Public Member Functions | |
team_mode_controller (gamestate_inspector::controller &c) | |
void | show_list (tree_view_node &node, int side) |
void | show_ai (tree_view_node &node, int side) |
void | show_ai_components (tree_view_node &node, int side) |
void | show_ai_tree (tree_view_node &node, int side) |
void | show_recall (tree_view_node &node, int side) |
void | show_recall_unit (tree_view_node &node, int side) |
void | show_units (tree_view_node &node, int side) |
void | show_unit (tree_view_node &node, int side) |
void | show_vars (tree_view_node &node, int side) |
void | show_var (tree_view_node &node, int side) |
void | show_array (tree_view_node &node, int side) |
Public Member Functions inherited from gui2::dialogs::single_mode_controller | |
single_mode_controller (gamestate_inspector::controller &c) | |
virtual | ~single_mode_controller () |
Additional Inherited Members | |
Protected Member Functions inherited from gui2::dialogs::single_mode_controller | |
gamestate_inspector::model & | model () |
gamestate_inspector::view & | view () |
const config & | vars () const |
const game_events::manager & | events () const |
const display_context & | dc () const |
Protected Attributes inherited from gui2::dialogs::single_mode_controller | |
gamestate_inspector::controller & | c |
Definition at line 277 of file gamestate_inspector.cpp.
|
inline |
Definition at line 280 of file gamestate_inspector.cpp.
void gui2::dialogs::team_mode_controller::show_ai | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 738 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::c, gui2::tree_view_node::count_children(), ai::manager::get_singleton(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::model::set_data(), gui2::dialogs::gamestate_inspector::controller::set_node_callback(), show_ai_components(), show_ai_tree(), and gui2::dialogs::single_mode_controller::view().
Referenced by show_list().
void gui2::dialogs::team_mode_controller::show_ai_components | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 778 of file gamestate_inspector.cpp.
References gui2::tree_view_node::find(), ai::manager::get_singleton(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::model::set_data(), markup::tag(), and w.
Referenced by show_ai().
void gui2::dialogs::team_mode_controller::show_ai_tree | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 813 of file gamestate_inspector.cpp.
References ai::manager::get_singleton(), gui2::dialogs::single_mode_controller::model(), and gui2::dialogs::gamestate_inspector::model::set_data().
Referenced by show_ai().
void gui2::dialogs::team_mode_controller::show_array | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 890 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::dc(), gui2::tree_view_node::find(), display_context::get_team(), gui2::dialogs::single_mode_controller::model(), n, gui2::dialogs::gamestate_inspector::model::set_data(), utils::stoi(), t, and w.
Referenced by show_vars().
void gui2::dialogs::team_mode_controller::show_list | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 702 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::c, config::clear_children(), gui2::tree_view_node::count_children(), gui2::dialogs::single_mode_controller::dc(), display_context::get_team(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::model::set_data(), gui2::dialogs::gamestate_inspector::controller::set_node_callback(), show_ai(), show_recall(), show_units(), show_vars(), team::to_config(), and gui2::dialogs::single_mode_controller::view().
Referenced by gui2::dialogs::gamestate_inspector::controller::build_stuff_list().
void gui2::dialogs::team_mode_controller::show_recall | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 788 of file gamestate_inspector.cpp.
References gui2::dialogs::add_unit_entry(), gui2::dialogs::single_mode_controller::c, gui2::dialogs::gamestate_inspector::model::clear_data(), gui2::tree_view_node::count_children(), gui2::dialogs::single_mode_controller::dc(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::controller::set_node_callback(), show_recall_unit(), gui2::dialogs::gamestate_inspector::view::stuff_list_entry(), and gui2::dialogs::single_mode_controller::view().
Referenced by show_list().
void gui2::dialogs::team_mode_controller::show_recall_unit | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 803 of file gamestate_inspector.cpp.
References recall_list_manager::begin(), gui2::dialogs::single_mode_controller::dc(), gui2::tree_view_node::describe_path(), display_context::get_team(), i, gui2::dialogs::single_mode_controller::model(), team::recall_list(), and gui2::dialogs::gamestate_inspector::model::set_data().
Referenced by show_recall().
void gui2::dialogs::team_mode_controller::show_unit | ( | tree_view_node & | node, |
int | side | ||
) |
void gui2::dialogs::team_mode_controller::show_units | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 818 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::dc(), unit_map::end(), i, gui2::dialogs::single_mode_controller::model(), s, gui2::dialogs::gamestate_inspector::model::set_data(), and display_context::units().
Referenced by show_list().
void gui2::dialogs::team_mode_controller::show_var | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 881 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::dc(), gui2::tree_view_node::find(), display_context::get_team(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::model::set_data(), t, and w.
Referenced by show_vars().
void gui2::dialogs::team_mode_controller::show_vars | ( | tree_view_node & | node, |
int | side | ||
) |
Definition at line 844 of file gamestate_inspector.cpp.
References gui2::dialogs::single_mode_controller::c, gui2::dialogs::gamestate_inspector::model::clear_data(), gui2::tree_view_node::count_children(), gui2::dialogs::single_mode_controller::dc(), display_context::get_team(), gui2::dialogs::single_mode_controller::model(), gui2::dialogs::gamestate_inspector::controller::set_node_callback(), show_array(), show_var(), t, and gui2::dialogs::single_mode_controller::view().
Referenced by show_list().