The Battle for Wesnoth  1.17.0-dev
formula_debugger.hpp
Go to the documentation of this file.
1 /*
2  Copyright (C) 2009 - 2021
3  by Yurii Chernyi <terraninfo@terraninfo.net>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
19 
20 namespace wfl
21 {
22 class formula_debugger;
23 }
24 
25 namespace gui2::dialogs
26 {
27 
28 /**
29  * @ingroup GUIWindowDefinitionWML
30  *
31  * This shows the debugger for the formulas.
32  * Key |Type |Mandatory|Description
33  * ------------------|--------------|---------|-----------
34  * stack | control |yes |A stack.
35  * execution | control |yes |Execution trace label.
36  * state | control |yes |The state.
37  * step | @ref button |yes |Button to step into the execution.
38  * stepout | @ref button |yes |Button to step out of the execution.
39  * next | @ref button |yes |Button to execute the next statement.
40  * continue | @ref button |yes |Button to continue the execution.
41  */
43 {
44 public:
45  explicit formula_debugger(wfl::formula_debugger& fdb) : fdb_(fdb)
46  {
47  }
48 
50 
51 private:
52  virtual void pre_show(window& window) override;
53 
54  virtual const std::string& window_id() const override;
55 
56  /***** ***** button callbacks ***** *****/
57  void callback_continue_button();
58 
59  void callback_next_button();
60 
61  void callback_step_button();
62 
63  void callback_stepout_button();
64 
66 };
67 
68 } // namespace dialogs
This shows the debugger for the formulas.
formula_debugger(wfl::formula_debugger &fdb)
Definition: contexts.hpp:44
wfl::formula_debugger & fdb_
Abstract base class for all modal dialogs.
base class of top level items, the only item which needs to store the final canvases to draw on...
Definition: window.hpp:65