The Battle for Wesnoth  1.19.7+dev
commandline_options.cpp
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1 /*
2  Copyright (C) 2011 - 2024
3  by Lukasz Dobrogowski <lukasz.dobrogowski@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #include "commandline_options.hpp"
17 
18 #include "config.hpp"
19 #include "formatter.hpp"
20 #include "lexical_cast.hpp"
21 #include "serialization/string_utils.hpp" // for split
22 
23 #include <boost/any.hpp> // for any
24 #include <boost/program_options/cmdline.hpp>
25 #include <boost/program_options/errors.hpp> // for validation_error, etc
26 #include <boost/program_options/parsers.hpp>
27 #include <boost/program_options/positional_options.hpp>
28 #include <boost/program_options/value_semantic.hpp> // for value, etc
29 #include <boost/program_options/variables_map.hpp> // for variables_map, etc
30 
31 #include <array>
32 #include <string>
33 
34 namespace po = boost::program_options;
35 
36 class two_strings : public std::pair<std::string,std::string> {};
37 
38 static void validate(boost::any& v, const std::vector<std::string>& values,
39  two_strings*, int)
40 {
41  two_strings ret_val;
42  if(values.size() != 2) {
43  throw po::validation_error(po::validation_error::invalid_option_value);
44  }
45  ret_val.first = values[0];
46  ret_val.second = values[1];
47  v = ret_val;
48 }
49 
51  : error(formatter() << "Invalid resolution \"" << resolution
52  << "\" (WIDTHxHEIGHT expected)")
53 {
54 }
55 
57  const std::string& expected_format)
58  : error(formatter() << "Invalid value set \"" << str
59  << "\" (" << expected_format << " expected)")
60 {
61 }
62 
63 
64 #define IMPLY_TERMINAL " Implies --no-log-to-file"
65 
66 
67 commandline_options::commandline_options(const std::vector<std::string>& args)
68  : campaign()
69  , campaign_difficulty()
70  , campaign_scenario()
71  , campaign_skip_story(false)
72  , clock(false)
73  , core_id()
74  , data_path(false)
75  , data_dir()
76  , debug(false)
77  , debug_lua(false)
78  , strict_lua(false)
79  , allow_insecure(false)
80 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
81  , debug_dot_domain()
82  , debug_dot_level()
83 #endif
84  , editor()
85  , fps(false)
86  , fullscreen(false)
87  , help()
88  , language()
89  , log()
90  , load()
91  , logdomains()
92  , log_precise_timestamps(false)
93  , multiplayer(false)
94  , multiplayer_ai_config()
95  , multiplayer_algorithm()
96  , multiplayer_controller()
97  , multiplayer_era()
98  , multiplayer_exit_at_end()
99  , multiplayer_ignore_map_settings()
100  , multiplayer_label()
101  , multiplayer_parm()
102  , multiplayer_repeat()
103  , multiplayer_scenario()
104  , multiplayer_side()
105  , multiplayer_turns()
106  , max_fps()
107  , noaddons(false)
108  , nocache(false)
109  , nogui(false)
110  , nobanner(false)
111  , nomusic(false)
112  , nosound(false)
113  , new_widgets(false)
114  , preprocess(false)
115  , preprocess_defines()
116  , preprocess_input_macros()
117  , preprocess_output_macros()
118  , preprocess_path()
119  , preprocess_target()
120  , resolution()
121  , rng_seed()
122  , server()
123  , username()
124  , password()
125  , render_image()
126  , render_image_dst()
127  , generate_spritesheet()
128  , screenshot(false)
129  , screenshot_map_file()
130  , screenshot_output_file()
131  , script_file()
132  , plugin_file()
133  , script_unsafe_mode(false)
134  , strict_validation(false)
135  , test()
136  , unit_test()
137  , headless_unit_test(false)
138  , noreplaycheck(false)
139  , mptest(false)
140  , usercache_path(false)
141  , usercache_dir()
142  , userdata_path(false)
143  , userdata_dir()
144  , validcache(false)
145  , validate_core(false)
146  , validate_addon()
147  , validate_schema()
148  , validate_wml()
149  , validate_with()
150  , do_diff()
151  , do_patch()
152  , diff_left()
153  , diff_right()
154  , version(false)
155  , simple_version(false)
156  , report(false)
157  , windowed(false)
158  , with_replay(false)
159 #ifdef _WIN32
160  , no_console(false)
161 #endif
162  , no_log_sanitize(false)
163  , log_to_file(false)
164  , no_log_to_file(false)
165  , translation_percent()
166  , args_(args.begin() + 1, args.end())
167  , args0_(*args.begin())
168  , all_()
169  , visible_()
170  , hidden_()
171 {
172  // When adding items don't forget to update doc/man/wesnoth.6
173  // Options are sorted alphabetically by --long-option.
174  po::options_description general_opts("General options");
175  general_opts.add_options()
176  ("all-translations", "Show all translations, even incomplete ones.")
177  ("clock", "Adds the option to show a clock for testing the drawing timer.")
178  ("core", po::value<std::string>(), "overrides the loaded core with the one whose id is specified.")
179  ("data-dir", po::value<std::string>(), "overrides the data directory with the one specified.")
180  ("data-path", "prints the path of the data directory and exits." IMPLY_TERMINAL)
181  ("debug,d", "enables additional command mode options in-game.")
182  ("debug-lua", "enables some Lua debugging mechanisms")
183  ("strict-lua", "disallow deprecated Lua API calls")
184  ("allow-insecure", "Allows sending a plaintext password over an unencrypted connection. Should only ever be used for local testing.")
185 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
186  ("debug-dot-level", po::value<std::string>(), "sets the level of the debug dot files. <arg> should be a comma separated list of levels. These files are used for debugging the widgets especially the for the layout engine. When enabled the engine will produce dot files which can be converted to images with the dot tool. Available levels: size (generate the size info of the widget), state (generate the state info of the widget).")
187  ("debug-dot-domain", po::value<std::string>(), "sets the domain of the debug dot files. <arg> should be a comma separated list of domains. See --debug-dot-level for more info. Available domains: show (generate the data when the dialog is about to be shown), layout (generate the data during the layout phase - might result in multiple files). The data can also be generated when the F12 is pressed in a dialog.")
188 #endif
189  ("editor,e", po::value<std::string>()->implicit_value(std::string()), "starts the in-game map editor directly. If file <arg> is specified, equivalent to -e --load <arg>.")
190  ("help,h", "prints this message and exits." IMPLY_TERMINAL)
191  ("language,L", po::value<std::string>(), "uses language <arg> (symbol) this session. Example: --language ang_GB@latin")
192  ("load,l", po::value<std::string>(), "loads the save <arg> from the standard save game directory. When launching the map editor via -e, the map <arg> is loaded, relative to the current directory. If it is a directory, the editor will start with a load map dialog opened there.")
193  ("noaddons", "disables the loading of all add-ons.")
194  ("nocache", "disables caching of game data.")
195  ("nomusic", "runs the game without music.")
196  ("nosound", "runs the game without sounds and music.")
197  ("password", po::value<std::string>(), "uses <password> when connecting to a server, ignoring other preferences.")
198  ("plugin", po::value<std::string>(), "(experimental) load a script which defines a wesnoth plugin. similar to --script below, but Lua file should return a function which will be run as a coroutine and periodically woken up with updates.")
199  ("render-image", po::value<two_strings>()->multitoken(), "takes two arguments: <image> <output>. Like screenshot, but instead of a map, takes a valid Wesnoth 'image path string' with image path functions, and writes it to a .png file." IMPLY_TERMINAL)
200  ("generate-spritesheet", po::value<std::string>(), "generates a spritesheet from all png images in the given path, recursively (one sheet per directory)")
201  ("report,R", "initializes game directories, prints build information suitable for use in bug reports, and exits." IMPLY_TERMINAL)
202  ("rng-seed", po::value<unsigned int>(), "seeds the random number generator with number <arg>. Example: --rng-seed 0")
203  ("screenshot", po::value<two_strings>()->multitoken(), "takes two arguments: <map> <output>. Saves a screenshot of <map> to <output> without initializing a screen. Editor must be compiled in for this to work." IMPLY_TERMINAL)
204  ("script", po::value<std::string>(), "(experimental) file containing a Lua script to control the client")
205  ("server,s", po::value<std::string>()->implicit_value(std::string()), "connects to the host <arg> if specified or to the first host in your preferences.")
206  ("strict-validation", "makes validation errors fatal")
207  ("translations-over", po::value<unsigned int>(), "Specify the standard for determining whether a translation is complete.")
208  ("unsafe-scripts", "makes the \'package\' package available to Lua scripts, so that they can load arbitrary packages. Do not do this with untrusted scripts! This action gives ua the same permissions as the Wesnoth executable.")
209  ("usercache-dir", po::value<std::string>(), "sets the path of the cache directory to $HOME/<arg> or My Documents\\My Games\\<arg> for Windows. You can specify also an absolute path outside the $HOME or My Documents\\My Games directory. Defaults to $HOME/.cache/wesnoth on X11 and to the userdata-dir on other systems.")
210  ("usercache-path", "prints the path of the cache directory and exits.")
211  ("userdata-dir", po::value<std::string>(), "sets the path of the userdata directory. You can use ~ to denote $HOME or My Documents\\My Games on Windows.")
212  ("userdata-path", "prints the path of the userdata directory and exits." IMPLY_TERMINAL)
213  ("username", po::value<std::string>(), "uses <username> when connecting to a server, ignoring other preferences.")
214  ("validcache", "assumes that the cache is valid. (dangerous)")
215  ("version,v", "prints the game's version number and exits." IMPLY_TERMINAL)
216  ("simple-version", "prints the game's version number and nothing else." IMPLY_TERMINAL)
217  ("with-replay", "replays the file loaded with the --load option.")
218  ;
219 
220  po::options_description campaign_opts("Campaign options");
221  campaign_opts.add_options()
222  ("campaign,c", po::value<std::string>()->implicit_value(std::string()), "goes directly to the campaign with id <arg>. A selection menu will appear if no id was specified.")
223  ("campaign-difficulty", po::value<int>(), "The difficulty of the specified campaign (1 to max). If none specified, the campaign difficulty selection widget will appear.")
224  ("campaign-scenario", po::value<std::string>(),"The id of the scenario from the specified campaign. The default is the first scenario.")
225  ("campaign-skip-story", "Skip [story] tags of the specified campaign.")
226  ;
227 
228  po::options_description display_opts("Display options");
229  display_opts.add_options()
230  ("fps", "displays the number of frames per second the game is currently running at, in a corner of the screen. Min/avg/max don't take the FPS limiter into account, act does.")
231  ("fullscreen,f", "runs the game in full screen mode.")
232  ("max-fps", po::value<int>(), "the maximum fps the game tries to run at. Values should be between 1 and 1000, the default is the display's refresh rate.")
233  ("new-widgets", "there is a new WIP widget toolkit this switch enables the new toolkit (VERY EXPERIMENTAL don't file bug reports since most are known). Parts of the library are deemed stable and will work without this switch.")
234  ("resolution,r", po::value<std::string>(), "sets the screen resolution. <arg> should have format XxY. Example: --resolution 800x600")
235  ("windowed,w", "runs the game in windowed mode.")
236  ;
237 
238  po::options_description logging_opts("Logging options");
239  logging_opts.add_options()
240  ("logdomains", po::value<std::string>()->implicit_value(std::string()), "lists defined log domains (only the ones containing <arg> filter if such is provided) and exits." IMPLY_TERMINAL)
241  ("log-error", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'error'. <arg> should be given as a comma-separated list of domains, wildcards are allowed. Example: --log-error=network,gui/*,engine/enemies")
242  ("log-warning", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'warning'. Similar to --log-error.")
243  ("log-info", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'info'. Similar to --log-error.")
244  ("log-debug", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'debug'. Similar to --log-error.")
245  ("log-none", po::value<std::vector<std::string>>()->composing(), "sets the severity level of the specified log domain(s) to 'none'. Similar to --log-error.")
246  ("log-precise", "shows the timestamps in log output with more precision.")
247  ("no-log-to-file", "log output is written only to standard error rather than to a file. The environment variable WESNOTH_NO_LOG_FILE can also be set as an alternative.")
248  ("log-to-file", "log output is written to the log file instead of standard error. Cancels the effect of --no-log-to-file whether implicit or explicit.")
249  ("no-log-sanitize", "disables the anonymization that's normally applied when logging, for example replacing usernames with USER.")
250 #ifdef _WIN32
251  ("wnoconsole", "For Windows, when used with --no-log-to-file, results in output being written to cerr/cout instead of CONOUT. Otherwise, does nothing.")
252 #endif
253  ;
254 
255  po::options_description multiplayer_opts("Multiplayer options");
256  multiplayer_opts.add_options()
257  ("multiplayer,m", "Starts a multiplayer game. There are additional options that can be used as explained below:")
258  ("ai-config", po::value<std::vector<std::string>>()->composing(), "selects a configuration file to load for this side. <arg> should have format side:value")
259  ("algorithm", po::value<std::vector<std::string>>()->composing(), "selects a non-standard algorithm to be used by the AI controller for this side. <arg> should have format side:value")
260  ("controller", po::value<std::vector<std::string>>()->composing(), "selects the controller for this side. <arg> should have format side:value")
261  ("era", po::value<std::string>(), "selects the era to be played in by its id.")
262  ("exit-at-end", "exit Wesnoth at the end of the scenario.")
263  ("ignore-map-settings", "do not use map settings.")
264  ("label", po::value<std::string>(), "sets the label for AIs.") // TODO: is the description precise? this option was undocumented before.
265  ("multiplayer-repeat", po::value<unsigned int>(), "repeats a multiplayer game after it is finished <arg> times.")
266  ("nogui", "runs the game without the GUI." IMPLY_TERMINAL)
267  ("parm", po::value<std::vector<std::string>>()->composing(), "sets additional parameters for this side. <arg> should have format side:name:value.")
268  ("scenario", po::value<std::string>(), "selects a multiplayer scenario. The default scenario is \"multiplayer_The_Freelands\".")
269  ("side", po::value<std::vector<std::string>>()->composing(), "selects a faction of the current era for this side by id. <arg> should have format side:value.")
270  ("turns", po::value<std::string>(), "sets the number of turns. By default no turn limit is set.")
271  ;
272 
273  po::options_description testing_opts("Testing options");
274  testing_opts.add_options()
275  ("test,t", po::value<std::string>()->implicit_value(std::string()), "runs the game in a small test scenario. If specified, scenario <arg> will be used instead.")
276  ("unit,u", po::value<std::vector<std::string>>(), "runs a unit test scenario. The GUI is not shown and the exit code of the program reflects the victory / defeat conditions of the scenario.\n\t0 - PASS\n\t1 - FAIL\n\t3 - FAIL (INVALID REPLAY)\n\t4 - FAIL (ERRORED REPLAY)\n\t5 - FAIL (BROKE STRICT)\n\t6 - FAIL (WML EXCEPTION)\n\tMultiple tests can be run by giving this option multiple times, in this case the test run will stop immediately after any test which doesn't PASS and the return code will be the status of the test that caused the stop." IMPLY_TERMINAL)
277  ("showgui", "don't run headlessly (for debugging a failing test)")
278  ("log-strict", po::value<std::string>(), "sets the strict level of the logger. any messages sent to log domains of this level or more severe will cause the unit test to fail regardless of the victory result.")
279  ("nobanner", "suppress startup banner.")
280  ("noreplaycheck", "don't try to validate replay of unit test.")
281  ("mp-test", "load the test mp scenarios.")
282  ;
283 
284  po::options_description parsing_opts("WML parsing options");
285  parsing_opts.add_options()
286  ("use-schema,S", po::value<std::string>(), "specify a schema to validate WML against (defaults to the core schema).")
287  ("validate,V", po::value<std::string>(), "validate a specified WML file against a schema." IMPLY_TERMINAL)
288  ("validate-addon", po::value<std::string>()->value_name("addon_id"), "validate the specified addon's WML against the schema. Requires the user to play the campaign (in the GUI) to trigger the validation.")
289  ("validate-core", "validate the core WML against the schema.")
290  ("validate-schema", po::value<std::string>(), "validate a specified WML schema." IMPLY_TERMINAL)
291  ("diff,D", po::value<two_strings>()->multitoken(), "diff two preprocessed WML documents." IMPLY_TERMINAL)
292  ("output,o", po::value<std::string>(), "output to specified file")
293  ("patch,P", po::value<two_strings>()->multitoken(), "apply a patch to a preprocessed WML document." IMPLY_TERMINAL)
294  ("preprocess,p", po::value<two_strings>()->multitoken(), "requires two arguments: <file/folder> <target directory>. Preprocesses a specified file/folder. The preprocessed file(s) will be written in the specified target directory: a plain cfg file and a processed cfg file." IMPLY_TERMINAL)
295  ("preprocess-string", po::value<std::string>(), "preprocess given string" IMPLY_TERMINAL)
296  ("preprocess-defines", po::value<std::string>(), "comma separated list of defines to be used by '--preprocess' command. If 'SKIP_CORE' is in the define list the data/core won't be preprocessed. Example: --preprocess-defines=FOO,BAR")
297  ("preprocess-input-macros", po::value<std::string>(), "used only by the '--preprocess' command. Specifies source file <arg> that contains [preproc_define]s to be included before preprocessing.")
298  ("preprocess-output-macros", po::value<std::string>()->implicit_value(std::string()), "used only by the '--preprocess' command. Will output all preprocessed macros in the target file <arg>. If the file is not specified the output will be file '_MACROS_.cfg' in the target directory of preprocess's command.")
299  ;
300 
301  //hidden_.add_options()
302  // ("example-hidden-option", "")
303  // ;
304  visible_.add(general_opts).add(campaign_opts).add(display_opts).add(logging_opts).add(multiplayer_opts).add(testing_opts).add(parsing_opts);
305 
306  all_.add(visible_).add(hidden_);
307 
308  po::positional_options_description positional;
309  positional.add("data-dir",1);
310 
311  po::variables_map vm;
312  const int parsing_style = po::command_line_style::default_style ^ po::command_line_style::allow_guessing;
313 
314  const auto parsed_options = po::command_line_parser(args_)
315  .options(all_)
316  .positional(positional)
317  .style(parsing_style)
318  .run();
319 
320  po::store(parsed_options, vm);
321 
322  if(vm.count("ai-config"))
323  multiplayer_ai_config = parse_to_uint_string_tuples_(vm["ai-config"].as<std::vector<std::string>>());
324  if(vm.count("algorithm"))
325  multiplayer_algorithm = parse_to_uint_string_tuples_(vm["algorithm"].as<std::vector<std::string>>());
326  if(vm.count("campaign"))
327  campaign = vm["campaign"].as<std::string>();
328  if(vm.count("campaign-difficulty"))
329  campaign_difficulty = vm["campaign-difficulty"].as<int>();
330  if(vm.count("campaign-scenario"))
331  campaign_scenario = vm["campaign-scenario"].as<std::string>();
332  if(vm.count("campaign-skip-story"))
333  campaign_skip_story = true;
334  if(vm.count("clock"))
335  clock = true;
336  if(vm.count("core"))
337  core_id = vm["core"].as<std::string>();
338  if(vm.count("controller"))
339  multiplayer_controller = parse_to_uint_string_tuples_(vm["controller"].as<std::vector<std::string>>());
340  if(vm.count("data-dir"))
341  data_dir = vm["data-dir"].as<std::string>();
342  if(vm.count("data-path"))
343  data_path = true;
344  if(vm.count("debug"))
345  debug = true;
346  if(vm.count("debug-lua"))
347  debug_lua = true;
348  if(vm.count("strict-lua"))
349  strict_lua = true;
350  if(vm.count("allow-insecure"))
351  allow_insecure = true;
352 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
353  if(vm.count("debug-dot-domain")) {
354  debug_dot_domain = vm["debug-dot-domain"].as<std::string>();
355  }
356  if(vm.count("debug-dot-level")) {
357  debug_dot_level = vm["debug-dot-level"].as<std::string>();
358  }
359 #endif
360  if(vm.count("editor"))
361  editor = vm["editor"].as<std::string>();
362  if(vm.count("era"))
363  multiplayer_era = vm["era"].as<std::string>();
364  if(vm.count("exit-at-end"))
366  if(vm.count("fps"))
367  fps = true;
368  if(vm.count("fullscreen"))
369  fullscreen = true;
370  if(vm.count("help"))
371  help = true;
372  if(vm.count("ignore-map-settings"))
374  if(vm.count("label"))
375  multiplayer_label = vm["label"].as<std::string>();
376  if(vm.count("language"))
377  language = vm["language"].as<std::string>();
378  if(vm.count("load"))
379  load = vm["load"].as<std::string>();
380  if(vm.count("logdomains"))
381  logdomains = vm["logdomains"].as<std::string>();
382  if(vm.count("log-precise"))
383  log_precise_timestamps = true;
384  if(vm.count("log-strict"))
385  parse_log_strictness(vm["log-strict"].as<std::string>());
386  if(vm.count("max-fps"))
387  max_fps = vm["max-fps"].as<int>();
388  if(vm.count("mp-test"))
389  mptest = true;
390  if(vm.count("multiplayer"))
391  multiplayer = true;
392  if(vm.count("multiplayer-repeat"))
393  multiplayer_repeat = vm["multiplayer-repeat"].as<unsigned int>();
394  if(vm.count("new-widgets"))
395  new_widgets = true;
396  if(vm.count("noaddons"))
397  noaddons = true;
398  if(vm.count("nocache"))
399  nocache = true;
400  if(vm.count("nomusic"))
401  nomusic = true;
402  if(vm.count("noreplaycheck"))
403  noreplaycheck = true;
404  if(vm.count("nosound"))
405  nosound = true;
406  if(vm.count("nogui"))
407  nogui = true;
408  if(vm.count("nobanner"))
409  nobanner = true;
410  if(vm.count("parm"))
411  multiplayer_parm = parse_to_uint_string_string_tuples_(vm["parm"].as<std::vector<std::string>>());
412  if(vm.count("preprocess"))
413  {
414  preprocess = true;
415  preprocess_path = vm["preprocess"].as<two_strings>().first;
416  preprocess_target = vm["preprocess"].as<two_strings>().second;
417  }
418  if(vm.count("preprocess-string"))
419  {
420  preprocess_source_string = vm["preprocess-string"].as<std::string>();
421  }
422  if(vm.count("diff"))
423  {
424  do_diff = true;
425  diff_left = vm["diff"].as<two_strings>().first;
426  diff_right = vm["diff"].as<two_strings>().second;
427  }
428  if(vm.count("patch"))
429  {
430  do_patch = true;
431  diff_left = vm["patch"].as<two_strings>().first;
432  diff_right = vm["patch"].as<two_strings>().second;
433  }
434  if(vm.count("output"))
435  {
436  output_file = vm["output"].as<std::string>();
437  }
438  if(vm.count("preprocess-defines"))
439  preprocess_defines = utils::split(vm["preprocess-defines"].as<std::string>(), ',');
440  if(vm.count("preprocess-input-macros"))
441  preprocess_input_macros = vm["preprocess-input-macros"].as<std::string>();
442  if(vm.count("preprocess-output-macros"))
443  preprocess_output_macros = vm["preprocess-output-macros"].as<std::string>();
444  if(vm.count("resolution"))
445  parse_resolution_(vm["resolution"].as<std::string>());
446  if(vm.count("rng-seed"))
447  rng_seed = vm["rng-seed"].as<unsigned int>();
448  if(vm.count("scenario"))
449  multiplayer_scenario = vm["scenario"].as<std::string>();
450  if(vm.count("render-image"))
451  {
452  render_image = vm["render-image"].as<two_strings>().first;
453  render_image_dst = vm["render-image"].as<two_strings>().second;
454  }
455  if(vm.count("generate-spritesheet"))
456  generate_spritesheet = vm["generate-spritesheet"].as<std::string>();
457  if(vm.count("screenshot"))
458  {
459  screenshot = true;
460  screenshot_map_file = vm["screenshot"].as<two_strings>().first;
461  screenshot_output_file = vm["screenshot"].as<two_strings>().second;
462  }
463  if(vm.count("script"))
464  script_file = vm["script"].as<std::string>();
465  if(vm.count("unsafe-scripts"))
466  script_unsafe_mode = true;
467  if(vm.count("plugin"))
468  plugin_file = vm["plugin"].as<std::string>();
469  if(vm.count("server"))
470  server = vm["server"].as<std::string>();
471  if(vm.count("username"))
472  username = vm["username"].as<std::string>();
473  if(vm.count("password"))
474  password = vm["password"].as<std::string>();
475  if(vm.count("report"))
476  report = true;
477  if(vm.count("side"))
478  multiplayer_side = parse_to_uint_string_tuples_(vm["side"].as<std::vector<std::string>>());
479  if(vm.count("test"))
480  test = vm["test"].as<std::string>();
481  if(vm.count("unit"))
482  {
483  unit_test = vm["unit"].as<std::vector<std::string>>();
484  headless_unit_test = true;
485  }
486  if(vm.count("showgui"))
487  headless_unit_test = false;
488  if(vm.count("noreplaycheck"))
489  noreplaycheck = true;
490  if(vm.count("turns"))
491  multiplayer_turns = vm["turns"].as<std::string>();
492  if(vm.count("strict-validation"))
493  strict_validation = true;
494  if(vm.count("usercache-dir"))
495  usercache_dir = vm["usercache-dir"].as<std::string>();
496  if(vm.count("usercache-path"))
497  usercache_path = true;
498  if(vm.count("userdata-dir"))
499  userdata_dir = vm["userdata-dir"].as<std::string>();
500  if(vm.count("userdata-path"))
501  userdata_path = true;
502  if(vm.count("validcache"))
503  validcache = true;
504  // If you add a new validate-* option, remember the any_validation_option() function
505  if(vm.count("validate"))
506  validate_wml = vm["validate"].as<std::string>();
507  if(vm.count("validate-core"))
508  validate_core = true;
509  if(vm.count("validate-addon"))
510  validate_addon = vm["validate-addon"].as<std::string>();
511  if(vm.count("validate-schema"))
512  validate_schema = vm["validate-schema"].as<std::string>();
513  // If you add a new validate-* option, remember the any_validation_option() function
514  if(vm.count("use-schema"))
515  validate_with = vm["use-schema"].as<std::string>();
516  if(vm.count("version"))
517  version = true;
518  if(vm.count("simple-version"))
519  {
520  simple_version = true;
521  nobanner = true;
522  }
523  if(vm.count("windowed"))
524  windowed = true;
525  if(vm.count("with-replay"))
526  with_replay = true;
527 #ifdef _WIN32
528  if(vm.count("wnoconsole"))
529  no_console = true;
530 #endif
531  if(vm.count("no-log-sanitize"))
532  no_log_sanitize = true;
533  if(vm.count("log-to-file"))
534  log_to_file = true;
535  if(vm.count("no-log-to-file"))
536  no_log_to_file = true;
537  if(vm.count("all-translations"))
539  else if(vm.count("translations-over"))
540  translation_percent = std::clamp<unsigned int>(vm["translations-over"].as<unsigned int>(), 0, 100);
541 
542  // Parse log domain severity following the command line order.
543  for (const auto& option : parsed_options.options) {
544  if (!option.value.empty()) {
545  if (option.string_key == "log-error") {
546  parse_log_domains_(option.value.front(),lg::err().get_severity());
547  } else if (option.string_key == "log-warning") {
548  parse_log_domains_(option.value.front(),lg::warn().get_severity());
549  } else if (option.string_key == "log-info") {
550  parse_log_domains_(option.value.front(),lg::info().get_severity());
551  } else if (option.string_key == "log-debug") {
552  parse_log_domains_(option.value.front(),lg::debug().get_severity());
553  } else if (option.string_key == "log-none") {
554  parse_log_domains_(option.value.front(),lg::severity::LG_NONE);
555  }
556  }
557  }
558 }
559 
560 void commandline_options::parse_log_domains_(const std::string &domains_string, const lg::severity severity)
561 {
562  if(std::vector<std::string> domains = utils::split(domains_string, ','); !domains.empty()) {
563  if(!log) {
564  log.emplace();
565  }
566  for(auto&& domain : domains) {
567  log->emplace_back(severity, std::move(domain));
568  }
569  }
570 }
571 
573  static const std::array<const lg::logger*, 4> loggers {{&lg::err(), &lg::warn(), &lg::info(), &lg::debug()}};
574  for(const lg::logger * l : loggers ) {
575  if(severity == l->get_name()) {
577  return;
578  }
579  }
580  PLAIN_LOG << "Unrecognized argument to --log-strict : " << severity << " . \nDisabling strict mode logging.";
582 }
583 
584 void commandline_options::parse_resolution_ (const std::string& resolution_string)
585 {
586  const std::vector<std::string> tokens = utils::split(resolution_string, 'x');
587  if(tokens.size() != 2) {
588  throw bad_commandline_resolution(resolution_string);
589  }
590 
591  int xres, yres;
592 
593  try {
594  xres = std::stoi(tokens[0]);
595  yres = std::stoi(tokens[1]);
596  } catch(const std::invalid_argument &) {
597  throw bad_commandline_resolution(resolution_string);
598  }
599 
600  resolution = std::pair(xres, yres);
601 }
602 
603 std::vector<std::pair<unsigned int,std::string>> commandline_options::parse_to_uint_string_tuples_(const std::vector<std::string> &strings, char separator)
604 {
605  std::vector<std::pair<unsigned int,std::string>> vec;
606 
607  using namespace std::literals;
608  const std::string expected_format
609  = "UINT"s + separator + "STRING";
610 
611  for(const std::string &s : strings) {
612  std::vector<std::string> tokens = utils::split(s, separator);
613  if(tokens.size() != 2) {
614  throw bad_commandline_tuple(s, expected_format);
615  }
616 
617  unsigned int temp;
618  try {
619  temp = lexical_cast<unsigned int>(tokens[0]);
620  } catch (const bad_lexical_cast &) {
621  throw bad_commandline_tuple(s, expected_format);
622  }
623 
624  vec.emplace_back(temp, std::move(tokens[1]));
625  }
626  return vec;
627 }
628 
629 std::vector<std::tuple<unsigned int,std::string,std::string>> commandline_options::parse_to_uint_string_string_tuples_(const std::vector<std::string> &strings, char separator)
630 {
631  std::vector<std::tuple<unsigned int,std::string,std::string>> vec;
632 
633  using namespace std::literals;
634  const std::string expected_format
635  = "UINT"s + separator + "STRING" + separator + "STRING";
636 
637  for(const std::string &s : strings) {
638  const std::vector<std::string> tokens = utils::split(s, separator);
639  if(tokens.size() != 3) {
640  throw bad_commandline_tuple(s, expected_format);
641  }
642 
643  unsigned int temp;
644  try {
645  temp = lexical_cast<unsigned int>(tokens[0]);
646  } catch (const bad_lexical_cast &) {
647  throw bad_commandline_tuple(s, expected_format);
648  }
649 
650  vec.emplace_back(temp, tokens[1], tokens[2]);
651  }
652  return vec;
653 }
654 
655 std::ostream& operator<<(std::ostream &os, const commandline_options& cmdline_opts)
656 {
657  os << "Usage: " << cmdline_opts.args0_ << " [<options>] [<data-directory>]\n";
658  os << cmdline_opts.visible_;
659  return os;
660 }
661 
663  config ret;
664  if(server) {
665  ret["server"] = *server;
666  }
667  if(username) {
668  ret["username"] = *username;
669  }
670  if(password) {
671  ret["password"] = *password;
672  }
673  return ret;
674 }
675 
677 {
679 }
#define debug(x)
bad_commandline_resolution(const std::string &resolution)
bad_commandline_tuple(const std::string &str, const std::string &expected_format)
bool nogui
True if –nogui was given on the command line.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_side
Non-empty if –side was given on the command line.
utils::optional< std::pair< int, int > > resolution
Pair of AxB values specified after –resolution.
utils::optional< std::string > validate_wml
Non-empty if –validate was given on the command line.
bool simple_version
True if –simple-version was given on the command line.
bool report
True if –report was given on the command line.
boost::program_options::options_description hidden_
bool headless_unit_test
True if –unit is used and –showgui is not present.
utils::optional< std::string > screenshot_map_file
Map file to make a screenshot of.
utils::optional< std::string > multiplayer_scenario
Non-empty if –scenario was given on the command line.
utils::optional< std::string > test
Non-empty if –test was given on the command line.
bool no_log_sanitize
True if –no-log-sanitize was given on the command line.
bool windowed
True if –windowed was given on the command line.
bool strict_lua
True if –strict-lua was given in the commandline.
utils::optional< std::string > language
Non-empty if –language was given on the command line.
std::vector< std::pair< unsigned int, std::string > > parse_to_uint_string_tuples_(const std::vector< std::string > &strings, char separator=':')
A helper function splitting vector of strings of format unsigned int:string to vector of tuples (unsi...
utils::optional< std::vector< std::string > > preprocess_defines
Defines that were given to the –preprocess option.
bool noreplaycheck
True if –noreplaycheck was given on the command line.
utils::optional< std::string > screenshot_output_file
Output file to put screenshot in.
void parse_log_domains_(const std::string &domains_string, const lg::severity severity)
utils::optional< std::string > usercache_dir
Non-empty if –usercache-dir was given on the command line.
utils::optional< int > max_fps
Max FPS specified by –max-fps option.
utils::optional< std::string > core_id
Non-empty if –core was given on the command line.
bool multiplayer_exit_at_end
True if –exit-at-and was given on the command line.
utils::optional< std::string > validate_addon
Non-empty if –validate-addon was given on the command line.
utils::optional< int > campaign_difficulty
Non-empty if –campaign-difficulty was given on the command line.
utils::optional< unsigned int > multiplayer_repeat
Repeats specified by –multiplayer-repeat option.
utils::optional< std::string > validate_schema
Non-empty if –validate-schema was given on the command line.
bool debug
True if –debug was given on the command line.
bool mptest
True if –mp-test was given on the command line.
void parse_log_strictness(const std::string &severity)
bool nosound
True if –nosound was given on the command line.
bool multiplayer
True if –multiplayer was given on the command line.
utils::optional< std::string > server
Non-empty if –server was given on the command line.
bool script_unsafe_mode
Whether to load the "package" package for the scripting environment.
utils::optional< std::string > userdata_dir
Non-empty if –userdata-dir was given on the command line.
std::vector< std::string > args_
utils::optional< unsigned int > translation_percent
Non-empty if –all-translations or –translations-over is given on the command line.
utils::optional< std::string > plugin_file
File to load a lua plugin (similar to a script) from.
bool nobanner
True if –nobanner was given on the command line.
utils::optional< std::vector< std::pair< lg::severity, std::string > > > log
Contains parsed arguments of –log-* (e.g.
bool validcache
True if –validcache was given on the command line.
utils::optional< std::string > generate_spritesheet
Path of which to generate a spritesheet.
std::vector< std::tuple< unsigned int, std::string, std::string > > parse_to_uint_string_string_tuples_(const std::vector< std::string > &strings, char separator=':')
A helper function splitting vector of strings of format unsigned int:string:string to vector of tuple...
bool nomusic
True if –nomusic was given on the command line.
bool clock
True if –clock was given on the command line.
utils::optional< std::string > render_image_dst
Output file to put rendered image path in.
utils::optional< std::string > render_image
Image path to render.
utils::optional< std::string > script_file
File to load lua script from.
boost::program_options::options_description visible_
utils::optional< std::string > campaign
Non-empty if –campaign was given on the command line.
utils::optional< std::string > logdomains
Non-empty if –logdomains was given on the command line.
bool new_widgets
True if –new-widgets was given on the command line.
utils::optional< std::string > preprocess_input_macros
Non-empty if –preprocess-input-macros was given on the command line.
bool preprocess
True if –preprocess was given on the command line.
utils::optional< unsigned int > rng_seed
RNG seed specified by –rng-seed option.
std::string diff_left
Files for diffing or patching.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_ai_config
Non-empty if –ai-config was given on the command line.
bool data_path
True if –data-path was given on the command line.
bool version
True if –version was given on the command line.
utils::optional< std::string > multiplayer_label
Non-empty if –label was given on the command line.
bool allow_insecure
True if –allow-insecure was given in the commandline.
void parse_resolution_(const std::string &resolution_string)
utils::optional< std::string > multiplayer_era
Non-empty if –era was given on the command line.
utils::optional< std::string > validate_with
Non-empty if –use-schema was given on the command line.
bool noaddons
True if –noaddons was given on the command line.
bool fps
True if –fps was given on the command line.
utils::optional< std::string > output_file
Output filename for WML diff or preprocessing.
utils::optional< std::string > multiplayer_turns
Non-empty if –turns was given on the command line.
commandline_options(const std::vector< std::string > &args)
utils::optional< std::string > data_dir
Non-empty if –data-dir was given on the command line.
utils::optional< std::string > username
Non-empty if –username was given on the command line.
utils::optional< std::string > preprocess_target
Target (output) path that was given to the –preprocess option.
bool campaign_skip_story
True if –skip-story was given on the command line.
bool with_replay
True if –with-replay was given on the command line.
bool screenshot
True if –screenshot was given on the command line.
bool log_to_file
True if –log-to-file was given on the command line.
bool debug_lua
True if –debug-lua was given in the commandline.
std::vector< std::string > unit_test
Non-empty if –unit was given on the command line.
bool userdata_path
True if –userdata-path was given on the command line.
bool log_precise_timestamps
True if –log-precise was given on the command line.
utils::optional< std::string > preprocess_source_string
String to preprocess.
bool no_log_to_file
True if –no-log-to-file was given on the command line.
bool multiplayer_ignore_map_settings
True if –ignore-map-settings was given at the command line.
utils::optional< std::string > password
Non-empty if –password was given on the command line.
utils::optional< std::string > preprocess_output_macros
Non-empty if –preprocess-output-macros was given on the command line.
bool fullscreen
True if –fullscreen was given on the command line.
friend std::ostream & operator<<(std::ostream &os, const commandline_options &cmdline_opts)
To be used for printing help to the commandline.
bool any_validation_option() const
True if the –validate or any of the –validate-* options are given.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_controller
Non-empty if –controller was given on the command line.
bool strict_validation
True if –strict-validation was given on the command line.
bool validate_core
True if –validate-core was given on the command line.
utils::optional< std::vector< std::pair< unsigned int, std::string > > > multiplayer_algorithm
Non-empty if –algorithm was given on the command line.
utils::optional< std::string > preprocess_path
Path to parse that was given to the –preprocess option.
bool usercache_path
True if –usercache-path was given on the command line.
bool nocache
True if –nocache was given on the command line.
utils::optional< std::vector< std::tuple< unsigned int, std::string, std::string > > > multiplayer_parm
Non-empty if –parm was given on the command line.
boost::program_options::options_description all_
utils::optional< std::string > campaign_scenario
Non-empty if –campaign-scenario was given on the command line.
utils::optional< std::string > load
Non-empty if –load was given on the command line.
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
std::ostringstream wrapper.
Definition: formatter.hpp:40
severity get_severity() const
Definition: log.hpp:220
#define IMPLY_TERMINAL
static void validate(boost::any &v, const std::vector< std::string > &values, two_strings *, int)
Definitions for the interface to Wesnoth Markup Language (WML).
New lexcical_cast header.
#define PLAIN_LOG
Definition: log.hpp:297
Manage the empty-palette in the editor.
Definition: action.cpp:31
bool allow_insecure
Definition: game_config.cpp:78
std::vector< game_tip > load(const config &cfg)
Loads the tips from a config.
Definition: tips.cpp:37
bool new_widgets
Do we wish to use the new library or not.
Definition: settings.cpp:23
logger & err()
Definition: log.cpp:307
severity
Definition: log.hpp:83
logger & debug()
Definition: log.cpp:325
logger & warn()
Definition: log.cpp:313
static domain_map * domains
Definition: log.cpp:302
logger & info()
Definition: log.cpp:319
void set_strict_severity(severity severity)
Definition: log.cpp:390
int stoi(std::string_view str)
Same interface as std::stoi and meant as a drop in replacement, except:
Definition: charconv.hpp:154
std::vector< std::string > split(const config_attribute_value &val)
Thrown when a lexical_cast fails.
static map_location::direction s