The Battle for Wesnoth  1.19.5+dev
window.hpp
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1 /*
2  Copyright (C) 2007 - 2024
3  by Mark de Wever <koraq@xs4all.nl>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 /**
17  * @file
18  * This file contains the window object, this object is a top level container
19  * which has the event management as well.
20  */
21 
22 #pragma once
23 
24 #include "formula/callable.hpp"
25 #include "formula/function.hpp"
29 #include "gui/widgets/panel.hpp"
30 #include "gui/widgets/retval.hpp"
31 
32 #include "sdl/texture.hpp"
33 
34 #include <functional>
35 #include <map>
36 #include <memory>
37 #include <string>
38 #include <vector>
39 
40 
41 namespace gui2
42 {
43 
44 class widget;
45 namespace event { struct message; }
46 
47 // ------------ WIDGET -----------{
48 
49 namespace dialogs { class modal_dialog; }
50 
51 namespace event
52 {
53 class distributor;
54 } // namespace event
55 
56 /**
57  * base class of top level items, the only item which needs to store the final canvases to draw on.
58  * A window is a kind of panel see the panel for which fields exist.
59  */
60 class window : public panel, public top_level_drawable
61 {
62  friend class debug_layout_graph;
63  friend std::unique_ptr<window> build(const builder_window::window_resolution&);
64  friend struct window_implementation;
66  friend class pane;
67 
68 public:
69  explicit window(const builder_window::window_resolution& definition);
70 
71  virtual ~window();
72 
73  /**
74  * Returns the instance of a window.
75  *
76  * @param handle The instance id of the window.
77  *
78  * @returns The window or nullptr.
79  */
80  static window* window_instance(const unsigned handle);
81 
82  /** Gets the retval for the default buttons. */
83  static retval get_retval_by_id(const std::string& id);
84 
85  /**
86  * Shows the window, running an event loop until it should close.
87  *
88  * @param auto_close_timeout The time in ms after which the window will
89  * automatically close, if 0 it doesn't close.
90  * @note the timeout is a minimum time and
91  * there's no guarantee about how fast it closes
92  * after the minimum.
93  *
94  * @returns The close code of the window, predefined
95  * values are listed in retval.
96  */
97  int show(unsigned auto_close_timeout = 0);
98 
99  /**
100  * Shows the window as a tooltip.
101  *
102  * A tooltip can't be interacted with and is just shown.
103  *
104  * @todo implement @p auto_close_timeout.
105  *
106  * @p auto_close_timeout The time in ms after which the window will
107  * automatically close, if 0 it doesn't close.
108  * @note the timeout is a minimum time and
109  * there's no guarantee about how fast it closes
110  * after the minimum.
111  */
112  void show_tooltip(/*const unsigned auto_close_timeout = 0*/);
113 
114  /**
115  * Shows the window non modal.
116  *
117  * A tooltip can be interacted with unlike the tooltip.
118  *
119  * @todo implement @p auto_close_timeout.
120  *
121  * @p auto_close_timeout The time in ms after which the window will
122  * automatically close, if 0 it doesn't close.
123  * @note the timeout is a minimum time and
124  * there's no guarantee about how fast it closes
125  * after the minimum.
126  */
127  void show_non_modal(/*const unsigned auto_close_timeout = 0*/);
128 
129  /**
130  * Draws the window.
131  *
132  * This routine draws the window if needed, it's called from the event
133  * handler. This is done by a drawing event. When a window is shown it
134  * manages an SDL timer which fires a drawing event every X milliseconds,
135  * that event calls this routine. Don't call it manually.
136  */
137  void draw();
138 
139  /** Hides the window. It will not draw until it is shown again. */
140  void hide();
141 
142  /**
143  * Lays out the window.
144  *
145  * This part does the pre and post processing for the actual layout
146  * algorithm.
147  *
148  * See @ref layout_algorithm for more information.
149  *
150  * This is also called by draw_manager to finalize screen layout.
151  */
152  virtual void layout() override;
153 
154  /** Ensure the window's internal render buffer is up-to-date.
155  *
156  * This renders the window to an off-screen texture, which is then
157  * copied to the screen during expose().
158  */
159  virtual void render() override;
160 
161 private:
162  /** The internal render buffer used by render() and expose(). */
164 
165  /** The part of the window (if any) currently marked for rerender. */
167 
168  /** Parts of the window (if any) with rendering deferred to next frame */
169  std::vector<rect> deferred_regions_;
170 
171  /** Ensure render textures are valid and correct. */
172  void update_render_textures();
173 
174 public:
175  /**
176  * Called by draw_manager when it believes a redraw is necessary.
177  * Can be called multiple times per vsync.
178  */
179  virtual bool expose(const rect& region) override;
180 
181  /** The current draw location of the window, on the screen. */
182  virtual rect screen_location() override;
183 
184  /**
185  * Queue a rerender of the internal render buffer.
186  *
187  * This does not request a repaint. Ordinarily use queue_redraw()
188  * on a widget, which will call this automatically.
189  *
190  * @param region The region to rerender in screen coordinates.
191  */
192  void queue_rerender(const rect& region);
193  void queue_rerender();
194 
195  /**
196  * Defer rendering of a particular region to next frame.
197  *
198  * This is used for blur, which must render the region underneath once
199  * before rendering the blur.
200  *
201  * @param region The region to defer in screen coordinates.
202  */
203  void defer_region(const rect& region);
204 
205  /** The status of the window. */
206  enum class status {
207  NEW, /**< The window is new and not yet shown. */
208  SHOWING, /**< The window is being shown. */
209  REQUEST_CLOSE, /**< The window has been requested to be closed but still needs to evaluate the request. */
210  CLOSED /**< The window has been closed. */
211  };
212 
213  /**
214  * Requests to close the window.
215  *
216  * This request is not always honored immediately, and so callers must account for the window remaining open.
217  * For example, when overriding draw_manager's update() method.
218  */
219  void close()
220  {
222  }
223 
224  /**
225  * Helper class to block invalidate_layout.
226  *
227  * Some widgets can handling certain layout aspects without help. For
228  * example a listbox can handle hiding and showing rows without help but
229  * setting the visibility calls invalidate_layout(). When this blocker is
230  * Instantiated the call to invalidate_layout() becomes a nop.
231  *
232  * @note The class can't be used recursively.
233  */
235  {
236  public:
239 
240  private:
242  };
243 
244  /** Is invalidate_layout blocked, see invalidate_layout_blocker. */
246  {
248  }
249 
250  /**
251  * Updates the size of the window.
252  *
253  * If the window has automatic placement set this function recalculates the
254  * window. To be used after creation and after modification or items which
255  * can have different sizes eg listboxes.
256  */
257  void invalidate_layout();
258 
259  /** See @ref widget::find_at. */
260  virtual widget* find_at(const point& coordinate,
261  const bool must_be_active) override;
262 
263  /** See @ref widget::find_at. */
264  virtual const widget* find_at(const point& coordinate,
265  const bool must_be_active) const override;
266 
267  /** Inherited from widget. */
269  {
270  return owner_;
271  }
272 
273  /** See @ref widget::find. */
274  widget* find(const std::string& id, const bool must_be_active) override;
275 
276  /** See @ref widget::find. */
277  const widget* find(const std::string& id,
278  const bool must_be_active) const override;
279 
280 #if 0
281  /** @todo Implement these functions. */
282  /**
283  * Register a widget that prevents easy closing.
284  *
285  * Duplicate registration are ignored. See click_dismiss_ for more info.
286  *
287  * @param id The id of the widget to register.
288  */
289  void add_click_dismiss_blocker(const std::string& id);
290 
291  /**
292  * Unregister a widget the prevents easy closing.
293  *
294  * Removing a non registered id is allowed but will do nothing. See
295  * click_dismiss_ for more info.
296  *
297  * @param id The id of the widget to register.
298  */
299  void remove_click_dismiss_blocker(const std::string& id);
300 #endif
301 
302  /**
303  * Does the window close easily?
304  *
305  * The behavior can change at run-time, but that might cause oddities
306  * with the easy close button (when one is needed).
307  *
308  * @returns Whether or not the window closes easily.
309  */
310  bool does_click_dismiss() const
311  {
313  }
314 
315  /**
316  * Disable the enter key.
317  *
318  * This is added to block dialogs from being closed automatically.
319  *
320  * @todo this function should be merged with the hotkey support once
321  * that has been added.
322  */
323  void set_enter_disabled(const bool enter_disabled)
324  {
325  enter_disabled_ = enter_disabled;
326  }
327 
328  /**
329  * Disable the escape key.
330  *
331  * This is added to block dialogs from being closed automatically.
332  *
333  * @todo this function should be merged with the hotkey support once
334  * that has been added.
335  */
336  void set_escape_disabled(const bool escape_disabled)
337  {
338  escape_disabled_ = escape_disabled;
339  }
340 
341  /**
342  * Initializes a linked size group.
343  *
344  * Note at least one of fixed_width or fixed_height must be true.
345  *
346  * @param id The id of the group.
347  * @param fixed_width Does the group have a fixed width?
348  * @param fixed_height Does the group have a fixed height?
349  */
350  void init_linked_size_group(const std::string& id,
351  const bool fixed_width,
352  const bool fixed_height);
353 
354  /**
355  * Is the linked size group defined for this window?
356  *
357  * @param id The id of the group.
358  *
359  * @returns True if defined, false otherwise.
360  */
361  bool has_linked_size_group(const std::string& id);
362 
363  /**
364  * Adds a widget to a linked size group.
365  *
366  * The group needs to exist, which is done by calling
367  * init_linked_size_group. A widget may only be member of one group.
368  * @todo Untested if a new widget is added after showing the widgets.
369  *
370  * @param id The id of the group.
371  * @param widget The widget to add to the group.
372  */
373  void add_linked_widget(const std::string& id, widget* widget);
374 
375  /**
376  * Removes a widget from a linked size group.
377  *
378  * The group needs to exist, which is done by calling
379  * init_linked_size_group. If the widget is no member of the group the
380  * function does nothing.
381  *
382  * @param id The id of the group.
383  * @param widget The widget to remove from the group.
384  */
385  void remove_linked_widget(const std::string& id, const widget* widget);
386 
387  /***** ***** ***** setters / getters for members ***** ****** *****/
388 
389  /**
390  * Sets there return value of the window.
391  *
392  * @param retval The return value for the window.
393  * @param close_window Close the window after setting the value.
394  */
395  void set_retval(const int retval, const bool close_window = true)
396  {
397  retval_ = retval;
398  if(close_window)
399  close();
400  }
401 
403  {
404  return retval_;
405  }
406 
408  {
409  owner_ = owner;
410  }
411 
413  {
415  }
416 
417  bool get_need_layout() const
418  {
419  return need_layout_;
420  }
421 
422  void set_variable(const std::string& key, const wfl::variant& value)
423  {
424  variables_.add(key, value);
425  queue_redraw();
426  }
427  point get_linked_size(const std::string& linked_group_id) const
428  {
429  std::map<std::string, linked_size>::const_iterator it = linked_size_.find(linked_group_id);
430  if(it != linked_size_.end()) {
431  return point(it->second.width, it->second.height);
432  }
433 
434  return point(-1, -1);
435  }
436 
437  enum class exit_hook {
438  /** Always run hook */
439  on_all,
440  /** Run hook *only* if result is OK. */
441  on_ok,
442  };
443 
444  /**
445  * Sets the window's exit hook.
446  *
447  * A window will only close if the given function returns true under the specified mode.
448  */
449  void set_exit_hook(exit_hook mode, std::function<bool(window&)> func)
450  {
451  exit_hook_ = [mode, func](window& w) {
452  switch(mode) {
453  case exit_hook::on_all:
454  return func(w);
455  case exit_hook::on_ok:
456  return w.get_retval() != OK || func(w);
457  default:
458  return true;
459  }
460  };
461  }
462 
463  enum class show_mode {
464  none,
465  modal,
466  modeless,
467  tooltip
468  };
469 
470 private:
471  /** The status of the window. */
473 
474  /**
475  * The mode in which the window is shown.
476  *
477  * This is used to determine whether or not to remove the tip.
478  */
480 
481  // return value of the window, 0 default.
482  int retval_;
483 
484  /** The dialog that owns the window. */
486 
487  /**
488  * When set the form needs a full layout redraw cycle.
489  *
490  * This happens when either a widget changes it's size or visibility or
491  * the window is resized.
492  */
494 
495  /** The variables of the canvas. */
497 
498  /** Is invalidate_layout blocked, see invalidate_layout_blocker. */
500 
501  /** Avoid drawing the window. */
502  bool hidden_;
503 
504  /** Do we wish to place the widget automatically? */
506 
507  /**
508  * Sets the horizontal placement.
509  *
510  * Only used if automatic_placement_ is true.
511  * The value should be a grid placement flag.
512  */
513  const unsigned horizontal_placement_;
514 
515  /**
516  * Sets the vertical placement.
517  *
518  * Only used if automatic_placement_ is true.
519  * The value should be a grid placement flag.
520  */
521  const unsigned vertical_placement_;
522 
523  /** The maximum width if automatic_placement_ is true. */
525 
526  /** The maximum height if automatic_placement_ is true. */
528 
529  /** The formula to calculate the x value of the dialog. */
531 
532  /** The formula to calculate the y value of the dialog. */
534 
535  /** The formula to calculate the width of the dialog. */
537 
538  /** The formula to calculate the height of the dialog. */
540 
541  /** The formula to determine whether the size is good. */
543 
544  /** The formula definitions available for the calculation formulas. */
546 
547  /** The settings for the tooltip. */
549 
550  /** The settings for the helptip. */
552 
553  /**
554  * Do we want to have easy close behavior?
555  *
556  * Easy closing means that whenever a mouse click is done the dialog will
557  * be closed. The widgets in the window may override this behavior by
558  * registering themselves as blockers. This is tested by the function
559  * disable_click_dismiss().
560  *
561  * The handling of easy close is done in the window, in order to do so a
562  * window either needs a click_dismiss or an ok button. Both will be hidden
563  * when not needed and when needed first the ok is tried and then the
564  * click_dismiss button. this allows adding a click_dismiss button to the
565  * window definition and use the ok from the window instance.
566  *
567  * @todo After testing the click dismiss feature it should be documented in
568  * the wiki.
569  */
571 
572  /** Disable the enter key see our setter for more info. */
574 
575  /** Disable the escape key see our setter for more info. */
577 
578  /**
579  * Helper struct to force widgets the have the same size.
580  *
581  * Widget which are linked will get the same width and/or height. This
582  * can especially be useful for listboxes, but can also be used for other
583  * applications.
584  */
585  struct linked_size
586  {
587  linked_size(const bool width = false, const bool height = false)
588  : widgets(), width(width ? 0 : -1), height(height ? 0 : -1)
589  {
590  }
591 
592  /** The widgets linked. */
593  std::vector<widget*> widgets;
594 
595  /** The current width of all widgets in the group, -1 if the width is not linked. */
596  int width;
597 
598  /** The current height of all widgets in the group, -1 if the height is not linked. */
599  int height;
600  };
601 
602  /** List of the widgets, whose size are linked together. */
603  std::map<std::string, linked_size> linked_size_;
604 
605  /** List of widgets in the tabbing order. */
606  std::vector<widget*> tab_order;
607 
608  /**
609  * Layouts the linked widgets.
610  *
611  * See @ref layout_algorithm for more information.
612  */
613  void layout_linked_widgets();
614 
615  /**
616  * Handles a mouse click event for dismissing the dialog.
617  *
618  * @param mouse_button_mask The SDL_BUTTON mask for the button used to
619  * dismiss the click. If the caller is from the
620  * keyboard code the value should be 0.
621  *
622  * @return Whether the event should be considered as
623  * handled.
624  */
625  bool click_dismiss(const int mouse_button_mask);
626 
627  /**
628  * The state of the mouse button.
629  *
630  * When click dismissing a dialog in the past the DOWN event was used.
631  * This lead to a bug [1]. The obvious change was to switch to the UP
632  * event, this lead to another bug; the dialog was directly dismissed.
633  * Since the game map code uses the UP and DOWN event to select a unit
634  * there is no simple solution.
635  *
636  * Upon entry this value stores the mouse button state at entry. When a
637  * button is DOWN and goes UP that button does \em not trigger a dismissal
638  * of the dialog, instead that button's down state is removed from this
639  * variable. Therefore the next UP event does dismiss the dialog.
640  *
641  * [1] https://gna.org/bugs/index.php?18970
642  */
644 
645 public:
646  /** Static type getter that does not rely on the widget being constructed. */
647  static const std::string& type();
648 
649 private:
650  /** Inherited from styled_widget, implemented by REGISTER_WIDGET. */
651  virtual const std::string& get_control_type() const override;
652 
653  /**
654  * In how many consecutive frames the window has changed. This is used to
655  * detect the situation where the title screen changes in every frame,
656  * forcing all other windows to redraw everything all the time.
657  */
658  unsigned int consecutive_changed_frames_ = 0u;
659 
660  /** Schedules windows on top of us (if any) to redraw. */
661  void redraw_windows_on_top() const;
662 
663  /**
664  * Finishes the initialization of the grid.
665  *
666  * @param content_grid The new contents for the content grid.
667  */
668  void finalize(const builder_grid& content_grid);
669 
670 #ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
671  std::unique_ptr<debug_layout_graph> debug_layout_;
672 
673 public:
674  /** wrapper for debug_layout_graph::generate_dot_file. */
675  void generate_dot_file(const std::string& generator, const unsigned domain);
676 
677 private:
678 #else
679  void generate_dot_file(const std::string&, const unsigned)
680  {
681  }
682 #endif
683 
684  std::unique_ptr<event::distributor> event_distributor_;
685 
686 public:
687  /** Gets a reference to the window's distributor to allow some state peeking. */
689  {
690  return *event_distributor_;
691  }
692 
693  /** Returns the dialog mode for this window. */
694  show_mode mode() const
695  {
696  return show_mode_;
697  }
698 
699  // mouse and keyboard_capture should be renamed and stored in the
700  // dispatcher. Chaining probably should remain exclusive to windows.
701  void mouse_capture(const bool capture = true);
703 
704  /**
705  * Adds the widget to the keyboard chain.
706  *
707  * @todo rename to keyboard_add_to_chain.
708  * @param widget The widget to add to the chain. The widget
709  * should be valid widget, which hasn't been
710  * added to the chain yet.
711  */
713 
714  /**
715  * Remove the widget from the keyboard chain.
716  *
717  * @todo rename to keyboard_remove_from_chain.
718  *
719  * @param widget The widget to be removed from the chain.
720  */
722 
723  /**
724  * Add the widget to the tabbing order
725  * @param widget The widget to be added to the tabbing order
726  * @param at A hint for where to place the widget in the tabbing order
727  */
728  void add_to_tab_order(widget* widget, int at = -1);
729 
730 private:
731  /***** ***** ***** signal handlers ***** ****** *****/
732 
734  bool& handled,
735  const point& new_size);
736 
737  /**
738  * The handler for the click dismiss mouse 'event'.
739  *
740  * @param event See @ref event::dispatcher::fire.
741  * @param handled See @ref event::dispatcher::fire.
742  * @param halt See @ref event::dispatcher::fire.
743  * @param mouse_button_mask Forwared to @ref click_dismiss.
744  */
746  bool& handled,
747  bool& halt,
748  const int mouse_button_mask);
749 
751  bool& handled,
752  const SDL_Keycode key,
753  const SDL_Keymod mod,
754  bool handle_tab);
755 
757  bool& handled,
758  const event::message& message);
759 
761  bool& handled,
762  const event::message& message);
763 
765  bool& handled);
766 
768 
769  std::function<bool(window&)> exit_hook_;
770 };
771 
772 // }---------- DEFINITION ---------{
773 
775 {
776  explicit window_definition(const config& cfg);
777 
779  {
780  explicit resolution(const config& cfg);
781 
783  };
784 };
785 
786 // }------------ END --------------
787 
788 } // namespace gui2
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
bool disable_click_dismiss() const override
See widget::disable_click_dismiss.
Main class to show messages to the user.
Definition: message.hpp:36
Abstract base class for all modal dialogs.
At the moment two kinds of tips are known:
Definition: tooltip.cpp:41
The event handler class for the widget library.
Basic template class to generate new items.
A pane is a container where new members can be added and removed during run-time.
Definition: pane.hpp:41
A top-level drawable item (TLD), such as a window.
Base class for all widgets.
Definition: widget.hpp:55
void queue_redraw()
Indicates that this widget should be redrawn.
Definition: widget.cpp:464
friend class window
Definition: widget.hpp:57
Helper class to block invalidate_layout.
Definition: window.hpp:235
base class of top level items, the only item which needs to store the final canvases to draw on.
Definition: window.hpp:61
void set_enter_disabled(const bool enter_disabled)
Disable the enter key.
Definition: window.hpp:323
bool need_layout_
When set the form needs a full layout redraw cycle.
Definition: window.hpp:493
void set_retval(const int retval, const bool close_window=true)
Sets there return value of the window.
Definition: window.hpp:395
std::function< bool(window &)> exit_hook_
Definition: window.hpp:769
show_mode mode() const
Returns the dialog mode for this window.
Definition: window.hpp:694
const unsigned vertical_placement_
Sets the vertical placement.
Definition: window.hpp:521
bool invalidate_layout_blocked_
Is invalidate_layout blocked, see invalidate_layout_blocker.
Definition: window.hpp:499
typed_formula< bool > reevaluate_best_size_
The formula to determine whether the size is good.
Definition: window.hpp:542
typed_formula< unsigned > maximum_width_
The maximum width if automatic_placement_ is true.
Definition: window.hpp:524
void remove_from_keyboard_chain(widget *widget)
Remove the widget from the keyboard chain.
Definition: window.cpp:1219
void keyboard_capture(widget *widget)
Definition: window.cpp:1207
void invalidate_layout()
Updates the size of the window.
Definition: window.cpp:761
void add_to_keyboard_chain(widget *widget)
Adds the widget to the keyboard chain.
Definition: window.cpp:1213
void signal_handler_message_show_tooltip(const event::ui_event event, bool &handled, const event::message &message)
Definition: window.cpp:1341
void mouse_capture(const bool capture=true)
Definition: window.cpp:1201
typed_formula< unsigned > maximum_height_
The maximum height if automatic_placement_ is true.
Definition: window.hpp:527
virtual rect screen_location() override
The current draw location of the window, on the screen.
Definition: window.cpp:740
void update_render_textures()
Ensure render textures are valid and correct.
Definition: window.cpp:643
void show_tooltip()
Shows the window as a tooltip.
Definition: window.cpp:432
int mouse_button_state_
The state of the mouse button.
Definition: window.hpp:643
void hide()
Hides the window.
Definition: window.cpp:627
void show_non_modal()
Shows the window non modal.
Definition: window.cpp:464
std::unique_ptr< event::distributor > event_distributor_
Definition: window.hpp:684
void signal_handler_sdl_video_resize(const event::ui_event event, bool &handled, const point &new_size)
Definition: window.cpp:1241
void set_exit_hook(exit_hook mode, std::function< bool(window &)> func)
Sets the window's exit hook.
Definition: window.hpp:449
virtual ~window()
Definition: window.cpp:380
unsigned int consecutive_changed_frames_
In how many consecutive frames the window has changed.
Definition: window.hpp:658
static window * window_instance(const unsigned handle)
Returns the instance of a window.
Definition: window.cpp:414
void close()
Requests to close the window.
Definition: window.hpp:219
status
The status of the window.
Definition: window.hpp:206
@ CLOSED
The window has been closed.
@ NEW
The window is new and not yet shown.
@ SHOWING
The window is being shown.
@ REQUEST_CLOSE
The window has been requested to be closed but still needs to evaluate the request.
builder_window::window_resolution::tooltip_info tooltip_
The settings for the tooltip.
Definition: window.hpp:548
bool invalidate_layout_blocked() const
Is invalidate_layout blocked, see invalidate_layout_blocker.
Definition: window.hpp:245
void signal_handler_sdl_key_down(const event::ui_event event, bool &handled, const SDL_Keycode key, const SDL_Keymod mod, bool handle_tab)
Definition: window.cpp:1275
virtual void layout() override
Lays out the window.
Definition: window.cpp:838
void signal_handler_message_show_helptip(const event::ui_event event, bool &handled, const event::message &message)
Definition: window.cpp:1355
dialogs::modal_dialog * dialog()
Inherited from widget.
Definition: window.hpp:268
void layout_linked_widgets()
Layouts the linked widgets.
Definition: window.cpp:1038
show_mode show_mode_
The mode in which the window is shown.
Definition: window.hpp:479
std::vector< widget * > tab_order
List of widgets in the tabbing order.
Definition: window.hpp:606
typed_formula< unsigned > h_
The formula to calculate the height of the dialog.
Definition: window.hpp:539
int show(unsigned auto_close_timeout=0)
Shows the window, running an event loop until it should close.
Definition: window.cpp:498
rect awaiting_rerender_
The part of the window (if any) currently marked for rerender.
Definition: window.hpp:166
static const std::string & type()
Static type getter that does not rely on the widget being constructed.
void signal_handler_request_placement(const event::ui_event event, bool &handled)
Definition: window.cpp:1369
widget * find(const std::string &id, const bool must_be_active) override
See widget::find.
Definition: window.cpp:778
friend class debug_layout_graph
Definition: window.hpp:62
bool escape_disabled_
Disable the escape key see our setter for more info.
Definition: window.hpp:576
bool does_click_dismiss() const
Does the window close easily?
Definition: window.hpp:310
void signal_handler_close_window()
Definition: window.cpp:1379
bool click_dismiss_
Do we want to have easy close behavior?
Definition: window.hpp:570
void redraw_windows_on_top() const
Schedules windows on top of us (if any) to redraw.
void set_escape_disabled(const bool escape_disabled)
Disable the escape key.
Definition: window.hpp:336
void add_linked_widget(const std::string &id, widget *widget)
Adds a widget to a linked size group.
Definition: window.cpp:804
void defer_region(const rect &region)
Defer rendering of a particular region to next frame.
Definition: window.cpp:691
const unsigned horizontal_placement_
Sets the horizontal placement.
Definition: window.hpp:513
void queue_rerender()
Definition: window.cpp:677
static retval get_retval_by_id(const std::string &id)
Gets the retval for the default buttons.
Definition: window.cpp:419
bool get_need_layout() const
Definition: window.hpp:417
void set_click_dismiss(const bool click_dismiss)
Definition: window.hpp:412
void add_to_tab_order(widget *widget, int at=-1)
Add the widget to the tabbing order.
Definition: window.cpp:1225
const bool automatic_placement_
Do we wish to place the widget automatically?
Definition: window.hpp:505
void finalize(const builder_grid &content_grid)
Finishes the initialization of the grid.
Definition: window.cpp:1097
int get_retval()
Definition: window.hpp:402
virtual const std::string & get_control_type() const override
Inherited from styled_widget, implemented by REGISTER_WIDGET.
builder_window::window_resolution::tooltip_info helptip_
The settings for the helptip.
Definition: window.hpp:551
std::vector< rect > deferred_regions_
Parts of the window (if any) with rendering deferred to next frame.
Definition: window.hpp:169
bool hidden_
Avoid drawing the window.
Definition: window.hpp:502
bool click_dismiss(const int mouse_button_mask)
Handles a mouse click event for dismissing the dialog.
Definition: window.cpp:1084
typed_formula< unsigned > x_
The formula to calculate the x value of the dialog.
Definition: window.hpp:530
typed_formula< unsigned > y_
The formula to calculate the y value of the dialog.
Definition: window.hpp:533
void set_variable(const std::string &key, const wfl::variant &value)
Definition: window.hpp:422
point get_linked_size(const std::string &linked_group_id) const
Definition: window.hpp:427
void generate_dot_file(const std::string &, const unsigned)
Definition: window.hpp:679
virtual bool expose(const rect &region) override
Called by draw_manager when it believes a redraw is necessary.
Definition: window.cpp:719
wfl::map_formula_callable variables_
The variables of the canvas.
Definition: window.hpp:496
void remove_linked_widget(const std::string &id, const widget *widget)
Removes a widget from a linked size group.
Definition: window.cpp:818
void signal_handler_click_dismiss(const event::ui_event event, bool &handled, bool &halt, const int mouse_button_mask)
The handler for the click dismiss mouse 'event'.
Definition: window.cpp:1256
const event::distributor & get_distributor() const
Gets a reference to the window's distributor to allow some state peeking.
Definition: window.hpp:688
bool enter_disabled_
Disable the enter key see our setter for more info.
Definition: window.hpp:573
virtual void render() override
Ensure the window's internal render buffer is up-to-date.
Definition: window.cpp:697
@ on_all
Always run hook.
@ on_ok
Run hook only if result is OK.
dialogs::modal_dialog * owner_
The dialog that owns the window.
Definition: window.hpp:485
void init_linked_size_group(const std::string &id, const bool fixed_width, const bool fixed_height)
Initializes a linked size group.
Definition: window.cpp:789
void draw()
Draws the window.
Definition: window.cpp:600
typed_formula< unsigned > w_
The formula to calculate the width of the dialog.
Definition: window.hpp:536
wfl::function_symbol_table functions_
The formula definitions available for the calculation formulas.
Definition: window.hpp:545
void set_owner(dialogs::modal_dialog *owner)
Definition: window.hpp:407
status status_
The status of the window.
Definition: window.hpp:472
virtual widget * find_at(const point &coordinate, const bool must_be_active) override
See widget::find_at.
Definition: window.cpp:767
std::map< std::string, linked_size > linked_size_
List of the widgets, whose size are linked together.
Definition: window.hpp:603
texture render_buffer_
The internal render buffer used by render() and expose().
Definition: window.hpp:163
bool has_linked_size_group(const std::string &id)
Is the linked size group defined for this window?
Definition: window.cpp:799
friend std::unique_ptr< window > build(const builder_window::window_resolution &)
Wrapper class to encapsulate creation and management of an SDL_Texture.
Definition: texture.hpp:33
map_formula_callable & add(const std::string &key, const variant &value)
Definition: callable.hpp:253
int w
Various uncategorised dialogs.
void point(int x, int y)
Draw a single point.
Definition: draw.cpp:202
ui_event
The event sent to the dispatcher.
Definition: handler.hpp:115
Generic file dialog.
std::shared_ptr< builder_grid > builder_grid_ptr
retval
Default window/dialog return values.
Definition: retval.hpp:30
@ OK
Dialog was closed with the OK button.
Definition: retval.hpp:35
std::shared_ptr< halo_record > handle
Definition: halo.hpp:31
static std::string at(const std::string &file, int line)
map_location coordinate
Contains an x and y coordinate used for starting positions in maps.
Helper struct to store information about the tips.
The message callbacks hold a reference to a message.
Definition: message.hpp:46
Helper struct to force widgets the have the same size.
Definition: window.hpp:586
int height
The current height of all widgets in the group, -1 if the height is not linked.
Definition: window.hpp:599
linked_size(const bool width=false, const bool height=false)
Definition: window.hpp:587
int width
The current width of all widgets in the group, -1 if the width is not linked.
Definition: window.hpp:596
std::vector< widget * > widgets
The widgets linked.
Definition: window.hpp:593
window_definition(const config &cfg)
Definition: window.cpp:1386
Helper to implement private functions without modifying the header.
Holds a 2D point.
Definition: point.hpp:25
An abstract description of a rectangle with integer coordinates.
Definition: rect.hpp:47