The Battle for Wesnoth  1.19.5+dev
Namespaces | Macros | Variables
depcheck.cpp File Reference
#include "game_initialization/depcheck.hpp"
#include <algorithm>
#include "serialization/string_utils.hpp"
#include "game_initialization/component_availability.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "utils/general.hpp"
#include "gui/dialogs/depcheck_confirm_change.hpp"
#include "gui/dialogs/depcheck_select_new.hpp"
#include "gui/dialogs/message.hpp"
#include "game_config_view.hpp"
Include dependency graph for depcheck.cpp:

Go to the source code of this file.

Namespaces

 ng
 
 ng::depcheck
 

Macros

#define DBG_MP   LOG_STREAM(debug, log_mp_create_depcheck)
 

Variables

static lg::log_domain log_mp_create_depcheck ("mp/create/depcheck")
 

Macro Definition Documentation

◆ DBG_MP

#define DBG_MP   LOG_STREAM(debug, log_mp_create_depcheck)

Definition at line 32 of file depcheck.cpp.

Variable Documentation

◆ log_mp_create_depcheck

lg::log_domain log_mp_create_depcheck("mp/create/depcheck") ( "mp/create/depcheck"  )
static