Public Member Functions | |
| std::string | get_data_full () const | 
| std::string | get_data_paged (int which_page) | 
| void | clear_data () | 
| void | set_data (const std::string &new_data) | 
| int | count_pages () | 
Public Attributes | |
| std::string | name | 
Private Member Functions | |
| void | repaginate () | 
Private Attributes | |
| unsigned int | page_characters = 10000 / video::get_pixel_scale() | 
| std::string | data | 
| std::vector< std::pair< std::size_t, int > > | pages | 
Definition at line 71 of file gamestate_inspector.cpp.
      
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  inline | 
Definition at line 89 of file gamestate_inspector.cpp.
Referenced by gui2::dialogs::gamestate_inspector::controller::handle_lua_button_clicked(), gui2::dialogs::variable_mode_controller::show_list(), gui2::dialogs::unit_mode_controller::show_list(), gui2::dialogs::event_mode_controller::show_list(), gui2::dialogs::team_mode_controller::show_recall(), and gui2::dialogs::team_mode_controller::show_vars().
      
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  inline | 
Definition at line 101 of file gamestate_inspector.cpp.
References pages.
Referenced by gui2::dialogs::gamestate_inspector::view::update().
      
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  inline | 
Definition at line 76 of file gamestate_inspector.cpp.
References data.
Referenced by gui2::dialogs::gamestate_inspector::controller::handle_copy_button_clicked().
      
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  inline | 
Definition at line 81 of file gamestate_inspector.cpp.
Referenced by gui2::dialogs::gamestate_inspector::view::update().
      
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  inlineprivate | 
Definition at line 107 of file gamestate_inspector.cpp.
References data, gui2::container_base::end(), page_characters, pages, and editor::start().
Referenced by set_data().
      
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  inline | 
Definition at line 95 of file gamestate_inspector.cpp.
References data, and repaginate().
Referenced by gui2::dialogs::team_mode_controller::show_ai(), gui2::dialogs::team_mode_controller::show_ai_components(), gui2::dialogs::team_mode_controller::show_ai_tree(), gui2::dialogs::variable_mode_controller::show_array(), gui2::dialogs::unit_mode_controller::show_array(), gui2::dialogs::team_mode_controller::show_array(), gui2::dialogs::event_mode_controller::show_event(), gui2::dialogs::team_mode_controller::show_list(), gui2::dialogs::team_mode_controller::show_recall_unit(), gui2::dialogs::unit_mode_controller::show_unit(), gui2::dialogs::team_mode_controller::show_units(), gui2::dialogs::variable_mode_controller::show_var(), gui2::dialogs::unit_mode_controller::show_var(), and gui2::dialogs::team_mode_controller::show_var().
      
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  private | 
Definition at line 129 of file gamestate_inspector.cpp.
Referenced by clear_data(), get_data_full(), get_data_paged(), repaginate(), and set_data().
| std::string gui2::dialogs::gamestate_inspector::model::name | 
Definition at line 74 of file gamestate_inspector.cpp.
      
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  private | 
Definition at line 128 of file gamestate_inspector.cpp.
Referenced by repaginate().
      
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  private | 
Definition at line 130 of file gamestate_inspector.cpp.
Referenced by clear_data(), count_pages(), get_data_paged(), and repaginate().