#include "color.hpp"#include "tstring.hpp"#include "game_config_view.hpp"#include <chrono>#include <vector>#include <map>Go to the source code of this file.
Classes | |
| struct | game_config::server_info |
Namespaces | |
| game_config | |
| Game configuration data as global variables. | |
| game_config::colors | |
| game_config::images | |
| game_config::sounds | |
| game_config::sounds::status | |
Functions | |
| int | game_config::kill_xp (int level) |
| int | game_config::combat_xp (int level) |
| void | game_config::set_debug (bool new_debug) |
| void | game_config::load_config (const config &v) |
| void | game_config::add_color_info (const game_config_view &v) |
| void | game_config::reset_color_info () |
| const std::vector< color_t > & | game_config::tc_info (std::string_view name) |
| const color_range & | game_config::color_info (std::string_view name) |
| color_t | game_config::red_to_green (double val, bool for_text=true) |
| Return a color corresponding to the value val red for val=0.0 to green for val=100.0, passing by yellow. More... | |
| color_t | game_config::blue_to_white (double val, bool for_text) |
| std::string | game_config::get_default_title_string () |
Variables | |
| const std::string | game_config::default_title_string |