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bool | unit_helper::will_certainly_advance (const unit_map::iterator &u) |
| Encapsulates the logic for deciding whether an iterator u points to a unit that can advance. More...
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int | unit_helper::number_of_possible_advances (const unit &unit) |
| Determines the total number of available advancements (of any kind) for a given unit. More...
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std::string | unit_helper::resistance_color (const int resistance) |
| Maps resistance <= -60 (resistance value <= -60%) to intense red. More...
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std::string | unit_helper::unit_level_tooltip (const unit &u) |
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std::string | unit_helper::unit_level_tooltip (const unit_type &type) |
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std::string | unit_helper::maybe_inactive (const std::string &str, bool active) |
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std::string | unit_helper::format_cost_string (int unit_recall_cost, const int team_recall_cost) |
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std::string | unit_helper::format_cost_string (int unit_recall_cost, bool active) |
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std::string | unit_helper::format_level_string (const int level, bool recallable) |
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std::string | unit_helper::format_movement_string (const int moves_left, const int moves_max, bool active) |
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int | unit_helper::planned_gold_spent (int side_number) |
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std::string | unit_helper::check_recruit_purse (int unit_cost, int current_purse, int investments) |
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std::string | unit_helper::check_recruit_list (const std::string &type, int side_number, const map_location &target_hex) |
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std::tuple< std::string, map_location, map_location > | unit_helper::validate_recruit_target (const std::string &type, int side_number, const map_location &target_hex) |
| Verifies that target_hex is a valid recruit location for the given side. More...
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