16 #define GETTEXT_DOMAIN "wesnoth-lib" 30 register_text(
"label",
true, label,
true);
31 register_bool(
"team_only_toggle",
true, team_only);
#define REGISTER_DIALOG(window_id)
Wrapper for REGISTER_DIALOG2.
A label displays a text, the text can be wrapped but no scrollbars are provided.
Dialog for editing gamemap labels.
This file contains the settings handling of the widget library.
Abstract base class for all modal dialogs.