#include "color_range.hpp"
#include "config.hpp"
#include "defeat_condition.hpp"
#include "game_config.hpp"
#include "game_events/fwd.hpp"
#include "map/location.hpp"
#include "recall_list_manager.hpp"
#include "side_controller.hpp"
#include "side_proxy_controller.hpp"
#include "team_shared_vision.hpp"
#include <chrono>
#include <set>
#include <boost/dynamic_bitset.hpp>
Go to the source code of this file.
Classes | |
class | shroud_map |
class | team |
This class stores all the data for a single 'side' (in game nomenclature). More... | |
struct | team::team_info |
Namespaces | |
wb | |
Functions | |
void | validate_side (int side) |
void validate_side | ( | int | side | ) |
Definition at line 765 of file team.cpp.
References resources::gameboard, and utf8::size().
Referenced by unit::init().