The Battle for Wesnoth 1.21.0-dev
 
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units Directory Reference
Directory dependency graph for units:

Files

 abilities.cpp
 Manage unit-abilities, like heal, cure, and weapon_specials.
 
 abilities.hpp
 
 ability_tags.hpp
 
 animation.cpp
 
 animation.hpp
 
 animation_component.cpp
 
 animation_component.hpp
 
 attack_type.cpp
 Handle unit-type specific attributes, animations, advancement.
 
 attack_type.hpp
 
 conditional_type.hpp
 
 drawer.cpp
 
 drawer.hpp
 
 filter.cpp
 
 filter.hpp
 
 frame.cpp
 
 frame.hpp
 Frame for unit's animation sequence.
 
 frame_private.hpp
 
 helper.cpp
 Support functions for dealing with units.
 
 helper.hpp
 
 id.cpp
 
 id.hpp
 
 map.cpp
 
 map.hpp
 
 orb_status.cpp
 
 orb_status.hpp
 
 ptr.hpp
 
 race.cpp
 Generate race-specific unit-names.
 
 race.hpp
 
 strike_result.hpp
 
 type_error.hpp
 
 types.cpp
 Handle unit-type specific attributes, animations, advancement.
 
 types.hpp
 
 udisplay.cpp
 
 udisplay.hpp
 Display units performing various actions: moving, attacking, and dying.
 
 unit.cpp
 Routines to manage units.
 
 unit.hpp
 
 unit_alignments.hpp