Variables | |
| std::string | game_title |
| std::string | game_title_background |
| std::string | game_logo |
| std::string | game_logo_background |
| std::string | victory_laurel |
| std::string | victory_laurel_hardest |
| std::string | victory_laurel_easy |
| std::string | orb |
| std::string | orb_two_color |
| std::string | energy |
| std::string | battery_icon |
| std::string | time_icon |
| std::string | flag |
| std::string | flag_icon |
| std::string | terrain_mask |
| std::string | grid_top |
| std::string | grid_bottom |
| std::string | mouseover |
| std::string | selected |
| std::string | editor_brush |
| std::string | unreachable |
| std::string | linger |
| std::string | observer |
| std::string | tod_bright |
| std::string | tod_dark |
| std::string | wml_menu = "buttons/WML-custom.png" |
| std::string | level |
| std::string | ellipsis |
| std::string | missing |
| std::string | blank |
| std::string | app_icon = "images/icons/icon-game.png" |
| std::string game_config::images::app_icon = "images/icons/icon-game.png" |
Definition at line 224 of file game_config.cpp.
| std::string game_config::images::battery_icon |
Definition at line 199 of file game_config.cpp.
Referenced by REPORT_GENERATOR().
| std::string game_config::images::blank |
Definition at line 222 of file game_config.cpp.
Referenced by image::load_image_file().
| std::string game_config::images::editor_brush |
Definition at line 210 of file game_config.cpp.
Referenced by editor::editor_display::draw_hex().
| std::string game_config::images::ellipsis |
Definition at line 220 of file game_config.cpp.
Referenced by display::draw_report().
| std::string game_config::images::energy |
Definition at line 197 of file game_config.cpp.
| std::string game_config::images::flag |
Definition at line 202 of file game_config.cpp.
Referenced by display::reinit_flags_for_team(), and SIDE_GETTER().
| std::string game_config::images::flag_icon |
Definition at line 203 of file game_config.cpp.
Referenced by REPORT_GENERATOR(), REPORT_GENERATOR(), SIDE_GETTER(), and unit_side().
| std::string game_config::images::game_logo |
Definition at line 189 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
| std::string game_config::images::game_logo_background |
Definition at line 190 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
| std::string game_config::images::game_title |
Definition at line 187 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks().
| std::string game_config::images::game_title_background |
Definition at line 188 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), and gui2::dialogs::end_credits::pre_show().
| std::string game_config::images::grid_bottom |
Definition at line 207 of file game_config.cpp.
Referenced by display::draw_hex().
| std::string game_config::images::grid_top |
Definition at line 206 of file game_config.cpp.
Referenced by display::draw_hex().
| std::string game_config::images::level |
Definition at line 219 of file game_config.cpp.
Referenced by unit::advancement_icons().
| std::string game_config::images::linger |
Definition at line 212 of file game_config.cpp.
Referenced by game_display::draw_hex().
| std::string game_config::images::missing |
Definition at line 221 of file game_config.cpp.
Referenced by image::load_image_file(), editor::item_palette::setup_item(), editor::terrain_palette::setup_item(), editor::unit_palette::setup_item(), and arrow::update_symbols().
| std::string game_config::images::mouseover |
Definition at line 208 of file game_config.cpp.
| std::string game_config::images::observer |
Definition at line 214 of file game_config.cpp.
Referenced by REPORT_GENERATOR().
| std::string game_config::images::orb |
Definition at line 195 of file game_config.cpp.
| std::string game_config::images::orb_two_color |
Definition at line 196 of file game_config.cpp.
| std::string game_config::images::selected |
Definition at line 209 of file game_config.cpp.
Referenced by game_display::draw_hex().
| std::string game_config::images::terrain_mask |
Definition at line 205 of file game_config.cpp.
Referenced by image::get_hexmask().
| std::string game_config::images::time_icon |
Definition at line 200 of file game_config.cpp.
Referenced by REPORT_GENERATOR(), and REPORT_GENERATOR().
| std::string game_config::images::tod_bright |
Definition at line 215 of file game_config.cpp.
Referenced by time_of_day_at(), and unit_box_at().
| std::string game_config::images::tod_dark |
Definition at line 216 of file game_config.cpp.
Referenced by time_of_day_at(), and unit_box_at().
| std::string game_config::images::unreachable |
Definition at line 211 of file game_config.cpp.
Referenced by game_display::draw_hex().
| std::string game_config::images::victory_laurel |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
| std::string game_config::images::victory_laurel_easy |
Definition at line 193 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
| std::string game_config::images::victory_laurel_hardest |
Definition at line 192 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and gui2::dialogs::campaign_difficulty::pre_show().
| std::string game_config::images::wml_menu = "buttons/WML-custom.png" |
Definition at line 218 of file game_config.cpp.
Referenced by game_events::wml_menu_item::image().