The Battle for Wesnoth 1.21.0-dev
 
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Variables
game_config::images Namespace Reference

Variables

std::string game_title
 
std::string game_title_background
 
std::string game_logo
 
std::string game_logo_background
 
std::string victory_laurel
 
std::string victory_laurel_hardest
 
std::string victory_laurel_easy
 
std::string orb
 
std::string orb_two_color
 
std::string energy
 
std::string battery_icon
 
std::string time_icon
 
std::string flag
 
std::string flag_icon
 
std::string terrain_mask
 
std::string grid_top
 
std::string grid_bottom
 
std::string mouseover
 
std::string selected
 
std::string editor_brush
 
std::string unreachable
 
std::string linger
 
std::string observer
 
std::string tod_bright
 
std::string tod_dark
 
std::string wml_menu = "buttons/WML-custom.png"
 
std::string level
 
std::string ellipsis
 
std::string missing
 
std::string blank
 
std::string app_icon = "images/icons/icon-game.png"
 

Variable Documentation

◆ app_icon

std::string game_config::images::app_icon = "images/icons/icon-game.png"

Definition at line 224 of file game_config.cpp.

◆ battery_icon

std::string game_config::images::battery_icon

Definition at line 199 of file game_config.cpp.

Referenced by REPORT_GENERATOR().

◆ blank

std::string game_config::images::blank

Definition at line 222 of file game_config.cpp.

Referenced by image::load_image_file().

◆ editor_brush

std::string game_config::images::editor_brush

Definition at line 210 of file game_config.cpp.

Referenced by editor::editor_display::draw_hex().

◆ ellipsis

std::string game_config::images::ellipsis

Definition at line 220 of file game_config.cpp.

Referenced by display::draw_report().

◆ energy

std::string game_config::images::energy

Definition at line 197 of file game_config.cpp.

◆ flag

std::string game_config::images::flag

Definition at line 202 of file game_config.cpp.

Referenced by display::reinit_flags_for_team(), and SIDE_GETTER().

◆ flag_icon

std::string game_config::images::flag_icon

Definition at line 203 of file game_config.cpp.

Referenced by REPORT_GENERATOR(), REPORT_GENERATOR(), SIDE_GETTER(), and unit_side().

◆ game_logo

std::string game_config::images::game_logo

Definition at line 189 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_logo_background

std::string game_config::images::game_logo_background

Definition at line 190 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_title

std::string game_config::images::game_title

Definition at line 187 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_title_background

std::string game_config::images::game_title_background

◆ grid_bottom

std::string game_config::images::grid_bottom

Definition at line 207 of file game_config.cpp.

Referenced by display::draw_hex().

◆ grid_top

std::string game_config::images::grid_top

Definition at line 206 of file game_config.cpp.

Referenced by display::draw_hex().

◆ level

std::string game_config::images::level

Definition at line 219 of file game_config.cpp.

Referenced by unit::advancement_icons().

◆ linger

std::string game_config::images::linger

Definition at line 212 of file game_config.cpp.

Referenced by game_display::draw_hex().

◆ missing

std::string game_config::images::missing

◆ mouseover

std::string game_config::images::mouseover

Definition at line 208 of file game_config.cpp.

◆ observer

std::string game_config::images::observer

Definition at line 214 of file game_config.cpp.

Referenced by REPORT_GENERATOR().

◆ orb

std::string game_config::images::orb

Definition at line 195 of file game_config.cpp.

◆ orb_two_color

std::string game_config::images::orb_two_color

Definition at line 196 of file game_config.cpp.

◆ selected

std::string game_config::images::selected

Definition at line 209 of file game_config.cpp.

Referenced by game_display::draw_hex().

◆ terrain_mask

std::string game_config::images::terrain_mask

Definition at line 205 of file game_config.cpp.

Referenced by image::get_hexmask().

◆ time_icon

std::string game_config::images::time_icon

Definition at line 200 of file game_config.cpp.

Referenced by REPORT_GENERATOR(), and REPORT_GENERATOR().

◆ tod_bright

std::string game_config::images::tod_bright

Definition at line 215 of file game_config.cpp.

Referenced by time_of_day_at(), and unit_box_at().

◆ tod_dark

std::string game_config::images::tod_dark

Definition at line 216 of file game_config.cpp.

Referenced by time_of_day_at(), and unit_box_at().

◆ unreachable

std::string game_config::images::unreachable

Definition at line 211 of file game_config.cpp.

Referenced by game_display::draw_hex().

◆ victory_laurel

std::string game_config::images::victory_laurel

◆ victory_laurel_easy

std::string game_config::images::victory_laurel_easy

◆ victory_laurel_hardest

std::string game_config::images::victory_laurel_hardest

◆ wml_menu

std::string game_config::images::wml_menu = "buttons/WML-custom.png"

Definition at line 218 of file game_config.cpp.

Referenced by game_events::wml_menu_item::image().