This file contains the window object, this object is a top level container which has the event management as well. More...
#include "formula/callable.hpp"
#include "formula/function.hpp"
#include "gui/auxiliary/typed_formula.hpp"
#include "gui/core/top_level_drawable.hpp"
#include "gui/core/window_builder.hpp"
#include "gui/widgets/panel.hpp"
#include "gui/widgets/retval.hpp"
#include "sdl/texture.hpp"
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | gui2::window |
base class of top level items, the only item which needs to store the final canvases to draw on. More... | |
class | gui2::window::invalidate_layout_blocker |
Helper class to block invalidate_layout. More... | |
struct | gui2::window::linked_size |
Helper struct to force widgets the have the same size. More... | |
struct | gui2::window_definition |
struct | gui2::window_definition::resolution |
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::event | |
gui2::dialogs | |
This file contains the window object, this object is a top level container which has the event management as well.
Definition in file window.hpp.