#include "game_initialization/depcheck.hpp"
#include <algorithm>
#include "serialization/string_utils.hpp"
#include "game_initialization/component_availability.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "utils/general.hpp"
#include "gui/dialogs/depcheck_confirm_change.hpp"
#include "gui/dialogs/depcheck_select_new.hpp"
#include "gui/dialogs/message.hpp"
#include "game_config_view.hpp"
Go to the source code of this file.
Namespaces | |
ng | |
ng::depcheck | |
Macros | |
#define | DBG_MP LOG_STREAM(debug, log_mp_create_depcheck) |
Variables | |
static lg::log_domain | log_mp_create_depcheck ("mp/create/depcheck") |
#define DBG_MP LOG_STREAM(debug, log_mp_create_depcheck) |
Definition at line 32 of file depcheck.cpp.
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static |