#include "game_initialization/depcheck.hpp"#include <algorithm>#include "serialization/string_utils.hpp"#include "game_initialization/component_availability.hpp"#include "gettext.hpp"#include "log.hpp"#include "utils/general.hpp"#include "gui/dialogs/depcheck_confirm_change.hpp"#include "gui/dialogs/depcheck_select_new.hpp"#include "gui/dialogs/message.hpp"#include "game_config_view.hpp"Go to the source code of this file.
Namespaces | |
| ng | |
| ng::depcheck | |
Macros | |
| #define | DBG_MP LOG_STREAM(debug, log_mp_create_depcheck) |
Variables | |
| static lg::log_domain | log_mp_create_depcheck ("mp/create/depcheck") |
| #define DBG_MP LOG_STREAM(debug, log_mp_create_depcheck) |
Definition at line 32 of file depcheck.cpp.
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static |