict_validation = true;
488  if(vm.count("usercache-dir"))
489  usercache_dir = vm["usercache-dir"].as<std::string>();
490  if(vm.count("usercache-path"))
491  usercache_path = true;
492  if(vm.count("userdata-dir"))
493  userdata_dir = vm["userdata-dir"].as<std::string>();
494  if(vm.count("userdata-path"))
495  userdata_path = true;
496  if(vm.count("validcache"))
497  validcache = true;
498  // If you add a new validate-* option, remember the any_validation_option() function
499  if(vm.count("validate"))
500  validate_wml = vm["validate"].as<std::string>();
501  if(vm.count("validate-core"))
502  validate_core = true;
503  if(vm.count("validate-addon"))
504  validate_addon = vm["validate-addon"].as<std::string>();
505  if(vm.count("validate-schema"))
506  validate_schema = vm["validate-schema"].as<std::string>();
507  // If you add a new validate-* option, remember the any_validation_option() function
508  if(vm.count("use-schema"))
509  validate_with = vm["use-schema"].as<std::string>();
510  if(vm.count("version"))
511  version = true;
512  if(vm.count("simple-version"))
513  {
514  simple_version = true;
515  nobanner = true;
516  }
517  if(vm.count("windowed"))
518  windowed = true;
519  if(vm.count("with-replay"))
520  with_replay = true;
521 #ifdef _WIN32
522  if(vm.count("wnoconsole"))
523  no_console = true;
524 #endif
525  if(vm.count("no-log-sanitize"))
526  no_log_sanitize = true;
527  if(vm.count("log-to-file"))
528  log_to_file = true;
529  if(vm.count("no-log-to-file"))
530  no_log_to_file = true;
531  if(vm.count("all-translations"))
533  else if(vm.count("translations-over"))
534  translation_percent = std::clamp<unsigned int>(vm["translations-over"].as<unsigned int>(), 0, 100);
535 
536  // Parse log domain severity following the command line order.
537  for (const auto& option : parsed_options.options) {
538  if (!option.value.empty()) {
539  if (option.string_key == "log-error") {
540  parse_log_domains_(option.value.front(),lg::err().get_severity());
541  } else if (option.string_key == "log-warning") {
542  parse_log_domains_(option.value.front(),lg::warn().get_severity());
543  } else if (option.string_key == "log-info") {
544  parse_log_domains_(option.value.front(),lg::info().get_severity());
545  } else if (option.string_key == "log-debug") {
546  parse_log_domains_(option.value.front(),lg::debug().get_severity());
547  } else if (option.string_key == "log-none") {
548  parse_log_domains_(option.value.front(),lg::severity::LG_NONE);
549  }
550  }
551  }
552 }
553 
554 void commandline_options::parse_log_domains_(const std::string &domains_string, const lg::severity severity)
555 {
556  if(std::vector<std::string> domains = utils::split(domains_string, ','); !domains.empty()) {
557  if(!log) {
558  log.emplace();
559  }
560  for(auto&& domain : domains) {
561  log->emplace_back(severity, std::move(domain));
562  }
563  }
564 }
565 
567  static const std::array<const lg::logger*, 4> loggers {{&lg::err(), &lg::warn(), &lg::info(), &lg::debug()}};
568  for(const lg::logger * l : loggers ) {
569  if(severity == l->get_name()) {
571  return;
572  }
573  }
574  PLAIN_LOG << "Unrecognized argument to --log-strict : " << severity << " . \nDisabling strict mode logging.";
576 }
577 
578 void commandline_options::parse_resolution_ (const std::string& resolution_string)
579 {
580  const std::vector<std::string> tokens = utils::split(resolution_string, 'x');
581  if(tokens.size() != 2) {
582  throw bad_commandline_resolution(resolution_string);
583  }
584 
585  int xres, yres;
586 
587  try {
588  xres = std::stoi(tokens[0]);
589  yres = std::stoi(tokens[1]);
590  } catch(const std::invalid_argument &) {
591  throw bad_commandline_resolution(resolution_string);
592  }
593 
594  resolution = std::pair(xres, yres);
595 }
596 
597 std::vector<std::pair<unsigned int,std::string>> commandline_options::parse_to_uint_string_tuples_(const std::vector<std::string> &strings, char separator)
598 {
599  std::vector<std::pair<unsigned int,std::string>> vec;
600 
601  using namespace std::literals;
602  const std::string expected_format
603  = "UINT"s + separator + "STRING";
604 
605  for(const std::string &s : strings) {
606  std::vector<std::string> tokens = utils::split(s, separator);
607  if(tokens.size() != 2) {
608  throw bad_commandline_tuple(s, expected_format);
609  }
610 
611  unsigned int temp;
612  try {
613  temp = lexical_cast<unsigned int>(tokens[0]);
614  } catch (const bad_lexical_cast &) {
615  throw bad_commandline_tuple(s, expected_format);
616  }
617 
618  vec.emplace_back(temp, std::move(tokens[1]));
619  }
620  return vec;
621 }
622 
623 std::vector<std::tuple<unsigned int,std::string,std::string>> commandline_options::parse_to_uint_string_string_tuples_(const std::vector<std::string> &strings, char separator)
624 {
625  std::vector<std::tuple<unsigned int,std::string,std::string>> vec;
626 
627  using namespace std::literals;
628  const std::string expected_format
629  = "UINT"s + separator + "STRING" + separator + "STRING";
630 
631  for(const std::string &s : strings) {
632  const std::vector<std::string> tokens = utils::split(s, separator);
633  if(tokens.size() != 3) {
634  throw bad_commandline_tuple(s, expected_format);
635  }
636 
637  unsigned int temp;
638  try {
639  temp = lexical_cast<unsigned int>(tokens[0]);
640  } catch (const bad_lexical_cast &) {
641  throw bad_commandline_tuple(s, expected_format);
642  }
643 
644  vec.emplace_back(temp, tokens[1], tokens[2]);
645  }
646  return vec;
647 }
648 
649 std::ostream& operator<<(std::ostream &os, const commandline_options& cmdline_opts)
650 {
651  os << "Usage: " << cmdline_opts.args0_ << " [<options>] [<data-directory>]\n";
652  os << cmdline_opts.visible_;
653  return os;
654 }
655 
657  config ret;
658  if(server) {
659  ret["server"] = *server;
660  }
661  if(username) {
662  ret["username"] = *username;
663  }
664  if(password) {
665  ret["password"] = *password;
666  }
667  return ret;
668 }
669 
671 {
673 }
#define debug(x)
bad_commandline_resolution(const std::string &resolution)
bad_commandline_tuple(const std::string &str, const std::string &expected_format)
bool nogui
True if –nogui was given on the command line.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_side
Non-empty if –side was given on the command line.
utils::optional< std::pair< int, int > > resolution
Pair of AxB values specified after –resolution.
utils::optional< std::string > validate_wml
Non-empty if –validate was given on the command line.
bool simple_version
True if –simple-version was given on the command line.
bool report
True if –report was given on the command line.
boost::program_options::options_description hidden_
bool headless_unit_test
True if –unit is used and –showgui is not present.
utils::optional< std::string > screenshot_map_file
Map file to make a screenshot of.
utils::optional< std::string > multiplayer_scenario
Non-empty if –scenario was given on the command line.
utils::optional< std::string > test
Non-empty if –test was given on the command line.
bool no_log_sanitize
True if –no-log-sanitize was given on the command line.
bool windowed
True if –windowed was given on the command line.
bool strict_lua
True if –strict-lua was given in the commandline.
utils::optional< std::string > language
Non-empty if –language was given on the command line.
std::vector< std::pair< unsigned int, std::string > > parse_to_uint_string_tuples_(const std::vector< std::string > &strings, char separator=':')
A helper function splitting vector of strings of format unsigned int:string to vector of tuples (unsi...
utils::optional< std::vector< std::string > > preprocess_defines
Defines that were given to the –preprocess option.
bool noreplaycheck
True if –noreplaycheck was given on the command line.
utils::optional< std::string > screenshot_output_file
Output file to put screenshot in.
void parse_log_domains_(const std::string &domains_string, const lg::severity severity)
utils::optional< std::string > usercache_dir
Non-empty if –usercache-dir was given on the command line.
utils::optional< int > max_fps
Max FPS specified by –max-fps option.
utils::optional< std::string > core_id
Non-empty if –core was given on the command line.
bool multiplayer_exit_at_end
True if –exit-at-and was given on the command line.
utils::optional< std::string > validate_addon
Non-empty if –validate-addon was given on the command line.
utils::optional< int > campaign_difficulty
Non-empty if –campaign-difficulty was given on the command line.
utils::optional< unsigned int > multiplayer_repeat
Repeats specified by –multiplayer-repeat option.
utils::optional< std::string > validate_schema
Non-empty if –validate-schema was given on the command line.
bool debug
True if –debug was given on the command line.
bool mptest
True if –mp-test was given on the command line.
void parse_log_strictness(const std::string &severity)
bool nosound
True if –nosound was given on the command line.
bool multiplayer
True if –multiplayer was given on the command line.
utils::optional< std::string > server
Non-empty if –server was given on the command line.
bool script_unsafe_mode
Whether to load the "package" package for the scripting environment.
utils::optional< std::string > userdata_dir
Non-empty if –userdata-dir was given on the command line.
std::vector< std::string > args_
utils::optional< unsigned int > translation_percent
Non-empty if –all-translations or –translations-over is given on the command line.
utils::optional< std::string > plugin_file
File to load a lua plugin (similar to a script) from.
bool nobanner
True if –nobanner was given on the command line.
utils::optional< std::vector< std::pair< lg::severity, std::string > > > log
Contains parsed arguments of –log-* (e.g.
bool validcache
True if –validcache was given on the command line.
utils::optional< std::string > generate_spritesheet
Path of which to generate a spritesheet.
std::vector< std::tuple< unsigned int, std::string, std::string > > parse_to_uint_string_string_tuples_(const std::vector< std::string > &strings, char separator=':')
A helper function splitting vector of strings of format unsigned int:string:string to vector of tuple...
bool nomusic
True if –nomusic was given on the command line.
bool clock
True if –clock was given on the command line.
utils::optional< std::string > render_image_dst
Output file to put rendered image path in.
utils::optional< std::string > render_image
Image path to render.
utils::optional< std::string > script_file
File to load lua script from.
boost::program_options::options_description visible_
utils::optional< std::string > campaign
Non-empty if –campaign was given on the command line.
utils::optional< std::string > logdomains
Non-empty if –logdomains was given on the command line.
bool new_widgets
True if –new-widgets was given on the command line.
utils::optional< std::string > preprocess_input_macros
Non-empty if –preprocess-input-macros was given on the command line.
bool preprocess
True if –preprocess was given on the command line.
utils::optional< unsigned int > rng_seed
RNG seed specified by –rng-seed option.
std::string diff_left
Files for diffing or patching.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_ai_config
Non-empty if –ai-config was given on the command line.
bool data_path
True if –data-path was given on the command line.
bool version
True if –version was given on the command line.
utils::optional< std::string > multiplayer_label
Non-empty if –label was given on the command line.
bool allow_insecure
True if –allow-insecure was given in the commandline.
void parse_resolution_(const std::string &resolution_string)
utils::optional< std::string > multiplayer_era
Non-empty if –era was given on the command line.
utils::optional< std::string > validate_with
Non-empty if –use-schema was given on the command line.
bool noaddons
True if –noaddons was given on the command line.
bool fps
True if –fps was given on the command line.
utils::optional< std::string > output_file
Output filename for WML diff or preprocessing.
utils::optional< std::string > multiplayer_turns
Non-empty if –turns was given on the command line.
commandline_options(const std::vector< std::string > &args)
utils::optional< std::string > data_dir
Non-empty if –data-dir was given on the command line.
utils::optional< std::string > username
Non-empty if –username was given on the command line.
utils::optional< std::string > preprocess_target
Target (output) path that was given to the –preprocess option.
bool campaign_skip_story
True if –skip-story was given on the command line.
bool with_replay
True if –with-replay was given on the command line.
bool screenshot
True if –screenshot was given on the command line.
bool log_to_file
True if –log-to-file was given on the command line.
bool debug_lua
True if –debug-lua was given in the commandline.
std::vector< std::string > unit_test
Non-empty if –unit was given on the command line.
bool userdata_path
True if –userdata-path was given on the command line.
bool log_precise_timestamps
True if –log-precise was given on the command line.
bool no_log_to_file
True if –no-log-to-file was given on the command line.
bool multiplayer_ignore_map_settings
True if –ignore-map-settings was given at the command line.
utils::optional< std::string > password
Non-empty if –password was given on the command line.
utils::optional< std::string > preprocess_output_macros
Non-empty if –preprocess-output-macros was given on the command line.
bool fullscreen
True if –fullscreen was given on the command line.
friend std::ostream & operator<<(std::ostream &os, const commandline_options &cmdline_opts)
To be used for printing help to the commandline.
bool any_validation_option() const
True if the –validate or any of the –validate-* options are given.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_controller
Non-empty if –controller was given on the command line.
bool strict_validation
True if –strict-validation was given on the command line.
bool validate_core
True if –validate-core was given on the command line.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_algorithm
Non-empty if –algorithm was given on the command line.
utils::optional< std::string > preprocess_path
Path to parse that was given to the –preprocess option.
bool usercache_path
True if –usercache-path was given on the command line.
bool nocache
True if –nocache was given on the command line.
utils::optional< std::vector< std::tuple< unsigned int, std::string, std::string > > > multiplayer_parm
Non-empty if –parm was given on the command line.
boost::program_options::options_description all_
utils::optional< std::string > campaign_scenario
Non-empty if –campaign-scenario was given on the command line.
utils::optional< std::string > load
Non-empty if –load was given on the command line.
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
std::ostringstream wrapper.
Definition: formatter.hpp:40
severity get_severity() const
Definition: log.hpp:220
#define IMPLY_TERMINAL
static void validate(boost::any &v, const std::vector< std::string > &values, two_strings *, int)
Definitions for the interface to Wesnoth Markup Language (WML).
New lexcical_cast header.
#define PLAIN_LOG
Definition: log.hpp:299
Manage the empty-palette in the editor.
Definition: action.cpp:31
bool allow_insecure
Definition: game_config.cpp:78
std::vector< game_tip > load(const config &cfg)
Loads the tips from a config.
Definition: tips.cpp:37
bool new_widgets
Do we wish to use the new library or not.
Definition: settings.cpp:23
logger & err()
Definition: log.cpp:307
severity
Definition: log.hpp:83
logger & debug()
Definition: log.cpp:325
logger & warn()
Definition: log.cpp:313
static domain_map * domains
Definition: log.cpp:302
logger & info()
Definition: log.cpp:319
void set_strict_severity(severity severity)
Definition: log.cpp:390
std::vector< std::string > split(const config_attribute_value &val)
Thrown when a lexical_cast fails.
static map_location::direction s