16 #define GETTEXT_DOMAIN "wesnoth-lib"
49 inline std::string config_to_string(
const config& cfg)
56 inline std::string config_to_string(
const config& cfg, std::string only_children)
62 return config_to_string(filtered);
82 if(std::size_t(which_page) >=
pages.size()) {
85 return data.substr(
pages[which_page].first,
pages[which_page].second);
102 return std::max<int>(
pages.size(), 1);
109 std::size_t
start = 0;
129 std::vector<std::pair<std::size_t,int>>
pages;
149 item[
"label"] =
label;
183 std::ostringstream out;
317 for(
auto& node :
selected->parent_node().children()) {
356 if(std::shared_ptr<T>
p = std::dynamic_pointer_cast<T>(
c)) {
360 std::shared_ptr<T>
p = std::make_shared<T>(*
this);
368 C& sub_controller = *get_controller<C>();
369 callbacks.emplace(node_path, std::bind(fcn, sub_controller, std::placeholders::_1));
372 template<
typename C,
typename T>
375 C& sub_controller = *get_controller<C>();
376 callbacks.emplace(node_path, std::bind(fcn, sub_controller, std::placeholders::_1, param));
419 .
widget(
"name",
"variables")
430 .
widget(
"name",
"menu items")
440 for(
int side = 1; side <= sides; side++) {
441 std::ostringstream
label;
442 label <<
"team " << side;
445 label <<
" (" << name <<
")";
504 for(
const auto& attr :
vars().attribute_range())
507 view().stuff_list_entry(&node,
"basic")
508 .
widget(
"name", attr.first)
513 std::map<std::string, std::size_t> wml_array_sizes;
515 for(
const auto [key, cfg] :
vars().all_children_view())
517 std::ostringstream cur_str;
518 cur_str <<
"[" << key <<
"][" << wml_array_sizes[key] <<
"]";
521 view().stuff_list_entry(&node,
"basic")
522 .
widget(
"name", cur_str.str())
525 wml_array_sizes[key]++;
541 const std::string& var = lbl->get_label();
542 std::size_t n_start = var.find_last_of(
'[') + 1;
543 std::size_t n_len = var.size() - n_start - 1;
544 int n = std::stoi(var.substr(n_start, n_len));
545 model().
set_data(config_to_string(
vars().mandatory_child(var.substr(1, n_start - 3),
n)));
557 for(
const auto & cfg :
events.child_range(is_wmi ?
"menu_item" :
"event"))
559 std::string name = is_wmi ? cfg[
"id"] : cfg[
"name"];
560 bool named_event = !is_wmi && !cfg[
"id"].empty();
562 auto progress =
view()
567 std::ostringstream out;
568 out <<
"id=\"" << cfg[
"id"] <<
'"';
569 progress.
widget(
"id", out.str());
590 progress.
widget(
"loc",
s.str());
594 progress.
widget(
"side",
s.str(),
true);
601 s <<
"id=\"" << u.
id() <<
'"';
602 progress.
widget(
"id",
s.str());
608 progress.
widget(
"level",
s.str());
612 progress.
widget(
"xp",
s.str());
616 progress.
widget(
"hp",
s.str());
651 for(
const auto& attr : u->variables().attribute_range())
654 view().stuff_list_entry(&node,
"basic")
655 .
widget(
"name", attr.first)
660 std::map<std::string, std::size_t> wml_array_sizes;
662 for(
const auto [key, cfg] : u->variables().all_children_view())
664 std::ostringstream cur_str;
665 cur_str <<
"[" << key <<
"][" << wml_array_sizes[key] <<
"]";
668 view().stuff_list_entry(&node,
"basic")
669 .
widget(
"name", cur_str.str())
672 wml_array_sizes[key]++;
694 const std::string& var = lbl->get_label();
695 std::size_t n_start = var.find_last_of(
'[') + 1;
696 std::size_t n_len = var.size() - n_start - 1;
697 int n = std::stoi(var.substr(n_start, n_len));
698 model().
set_data(config_to_string(u->variables().mandatory_child(var.substr(1, n_start - 3),
n)));
713 view().stuff_list_entry(&node,
"basic")
719 view().stuff_list_entry(&node,
"basic")
720 .
widget(
"name",
"recall list")
725 view().stuff_list_entry(&node,
"basic")
731 view().stuff_list_entry(&node,
"basic")
732 .
widget(
"name",
"variables")
747 view().stuff_list_entry(&node,
"basic")
748 .
widget(
"name",
"engines")
753 view().stuff_list_entry(&node,
"basic")
759 view().stuff_list_entry(&node,
"basic")
760 .
widget(
"name",
"aspects")
765 view().stuff_list_entry(&node,
"basic")
771 view().stuff_list_entry(&node,
"basic")
772 .
widget(
"name",
"component structure")
782 std::string
tag = lbl->get_label();
796 for(
const unit_ptr& u :
dc().get_team(side).recall_list()) {
820 std::ostringstream
s;
823 if(
i->side() != side) {
826 s <<
'(' <<
i->get_location() <<
") ";
827 if(
i->can_recruit()) {
831 s <<
"\nid=\"" <<
i->id() <<
"\" (" <<
i->type_id() <<
")\n"
832 <<
"L" <<
i->level() <<
"; " <<
i->experience() <<
'/'
833 <<
i->max_experience() <<
" XP; " <<
i->hitpoints() <<
'/'
834 <<
i->max_hitpoints() <<
" HP\n";
835 for(
const auto & str :
i->get_traits_list())
837 s <<
"\t" << str << std::endl;
854 for(
const auto& attr :
t.variables().attribute_range())
857 view().stuff_list_entry(&node,
"basic")
858 .
widget(
"name", attr.first)
864 std::map<std::string, std::size_t> wml_array_sizes;
866 for(
const auto [key, cfg] :
t.variables().all_children_view())
868 std::ostringstream cur_str;
869 cur_str <<
"[" << key <<
"][" << wml_array_sizes[key] <<
"]";
872 view().stuff_list_entry(&node,
"basic")
873 .
widget(
"name", cur_str.str())
877 wml_array_sizes[key]++;
895 const std::string& var = lbl->get_label();
896 std::size_t n_start = var.find_last_of(
'[') + 1;
897 std::size_t n_len = var.size() - n_start - 1;
898 int n = std::stoi(var.substr(n_start, n_len));
899 model().
set_data(config_to_string(
t.variables().mandatory_child(var.substr(1, n_start - 3),
n)));
912 model_.reset(
new model);
921 find_widget<styled_widget>(
"inspector_name").set_label(
title_);
Managing the AIs lifecycle - headers TODO: Refactor history handling and internal commands.
static manager & get_singleton()
A config object defines a single node in a WML file, with access to child nodes.
void clear_children(T... keys)
child_itors child_range(config_key_type key)
config & add_child(config_key_type key)
Abstract class for exposing game data that doesn't depend on the GUI, however which for historical re...
const team & get_team(int side) const
This getter takes a 1-based side number, not a 0-based team number.
virtual const std::vector< team > & teams() const =0
virtual const unit_map & units() const =0
The game event manager loads the scenario configuration object, and ensures that events are handled a...
void write_events(config &cfg, bool include_nonserializable=false) const
void show_list(tree_view_node &node, bool is_wmi)
void show_event(tree_view_node &node, bool is_wmi)
event_mode_controller(gamestate_inspector::controller &c)
void handle_copy_button_clicked()
void handle_page_button_clicked(bool next)
std::map< std::vector< int >, node_callback > node_callback_map
void set_node_callback(const std::vector< int > &node_path, void(C::*fcn)(tree_view_node &, T), T param)
const game_events::manager & events_
void handle_stuff_list_item_clicked(widget &tree)
controller(model &m, view &v, const config &vars, const game_events::manager &events, const display_context &dc)
void handle_lua_button_clicked(window &window)
void bind(window &window)
node_callback_map callbacks
std::vector< std::shared_ptr< single_mode_controller > > controllers
std::function< void(tree_view_node &)> node_callback
std::shared_ptr< T > get_controller()
const display_context & dc_
void set_node_callback(const std::vector< int > &node_path, void(C::*fcn)(tree_view_node &))
void build_stuff_list(window &window)
std::string get_data_paged(int which_page)
void set_data(const std::string &new_data)
unsigned int page_characters
std::string get_data_full() const
std::vector< std::pair< std::size_t, int > > pages
stuff_list_adder stuff_list_entry(tree_view_node *parent, const std::string &defn)
const game_events::manager & events_
std::shared_ptr< view > view_
std::shared_ptr< model > model_
virtual void pre_show() override
Actions to be taken before showing the window.
std::shared_ptr< controller > controller_
const display_context & dc_
static void display(lua_kernel_base *lk)
Display a new console, using given video and lua kernel.
Abstract base class for all modal dialogs.
const game_events::manager & events() const
virtual ~single_mode_controller()
gamestate_inspector::view & view()
single_mode_controller(gamestate_inspector::controller &c)
gamestate_inspector::controller & c
const display_context & dc() const
const config & vars() const
gamestate_inspector::model & model()
tree_view_node & stuff_list_
stuff_list_adder(tree_view_node &stuff_list, const std::string &defn)
stuff_list_adder & widget(const std::string &ref, const std::string &label, bool markup=false)
void show_var(tree_view_node &node, int side)
void show_ai_tree(tree_view_node &node, int side)
void show_ai(tree_view_node &node, int side)
void show_vars(tree_view_node &node, int side)
void show_recall(tree_view_node &node, int side)
void show_unit(tree_view_node &node, int side)
void show_array(tree_view_node &node, int side)
void show_ai_components(tree_view_node &node, int side)
void show_units(tree_view_node &node, int side)
void show_list(tree_view_node &node, int side)
team_mode_controller(gamestate_inspector::controller &c)
void show_recall_unit(tree_view_node &node, int side)
void show_var(tree_view_node &node)
unit_mode_controller(gamestate_inspector::controller &c)
void show_array(tree_view_node &node)
void show_list(tree_view_node &node)
void show_unit(tree_view_node &node)
void show_array(tree_view_node &node)
variable_mode_controller(gamestate_inspector::controller &c)
void show_list(tree_view_node &node)
void show_var(tree_view_node &node)
std::vector< int > describe_path() const
Calculates the node indices needed to get from the root node to this node.
widget * find(const std::string &id, const bool must_be_active) override
See widget::find.
std::size_t count_children() const
The number of children in this widget.
tree_view_node & add_child(const std::string &id, const widget_data &data, const int index=-1)
Constructs a new child node.
const tree_view_node & get_root_node() const
base class of top level items, the only item which needs to store the final canvases to draw on.
iterator begin()
begin iterator
This class stores all the data for a single 'side' (in game nomenclature).
const std::string & color() const
recall_list_manager & recall_list()
const t_string & user_team_name() const
This class represents a single unit of a specific type.
int max_hitpoints() const
The max number of hitpoints this unit can have.
int level() const
The current level of this unit.
int hitpoints() const
The current number of hitpoints this unit has.
const std::string & type_id() const
The id of this unit's type.
int experience() const
The current number of experience points this unit has.
bool can_recruit() const
Whether this unit can recruit other units - ie, are they a leader unit.
const std::string & id() const
Gets this unit's id.
int side() const
The side this unit belongs to.
int max_experience() const
The max number of experience points this unit can have.
const map_location & get_location() const
The current map location this unit is at.
std::vector< std::string > get_traits_list() const
Gets a list of the traits this unit currently has, including hidden traits.
std::string label
What to show in the filter's drop-down list.
void copy_to_clipboard(const std::string &text)
Copies text to the clipboard.
EXIT_STATUS start(bool clear_id, const std::string &filename, bool take_screenshot, const std::string &screenshot_filename)
Main interface for launching the editor from the title screen.
Handling of system events.
const std::vector< color_t > & tc_info(std::string_view name)
static stuff_list_adder add_unit_entry(stuff_list_adder &progress, const unit &u, const display_context &dc)
REGISTER_DIALOG(editor_edit_unit)
void connect_signal_notify_modified(dispatcher &dispatcher, const signal_notification &signal)
Connects a signal handler for getting a notification upon modification.
void connect_signal_mouse_left_click(dispatcher &dispatcher, const signal &signal)
Connects a signal handler for a left mouse button click.
std::map< std::string, widget_item > widget_data
std::map< std::string, t_string > widget_item
std::string tag(const std::string &tag_name, Args &&... contents)
std::string span_color(const color_t &color, Args &&... data)
std::string bool_string(const bool value)
Converts a bool value to 'true' or 'false'.
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
int get_pixel_scale()
Get the current active pixel scale multiplier.
std::shared_ptr< unit > unit_ptr
void write(std::ostream &out, const configr_of &cfg, unsigned int level)
The basic class for representing 8-bit RGB or RGBA colour values.
static map_location::direction n
static map_location::direction s