46 #include <boost/algorithm/string.hpp>
47 #include <boost/scope_exit.hpp>
65 #define ERR_SERVER LOG_STREAM(err, log_server)
68 #define WRN_SERVER LOG_STREAM(warn, log_server)
71 #define LOG_SERVER LOG_STREAM(info, log_server)
72 #define DBG_SERVER LOG_STREAM(debug, log_server)
75 #define ERR_CONFIG LOG_STREAM(err, log_config)
76 #define WRN_CONFIG LOG_STREAM(warn, log_config)
87 if(!out.
child(
"gamelist_diff")) {
100 assert(!children.empty());
103 index = children.size() - 1;
106 assert(
index <
static_cast<int>(children.size()));
113 const char* gamelist,
118 if(!out.
child(
"gamelist_diff")) {
130 const auto itor = std::find(children.begin(), children.end(),
remove);
132 if(itor == children.end()) {
136 const int index = std::distance(children.begin(), itor);
146 const char* gamelist,
151 if(!out.
child(
"gamelist_diff")) {
163 const auto itor = std::find(children.begin(), children.end(),
item);
165 if(itor == children.end()) {
172 const int index = std::distance(children.begin(), itor);
188 std::ostringstream out;
190 <<
" logged on for " <<
lg::get_timespan(std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() -
player.login_time).count());
194 const std::string
denied_msg =
"You're not allowed to execute this command.";
196 "Available commands are: adminmsg <msg>,"
197 " ban <mask> <time> <reason>, bans [deleted] [<ipmask>], clones,"
198 " dul|deny_unregistered_login [yes|no], kick <mask> [<reason>],"
199 " k[ick]ban <mask> <time> <reason>, help, games, metrics,"
200 " [lobby]msg <message>, motd [<message>],"
201 " pm|privatemsg <nickname> <message>, requests, roll <sides>, sample, searchlog <mask>,"
202 " signout, stats, status [<mask>], stopgame <nick> [<reason>], unban <ipmask>\n"
203 "Specific strings (those not in between <> like the command names)"
204 " are case insensitive.";
208 const std::string& config_file)
213 , user_handler_(nullptr)
214 , die_(static_cast<unsigned>(std::time(nullptr)))
219 , config_file_(config_file)
221 , accepted_versions_()
222 , redirected_versions_()
224 , disallowed_names_()
231 , default_max_messages_(0)
232 , default_time_period_(0)
233 , concurrent_connections_(0)
234 , graceful_restart(false)
235 , lan_server_(std::time(nullptr))
236 , last_user_seen_time_(std::time(nullptr))
238 , max_ip_log_size_(0)
239 , deny_unregistered_login_(false)
240 , save_replays_(false)
241 , replay_save_path_()
242 , allow_remote_shutdown_(false)
245 , failed_login_limit_()
246 , failed_login_ban_()
247 , failed_login_buffer_size_()
252 , dump_stats_timer_(io_service_)
253 , tournaments_timer_(io_service_)
255 , timer_(io_service_)
256 , lan_server_timer_(io_service_)
257 , dummy_player_timer_(io_service_)
258 , dummy_player_timer_interval_(30)
275 WRN_SERVER <<
"SIGHUP caught, reloading config";
288 if(
games().empty()) {
289 process_command(
"msg All games ended. Shutting down now. Reconnect to the new server instance.",
"system");
292 timer_.expires_from_now(std::chrono::seconds(1));
320 if(res != 0 && errno != EEXIST) {
324 int fifo = open(
input_path_.c_str(), O_RDWR | O_NONBLOCK);
326 LOG_SERVER <<
"opened fifo at '" <<
input_path_ <<
"'. Server commands may be written to this file.";
336 std::cout << error.message() << std::endl;
342 std::getline(is, cmd);
349 if(!cmd.empty() && cmd.at(0) ==
'+') {
352 <<
"[/admin_command_response]";
364 #define SETUP_HANDLER(name, function) \
365 cmd_handlers_[name] = std::bind(function, this, \
366 std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4);
410 return configuration;
415 read(configuration, *stream);
421 return configuration;
428 #warning No FIFODIR set
429 #define FIFODIR "/var/run/wesnothd"
431 const std::string fifo_path
432 = (
cfg_[
"fifo_path"].
empty() ? std::string(
FIFODIR) +
"/socket" : std::string(
cfg_[
"fifo_path"]));
459 for(
const std::string& source :
utils::split(
cfg_[
"client_sources"].str())) {
464 if(
cfg_[
"disallow_names"].empty()) {
495 const std::string& versions =
cfg_[
"versions_accepted"];
496 if(versions.empty() ==
false) {
512 for(
const std::string& version :
utils::split(proxy[
"version"])) {
528 ERR_SERVER <<
"The server id must be set when database support is used";
540 if(
cfg_[
"dummy_player_count"].to_int() > 0) {
541 for(
int i = 0;
i <
cfg_[
"dummy_player_count"].to_int();
i++) {
548 dummy_user.
set_attr_dup(
"name", (
"player"+std::to_string(
i)).c_str());
552 if(
cfg_[
"dummy_player_timer_interval"].to_int() > 0) {
565 std::size_t connections = 0;
567 if(
player.client_ip() == ip) {
595 ERR_SERVER <<
"Error waiting for dump stats timer: " << ec.message();
599 <<
"\tnumber_of_games = " <<
games().size()
613 ERR_SERVER <<
"Error waiting for dummy player timer: " << ec.message();
656 ERR_SERVER <<
"Error waiting for tournament refresh timer: " << ec.message();
667 boost::asio::spawn(
io_service_, [socket,
this](boost::asio::yield_context yield) {
login_client(yield, socket); });
672 boost::asio::spawn(
io_service_, [socket,
this](boost::asio::yield_context yield) {
login_client(yield, socket); });
675 template<
class SocketPtr>
683 std::string client_version, client_source;
686 client_version = std::string { version_str_span.
begin(), version_str_span.
end() };
689 client_source = std::string { source_str_span.
begin(), source_str_span.
end() };
697 <<
":\ttelling them to log in.";
706 <<
":\tredirecting them to " << redirect_version.second[
"host"] <<
":"
707 << redirect_version.second[
"port"];
710 for(
const auto& attr : redirect_version.second.attribute_range()) {
711 redirect.set_attr_dup(attr.first.c_str(), attr.second.str().c_str());
720 <<
":\trejecting them";
735 std::string username;
736 bool registered, is_moderator;
743 username = (*login)[
"username"].to_string();
754 join_lobby_response.
root().
add_child(
"join_lobby").
set_attr(
"is_moderator", is_moderator ?
"yes" :
"no");
755 join_lobby_response.
root().
child(
"join_lobby")->
set_attr_dup(
"profile_url_prefix",
"https://r.wesnoth.org/u");
772 }](boost::asio::yield_context yield) {
handle_player(yield, socket, new_player); }
776 << (registered ?
" to a registered account" :
"");
778 std::shared_ptr<game> last_sent;
780 auto g_ptr = record.get_game();
781 if(g_ptr != last_sent) {
783 g_ptr->send_server_message_to_all(username +
" has logged into the lobby");
808 "The nickname '" + username +
"' contains invalid "
809 "characters. Only alpha-numeric characters, underscores and hyphens are allowed.",
816 if(username.size() > 20) {
817 async_send_error(socket,
"The nickname '" + username +
"' is too long. Nicks must be 20 characters or less.",
826 async_send_error(socket,
"The nickname '" + username +
"' is reserved and cannot be used by players",
839 if(!
authenticate(socket, username, (*
login)[
"password"].to_string(), name_taken, registered))
845 "The nickname '" + username +
"' is not registered. This server disallows unregistered nicknames.",
860 std::string ban_type_desc;
861 std::string ban_reason;
862 const char* msg_numeric;
863 std::string ban_duration = std::to_string(auth_ban.
duration);
865 switch(auth_ban.
type) {
867 ban_type_desc =
"account";
869 ban_reason =
"a ban has been issued on your user account.";
872 ban_type_desc =
"IP address";
874 ban_reason =
"a ban has been issued on your IP address.";
877 ban_type_desc =
"email address";
879 ban_reason =
"a ban has been issued on your email address.";
882 ban_type_desc =
"<unknown ban type>";
884 ban_reason = ban_type_desc;
887 ban_reason +=
" (" + ban_duration +
")";
890 LOG_SERVER <<
log_address(socket) <<
"\t" << username <<
"\tis banned by user_handler (" << ban_type_desc
894 async_send_error(socket,
"You are banned from this server: " + ban_reason, msg_numeric, {{
"duration", ban_duration}});
897 async_send_error(socket,
"You are banned from this server: " + ban_reason, msg_numeric);
901 LOG_SERVER <<
log_address(socket) <<
"\t" << username <<
"\tis banned by user_handler (" << ban_type_desc
902 <<
"), " <<
"ignoring due to moderator flag";
909 process_command(
"kick " + username +
" autokick by registered user", username);
912 boost::asio::post(yield);
921 send_server_message(socket,
"You are currently banned by the forum administration.",
"alert");
928 SocketPtr socket,
const std::string& username,
const std::string&
password,
bool name_taken,
bool& registered)
944 "The nickname '" + username +
"' is inactive. You cannot claim ownership of this "
945 "nickname until you activate your account via email or ask an administrator to do it for you.",
948 const std::string salt =
user_handler_->extract_salt(username);
951 "Even though your nickname is registered on this server you "
952 "cannot log in due to an error in the hashing algorithm. "
953 "Logging into your forum account on https://forums.wesnoth.org "
954 "may fix this problem.");
965 "The nickname '" + username +
"' is registered on this server."
966 "\n\nWARNING: There is already a client using this username, "
967 "logging in will cause that client to be kicked!",
977 if(hashed_password.empty()) {
982 else if(!(
user_handler_->login(username, hashed_password))) {
983 const std::time_t now = std::time(
nullptr);
1009 "Maximum login attempts exceeded",
"automatic",
"", username);
1014 "The password you provided for the nickname '" + username +
"' was incorrect.",
1020 <<
"Login attempt with incorrect password for nickname '" << username <<
"'.";
1034 const std::string&
msg,
1035 const char* error_code,
1036 bool force_confirmation)
1040 e.set_attr_dup(
"message",
msg.c_str());
1041 e.set_attr(
"password_request",
"yes");
1042 e.set_attr(
"force_confirmation", force_confirmation ?
"yes" :
"no");
1044 if(*error_code !=
'\0') {
1045 e.set_attr(
"error_code", error_code);
1061 BOOST_SCOPE_EXIT_ALL(
this, &
player) {
1069 if(!
motd_.empty()) {
1075 send_server_message(
player,
"You are using version " + player_data.
version() +
" which has known security issues that can be used to compromise your computer. We strongly recommend updating to a Wesnoth version " +
secure_version.
str() +
" or newer!",
"alert");
1091 if(doc->child(
"refresh_lobby")) {
1138 int offset = request->attr(
"offset").to_int();
1143 if(request->has_attr(
"search_player") && request->attr(
"search_player").to_string() !=
"") {
1144 std::string player_name = request->attr(
"search_player").to_string();
1149 player_id = player_ptr->info().config_address()->attr(
"forum_id").to_int();
1153 std::string search_game_name = request->attr(
"search_game_name").to_string();
1154 int search_content_type = request->attr(
"search_content_type").to_int();
1155 std::string search_content = request->attr(
"search_content").to_string();
1156 LOG_SERVER <<
"Querying game history requested by player `" <<
player->info().
name() <<
"` for player id `" << player_id <<
"`."
1157 <<
"Searching for game name `" << search_game_name <<
"`, search content type `" << search_content_type <<
"`, search content `" << search_content <<
"`.";
1158 user_handler_->async_get_and_send_game_history(
io_service_, *
this,
player, player_id, offset, search_game_name, search_content_type, search_content);
1166 if((whisper[
"receiver"].empty()) || (whisper[
"message"].empty())) {
1169 "message=\"Invalid number of arguments\"\n"
1170 "sender=\"server\"\n"
1179 whisper.set_attr_dup(
"sender",
player->
name().c_str());
1196 whisper.copy_into(trunc_whisper);
1208 const std::string command(query[
"type"].to_string());
1209 std::ostringstream response;
1211 const std::string& query_help_msg =
1212 "Available commands are: adminmsg <msg>, help, games, metrics,"
1213 " motd, requests, roll <sides>, sample, stats, status, version, wml.";
1216 if(command ==
"status") {
1219 command.compare(0, 8,
"adminmsg") == 0 ||
1220 command.compare(0, 6,
"report") == 0 ||
1221 command ==
"games" ||
1222 command ==
"metrics" ||
1223 command ==
"motd" ||
1224 command.compare(0, 7,
"version") == 0 ||
1225 command ==
"requests" ||
1226 command.compare(0, 4,
"roll") == 0 ||
1227 command ==
"sample" ||
1228 command ==
"stats" ||
1234 if(command ==
"signout") {
1238 response <<
"You are no longer recognized as an administrator.";
1243 LOG_SERVER <<
"Admin Command: type: " << command <<
"\tIP: " << iter->client_ip()
1248 }
else if(command ==
"help" || command.empty()) {
1249 response << query_help_msg;
1250 }
else if(command ==
"admin" || command.compare(0, 6,
"admin ") == 0) {
1257 if(command.size() >= 6) {
1258 passwd = command.substr(6);
1262 LOG_SERVER <<
"New Admin recognized: IP: " << iter->client_ip() <<
"\tnick: " <<
player.
name();
1265 response <<
"You are now recognized as an administrator.";
1271 WRN_SERVER <<
"FAILED Admin attempt with password: '" << passwd <<
"'\tIP: " << iter->client_ip()
1273 response <<
"Error: wrong password";
1276 response <<
"Error: unrecognized query: '" << command <<
"'\n" << query_help_msg;
1291 if(nickserv.
child(
"info")) {
1293 std::string res =
user_handler_->user_info((*nickserv.
child(
"info"))[
"name"].to_string());
1297 "There was an error looking up the details of the user '"
1298 + (*nickserv.
child(
"info"))[
"name"].to_string() +
"'. "
1299 +
" The error message was: " +
e.message,
"error"
1309 if(user->info().is_message_flooding()) {
1311 "Warning: you are sending too many messages too fast. Your message has not been relayed.",
"error");
1316 message.set_attr_dup(
"sender", user->name().c_str());
1319 message.copy_into(trunc_message);
1325 LOG_SERVER << user->client_ip() <<
"\t<" << user->name()
1328 LOG_SERVER << user->client_ip() <<
"\t<" << user->name() <<
"> " <<
msg;
1341 "This server is shutting down. You aren't allowed to make new games. Please "
1342 "reconnect to the new server.",
"error");
1348 const std::string game_name = create_game[
"name"].to_string();
1349 const std::string game_password = create_game[
"password"].to_string();
1350 const std::string initial_bans = create_game[
"ignored"].to_string();
1353 <<
"\tcreates a new game: \"" << game_name <<
"\".";
1366 DBG_SERVER <<
"initial bans: " << initial_bans;
1367 if(initial_bans !=
"") {
1371 if(game_password.empty() ==
false) {
1372 g.set_password(game_password);
1387 assert(gamelist !=
nullptr);
1400 const std::size_t
index = std::distance(
games.begin(),
g);
1404 LOG_SERVER <<
"Could not find game (" << game_ptr->
id() <<
", " << game_ptr->
db_id() <<
") to delete in games_and_users_list_.";
1415 const std::string&
password =
join[
"password"].to_string();
1416 int game_id =
join[
"id"].to_int();
1420 std::shared_ptr<game>
g;
1422 g = g_iter->get_game();
1428 <<
"\tattempted to join unknown game:\t" << game_id <<
".";
1433 }
else if(!
g->level_init()) {
1435 <<
"\tattempted to join uninitialized game:\t\"" <<
g->name() <<
"\" (" << game_id <<
").";
1444 <<
"\tReject banned player: " <<
player->info().
name()
1445 <<
"\tfrom game:\t\"" <<
g->name() <<
"\" (" << game_id <<
").";
1450 }
else if(!
g->password_matches(
password)) {
1452 <<
"\tattempted to join game:\t\"" <<
g->name() <<
"\" (" << game_id <<
") with bad password";
1462 <<
"\tattempted to observe game:\t\"" <<
g->name() <<
"\" (" << game_id
1463 <<
") which doesn't allow observers.";
1467 "Attempt to observe a game that doesn't allow observers. (You probably joined the "
1468 "game shortly after it filled up.)",
"error");
1477 g->describe_slots();
1485 if(diff1 || diff2) {
1496 game&
g = *(
p->get_game());
1497 std::weak_ptr<game> g_ptr{
p->get_game()};
1500 if(
data.child(
"snapshot") ||
data.child(
"scenario")) {
1501 if(!
g.is_owner(
p)) {
1511 if(!
g.level_init()) {
1513 <<
g.id() <<
", " <<
g.db_id() <<
").";
1517 assert(gamelist !=
nullptr);
1520 g.level().root().copy_into(desc);
1526 <<
g.name() <<
"\" (" <<
g.id() <<
", " <<
g.db_id() <<
") without a 'multiplayer' child.";
1528 g.set_description(&desc);
1532 "The scenario data is missing the [multiplayer] tag which contains the "
1533 "game settings. Game aborted.",
"error");
1537 g.set_description(&desc);
1541 <<
g.name() <<
"\" (" <<
g.id() <<
", " <<
g.db_id() <<
") although it's already initialized.";
1555 if(!
data[
"mp_shroud"].to_bool()) {
1560 if(!
e->attr(
"require_era").to_bool(
true)) {
1561 desc.
set_attr(
"require_era",
"no");
1565 if(
s[
"require_scenario"].to_bool(
false)) {
1566 desc.
set_attr(
"require_scenario",
"yes");
1576 if(m->attr(
"require_modification").to_bool(
false)) {
1577 desc.
child(
"modification")->
set_attr(
"require_modification",
"yes");
1582 g.level().swap(
data);
1587 g.update_side_data();
1600 }
else if(!
g.level_init()) {
1602 <<
" while the scenario wasn't yet initialized."
1607 if(!
g.is_owner(
p)) {
1611 if(!
g.level_init()) {
1613 <<
"\tsent [store_next_scenario] in game:\t\"" <<
g.name() <<
"\" (" <<
g.id()
1614 <<
", " <<
g.db_id() <<
") while the scenario is not yet initialized.";
1624 g.reset_last_synced_context_id();
1628 scenario->copy_into(
g.level().root());
1631 if(
g.description() ==
nullptr) {
1632 ERR_SERVER <<
p->client_ip() <<
"\tERROR: \"" <<
g.name() <<
"\" (" <<
g.id()
1633 <<
", " <<
g.db_id() <<
") is initialized but has no description_.";
1644 <<
g.name() <<
"\" (" <<
g.id() <<
", " <<
g.db_id() <<
") without a 'multiplayer' child.";
1649 "The scenario data is missing the [multiplayer] tag which contains the game "
1650 "settings. Game aborted.",
"error");
1657 desc.
set_attr_dup(
"map_data",
s[
"mp_shroud"].to_bool() ?
"" :
s[
"map_data"]);
1660 if(!
e->attr(
"require_era").to_bool(
true)) {
1661 desc.
set_attr(
"require_era",
"no");
1665 if(
s[
"require_scenario"].to_bool(
false)) {
1666 desc.
set_attr(
"require_scenario",
"yes");
1672 g.send_data(notify_next_scenario,
p);
1678 }
else if(
data.child(
"load_next_scenario")) {
1679 g.load_next_scenario(
p);
1681 }
else if(
data.child(
"start_game")) {
1682 if(!
g.is_owner(
p)) {
1687 g.perform_controller_tweaks();
1699 std::set<std::string> primary_keys;
1700 for(
const auto& addon : m.
children(
"addon")) {
1701 for(
const auto& content : addon->children(
"content")) {
1702 std::string key =
uuid_+
"-"+std::to_string(
g.db_id())+
"-"+content->attr(
"type").to_string()+
"-"+content->attr(
"id").to_string()+
"-"+addon->attr(
"id").to_string();
1703 if(primary_keys.count(key) == 0) {
1704 primary_keys.emplace(key);
1705 unsigned long long rows_inserted =
user_handler_->db_insert_game_content_info(
uuid_,
g.db_id(), content->attr(
"type").to_string(), content->attr(
"name").to_string(), content->attr(
"id").to_string(), addon->attr(
"id").to_string(), addon->attr(
"version").to_string());
1706 if(rows_inserted == 0) {
1707 WRN_SERVER <<
"Did not insert content row for [addon] data with uuid '" <<
uuid_ <<
"', game ID '" <<
g.db_id() <<
"', type '" << content->attr(
"type").to_string() <<
"', and content ID '" << content->attr(
"id").to_string() <<
"'";
1712 if(m.
children(
"addon").size() == 0) {
1713 WRN_SERVER <<
"Game content info missing for game with uuid '" <<
uuid_ <<
"', game ID '" <<
g.db_id() <<
"', named '" <<
g.name() <<
"'";
1716 user_handler_->db_insert_game_info(
uuid_,
g.db_id(),
server_id_,
g.name(),
g.is_reload(), m[
"observer"].to_bool(), !m[
"private_replay"].to_bool(),
g.has_password());
1719 for(
unsigned side_index = 0; side_index < sides.size(); ++side_index) {
1722 std::string version;
1741 std::vector<std::string> leaders;
1743 if(side.
attr(
"type") !=
"") {
1748 if(
unit->attr(
"canrecruit") ==
"yes") {
1749 leaders.emplace_back(
unit->attr(
"type").to_string());
1753 for(
const auto leader : side.
children(
"leader")) {
1754 leaders.emplace_back(leader->attr(
"type").to_string());
1757 user_handler_->db_insert_game_player_info(
uuid_,
g.db_id(), side[
"player_id"].to_string(), side[
"side"].to_int(), side[
"is_host"].to_bool(), side[
"faction"].to_string(), version, source, side[
"current_player"].to_string(),
utils::join(leaders));
1764 }
else if(
data.child(
"leave_game")) {
1765 if(
g.remove_player(
p)) {
1768 auto description =
g.description();
1774 if(
auto gStrong = g_ptr.lock()) {
1775 gStrong->describe_slots();
1783 if(diff1 || diff2) {
1794 if(!
g.is_owner(
p)) {
1798 g.level().root().apply_diff(*scenario_diff);
1802 g.update_side_data();
1805 if(
g.describe_slots()) {
1812 }
else if(
data.child(
"change_faction")) {
1817 g.transfer_side_control(
p, *change);
1818 if(
g.describe_slots()) {
1824 }
else if(
data.child(
"muteall")) {
1825 if(!
g.is_owner(
p)) {
1826 g.send_server_message(
"You cannot mute: not the game host.",
p);
1830 g.mute_all_observers();
1834 g.mute_observer(*mute,
p);
1838 g.unmute_observer(*unmute,
p);
1841 }
else if(
data.child(
"kick") ||
data.child(
"ban")) {
1842 bool ban = (
data.child(
"ban") !=
nullptr);
1844 ?
g.ban_user(*
data.child(
"ban"),
p)
1845 :
g.kick_member(*
data.child(
"kick"),
p)};
1849 if(
g.describe_slots()) {
1866 g.unban_user(*unban,
p);
1870 if(!
g.is_player(
p)) {
1874 if((*
info)[
"type"] ==
"termination") {
1875 g.set_termination_reason((*
info)[
"condition"].to_string());
1876 if((*
info)[
"condition"].to_string() ==
"out of sync") {
1877 g.send_and_record_server_message(
player.
name() +
" reports out of sync errors.");
1885 }
else if(
data.child(
"turn")) {
1889 if(
g.process_turn(
data,
p)) {
1894 }
else if(
data.child(
"whiteboard")) {
1895 g.process_whiteboard(
data,
p);
1897 }
else if(
data.child(
"change_turns_wml")) {
1898 g.process_change_turns_wml(
data,
p);
1902 g.handle_choice(*sch,
p);
1904 }
else if(
data.child(
"message")) {
1905 g.process_message(
data,
p);
1907 }
else if(
data.child(
"stop_updates")) {
1912 data.child(
"error") ||
1913 data.child(
"side_secured") ||
1914 data.root().has_attr(
"failed") ||
1915 data.root().has_attr(
"side")
1921 <<
" in game: \"" <<
g.name() <<
"\" (" <<
g.id() <<
", " <<
g.db_id() <<
")\n"
1929 msg.set_attr(
"sender",
"server");
1930 msg.set_attr_dup(
"message", message.c_str());
1931 msg.set_attr_dup(
"type",
type.c_str());
1938 utils::visit([](
auto&& socket) {
1940 socket->async_shutdown([socket](...) {});
1941 const char buffer[] =
"";
1942 async_write(*socket, boost::asio::buffer(buffer), [socket](...) { socket->lowest_layer().close(); });
1944 socket->lowest_layer().shutdown(boost::asio::ip::tcp::socket::shutdown_receive);
1951 std::string ip = iter->client_ip();
1953 const std::shared_ptr<game>
g = iter->get_game();
1954 bool game_ended =
false;
1956 game_ended =
g->remove_player(iter,
true,
false);
1960 const std::size_t
index =
1961 std::distance(users.begin(), std::find(users.begin(), users.end(), iter->info().config_address()));
1971 LOG_SERVER << ip <<
"\t" << iter->info().name() <<
"\thas logged off";
1975 user_handler_->db_update_logout(iter->info().get_login_id());
1981 i->log_off = std::time(
nullptr);
2042 if(issuer_name ==
"*socket*" && !query.empty() && query.at(0) ==
'+') {
2046 auto issuer_end = std::find(query.begin(), query.end(),
':');
2048 std::string issuer(query.begin() + 1, issuer_end);
2049 if(!issuer.empty()) {
2050 issuer_name =
"+" + issuer +
"+";
2051 query = std::string(issuer_end + 1, query.end());
2056 const auto i = std::find(query.begin(), query.end(),
' ');
2059 const std::string command =
utf8::lowercase(std::string(query.begin(),
i));
2061 std::string parameters = (
i == query.end() ?
"" : std::string(
i + 1, query.end()));
2064 std::ostringstream out;
2068 out <<
"Command '" << command <<
"' is not recognized.\n" <<
help_msg;
2070 const cmd_handler& handler = handler_itor->second;
2072 handler(issuer_name, query, parameters, &out);
2073 }
catch(
const std::bad_function_call& ex) {
2074 ERR_SERVER <<
"While handling a command '" << command
2075 <<
"', caught a std::bad_function_call exception.";
2077 out <<
"An internal server error occurred (std::bad_function_call) while executing '" << command
2085 std::string
msg =
"While handling a command, caught an invalid utf8 exception: ";
2088 return (
msg +
'\n');
2094 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2096 assert(out !=
nullptr);
2103 if(parameters ==
"now") {
2111 timer_.expires_from_now(std::chrono::seconds(10));
2115 "msg The server is shutting down. You may finish your games but can't start new ones. Once all "
2116 "games have ended the server will exit.",
2120 *out <<
"Server is doing graceful shut down.";
2125 const std::string& ,
2127 std::ostringstream* out)
2129 assert(out !=
nullptr);
2137 *out <<
"No restart_command configured! Not restarting.";
2142 timer_.expires_from_now(std::chrono::seconds(10));
2148 "msg The server has been restarted. You may finish current games but can't start new ones and "
2149 "new players can't join this (old) server instance. (So if a player of your game disconnects "
2150 "you have to save, reconnect and reload the game on the new server instance. It is actually "
2151 "recommended to do that right away.)",
2155 *out <<
"New server started.";
2160 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2162 assert(out !=
nullptr);
2164 if(parameters.empty()) {
2167 }
else if(issuer_name !=
"*socket*") {
2174 *out <<
"Sampling turned off.";
2181 const std::string& ,
2183 std::ostringstream* out)
2185 assert(out !=
nullptr);
2190 const std::string& ,
2192 std::ostringstream* out)
2194 assert(out !=
nullptr);
2200 const std::string& ,
2202 std::ostringstream* out)
2204 assert(out !=
nullptr);
2209 const std::string& ,
2211 std::ostringstream* out)
2213 assert(out !=
nullptr);
2218 const std::string& ,
2219 std::string& parameters,
2220 std::ostringstream* out)
2222 assert(out !=
nullptr);
2223 if(parameters.empty()) {
2229 N = std::stoi(parameters);
2230 }
catch(
const std::invalid_argument&) {
2231 *out <<
"The number of die sides must be a number!";
2233 }
catch(
const std::out_of_range&) {
2234 *out <<
"The number of sides is too big for the die!";
2239 *out <<
"The die cannot have less than 1 side!";
2242 std::uniform_int_distribution<int> dice_distro(1, N);
2243 std::string value = std::to_string(dice_distro(
die_));
2245 *out <<
"You rolled a die [1 - " + parameters +
"] and got a " + value +
".";
2252 auto g_ptr = player_ptr->get_game();
2254 g_ptr->send_server_message_to_all(issuer_name +
" rolled a die [1 - " + parameters +
"] and got a " + value +
".",
player_connections_.project<0>(player_ptr));
2256 *out <<
" (The result is shown to others only in a game.)";
2261 const std::string& ,
2263 std::ostringstream* out)
2265 assert(out !=
nullptr);
2270 const std::string& ,
2272 std::ostringstream* out)
2274 assert(out !=
nullptr);
2279 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2281 assert(out !=
nullptr);
2283 if(parameters.empty()) {
2284 *out <<
"You must type a message.";
2288 const std::string& sender = issuer_name;
2289 const std::string& message = parameters;
2291 << (message.find(
"/me ") == 0 ? std::string(message.begin() + 3, message.end()) +
">" :
"> " + message);
2295 msg.set_attr_dup(
"sender", (
"admin message from " + sender).c_str());
2296 msg.set_attr_dup(
"message", message.c_str());
2306 bool is_admin =
false;
2316 *out <<
"Your report has been logged and sent to the server administrators. Thanks!";
2320 *out <<
"Your report has been logged and sent to " <<
n <<
" online administrators. Thanks!";
2324 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2326 assert(out !=
nullptr);
2328 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2329 if(first_space == parameters.end()) {
2330 *out <<
"You must name a receiver.";
2334 const std::string& sender = issuer_name;
2335 const std::string receiver(parameters.begin(), first_space);
2337 std::string message(first_space + 1, parameters.end());
2340 if(message.empty()) {
2341 *out <<
"You must type a message.";
2349 msg.set_attr_dup(
"sender", (
"server message from " + sender).c_str());
2350 msg.set_attr_dup(
"message", message.c_str());
2353 if(receiver !=
player.info().
name().c_str()) {
2358 *out <<
"Message to " << receiver <<
" successfully sent.";
2362 *out <<
"No such nick: " << receiver;
2366 const std::string& ,
2367 std::string& parameters,
2368 std::ostringstream* out)
2370 assert(out !=
nullptr);
2372 if(parameters.empty()) {
2373 *out <<
"You must type a message.";
2380 << (parameters.find(
"/me ") == 0
2381 ? std::string(parameters.begin() + 3, parameters.end()) +
">"
2382 :
"> " + parameters);
2384 *out <<
"message '" << parameters <<
"' relayed to players";
2388 const std::string& ,
2389 std::string& parameters,
2390 std::ostringstream* out)
2392 assert(out !=
nullptr);
2394 if(parameters.empty()) {
2395 *out <<
"You must type a message.";
2401 << (parameters.find(
"/me ") == 0
2402 ? std::string(parameters.begin() + 3, parameters.end()) +
">"
2403 :
"> " + parameters);
2405 *out <<
"message '" << parameters <<
"' relayed to players";
2409 const std::string& ,
const std::string& , std::string& parameters, std::ostringstream* out)
2411 assert(out !=
nullptr);
2413 if(parameters.empty()) {
2420 *out <<
"Player " << parameters <<
" is using wesnoth " <<
player.info().
version();
2425 *out <<
"Player '" << parameters <<
"' not found.";
2429 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2431 assert(out !=
nullptr);
2433 *out <<
"STATUS REPORT for '" << parameters <<
"'";
2434 bool found_something =
false;
2440 parameters =
player.client_ip();
2441 found_something =
true;
2446 if(!found_something) {
2454 const bool match_ip = ((std::count(parameters.begin(), parameters.end(),
'.') >= 1) || (std::count(parameters.begin(), parameters.end(),
':') >= 1));
2456 if(parameters.empty() || parameters ==
"*" ||
2460 found_something =
true;
2465 if(!found_something) {
2466 *out <<
"\nNo match found. You may want to check with 'searchlog'.";
2471 const std::string& ,
2473 std::ostringstream* out)
2475 assert(out !=
nullptr);
2476 *out <<
"CLONES STATUS REPORT";
2478 std::set<std::string> clones;
2481 if(clones.find(it->client_ip()) != clones.end()) {
2487 if(it->client_ip() == clone->client_ip()) {
2490 clones.insert(it->client_ip());
2499 if(clones.empty()) {
2500 *out << std::endl <<
"No clones found.";
2505 const std::string& ,
2506 std::string& parameters,
2507 std::ostringstream* out)
2509 assert(out !=
nullptr);
2512 if(parameters.empty()) {
2517 std::string mask = parameters.substr(7);
2525 ERR_SERVER <<
"While handling bans, caught an invalid utf8 exception: " <<
e.what();
2530 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2532 assert(out !=
nullptr);
2535 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2537 if(first_space == parameters.end()) {
2542 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2543 const std::string target(parameters.begin(), first_space);
2544 const std::string duration(first_space + 1, second_space);
2545 std::time_t parsed_time = std::time(
nullptr);
2552 if(second_space == parameters.end()) {
2556 std::string reason(second_space + 1, parameters.end());
2559 if(reason.empty()) {
2560 *out <<
"You need to give a reason for the ban.";
2564 std::string dummy_group;
2568 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2571 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, dummy_group);
2581 const std::string ip =
player.client_ip();
2582 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, dummy_group, target);
2587 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2593 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2595 assert(out !=
nullptr);
2598 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2599 if(first_space == parameters.end()) {
2604 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2605 const std::string target(parameters.begin(), first_space);
2606 const std::string duration(first_space + 1, second_space);
2607 std::time_t parsed_time = std::time(
nullptr);
2614 if(second_space == parameters.end()) {
2618 std::string reason(second_space + 1, parameters.end());
2621 if(reason.empty()) {
2622 *out <<
"You need to give a reason for the ban.";
2626 std::string dummy_group;
2627 std::vector<player_iterator> users_to_kick;
2631 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2634 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, dummy_group);
2638 users_to_kick.push_back(
player);
2650 const std::string ip =
player->client_ip();
2651 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, dummy_group, target);
2652 users_to_kick.push_back(
player);
2657 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2661 for(
auto user : users_to_kick) {
2662 *out <<
"\nKicked " << user->info().name() <<
" (" << user->client_ip() <<
").";
2663 utils::visit([
this,reason](
auto&& socket) {
async_send_error(socket,
"You have been banned. Reason: " + reason); }, user->socket());
2669 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2671 assert(out !=
nullptr);
2674 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2675 if(first_space == parameters.end()) {
2680 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2681 const std::string target(parameters.begin(), first_space);
2683 std::string group = std::string(first_space + 1, second_space);
2684 first_space = second_space;
2685 second_space = std::find(first_space + 1, parameters.end(),
' ');
2687 const std::string duration(first_space + 1, second_space);
2688 std::time_t parsed_time = std::time(
nullptr);
2695 if(second_space == parameters.end()) {
2699 std::string reason(second_space + 1, parameters.end());
2702 if(reason.empty()) {
2703 *out <<
"You need to give a reason for the ban.";
2709 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2712 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, group);
2722 const std::string ip =
player.client_ip();
2723 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, group, target);
2728 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2734 const std::string& ,
2735 std::string& parameters,
2736 std::ostringstream* out)
2738 assert(out !=
nullptr);
2740 if(parameters.empty()) {
2741 *out <<
"You must enter an ipmask to unban.";
2749 const std::string& ,
2750 std::string& parameters,
2751 std::ostringstream* out)
2753 assert(out !=
nullptr);
2755 if(parameters.empty()) {
2756 *out <<
"You must enter an ipmask to ungban.";
2764 const std::string& ,
2765 std::string& parameters,
2766 std::ostringstream* out)
2768 assert(out !=
nullptr);
2770 if(parameters.empty()) {
2771 *out <<
"You must enter a mask to kick.";
2775 auto i = std::find(parameters.begin(), parameters.end(),
' ');
2776 const std::string kick_mask = std::string(parameters.begin(),
i);
2777 const std::string kick_message = (
i == parameters.end()
2778 ?
"You have been kicked."
2779 :
"You have been kicked. Reason: " + std::string(
i + 1, parameters.end()));
2781 bool kicked =
false;
2784 const bool match_ip = (std::count(kick_mask.begin(), kick_mask.end(),
'.') >= 1);
2786 std::vector<player_iterator> users_to_kick;
2791 users_to_kick.push_back(
player);
2795 for(
const auto&
player : users_to_kick) {
2802 *out <<
"Kicked " <<
player->
name() <<
" (" <<
player->client_ip() <<
"). '"
2803 << kick_message <<
"'";
2805 utils::visit([
this, &kick_message](
auto&& socket) {
async_send_error(socket, kick_message); },
player->socket());
2810 *out <<
"No user matched '" << kick_mask <<
"'.";
2815 const std::string& ,
2816 std::string& parameters,
2817 std::ostringstream* out)
2819 assert(out !=
nullptr);
2821 if(parameters.empty()) {
2822 if(!
motd_.empty()) {
2823 *out <<
"Message of the day:\n" <<
motd_;
2826 *out <<
"No message of the day set.";
2832 *out <<
"Message of the day set to: " <<
motd_;
2836 const std::string& ,
2837 std::string& parameters,
2838 std::ostringstream* out)
2840 assert(out !=
nullptr);
2842 if(parameters.empty()) {
2843 *out <<
"You must enter a mask to search for.";
2847 *out <<
"IP/NICK LOG for '" << parameters <<
"'";
2851 const bool match_ip = (std::count(parameters.begin(), parameters.end(),
'.') >= 1);
2854 bool found_something =
false;
2857 const std::string& username =
i.nick;
2858 const std::string& ip =
i.ip;
2863 found_something =
true;
2869 *out <<
"\n'" << username <<
"' @ " << ip
2875 if(!found_something) {
2876 *out <<
"\nNo match found.";
2889 const std::string& ,
2890 std::string& parameters,
2891 std::ostringstream* out)
2893 assert(out !=
nullptr);
2896 if(parameters.empty()) {
2904 ERR_SERVER <<
"While handling dul (deny unregistered logins), caught an invalid utf8 exception: " <<
e.what();
2909 const std::string& ,
2910 std::string& parameters,
2911 std::ostringstream* out)
2913 const std::string nick = parameters.substr(0, parameters.find(
' '));
2914 const std::string reason = parameters.length() > nick.length()+1 ? parameters.substr(nick.length()+1) :
"";
2918 std::shared_ptr<game>
g =
player->get_game();
2920 *out <<
"Player '" << nick <<
"' is in game with id '" <<
g->id() <<
", " <<
g->db_id() <<
"' named '" <<
g->name() <<
"'. Ending game for reason: '" << reason <<
"'...";
2923 *out <<
"Player '" << nick <<
"' is not currently in a game.";
2926 *out <<
"Player '" << nick <<
"' is not currently logged in.";
2937 std::vector<decltype(range_pair)::first_type> range_vctor;
2939 for(
auto it = range_pair.first; it != range_pair.second; ++it) {
2940 range_vctor.push_back(it);
2941 it->info().mark_available();
2947 ERR_SERVER <<
"ERROR: delete_game(): Could not find user in players_.";
2954 for(
const auto& it : range_vctor) {
2961 for(
const auto& it : range_vctor) {
2965 leave_game_doc_reason.
child(
"leave_game")->
set_attr_dup(
"reason", reason.c_str());
2987 bool keep_alive =
false;
2989 srand(
static_cast<unsigned>(std::time(
nullptr)));
2991 std::string config_file;
3000 for(
int arg = 1; arg != argc; ++arg) {
3001 const std::string val(argv[arg]);
3006 if((val ==
"--config" || val ==
"-c") && arg + 1 != argc) {
3007 config_file = argv[++arg];
3008 }
else if(val ==
"--verbose" || val ==
"-v") {
3010 }
else if(val ==
"--dump-wml" || val ==
"-w") {
3012 }
else if(val.substr(0, 6) ==
"--log-") {
3013 std::size_t
p = val.find(
'=');
3014 if(
p == std::string::npos) {
3019 std::string
s = val.substr(6,
p - 6);
3024 }
else if(
s ==
"warning") {
3026 }
else if(
s ==
"info") {
3028 }
else if(
s ==
"debug") {
3035 while(
p != std::string::npos) {
3036 std::size_t q = val.find(
',',
p + 1);
3037 s = val.substr(
p + 1, q == std::string::npos ? q : q - (
p + 1));
3046 }
else if((val ==
"--port" || val ==
"-p") && arg + 1 != argc) {
3047 port = atoi(argv[++arg]);
3048 }
else if(val ==
"--keepalive") {
3050 }
else if(val ==
"--help" || val ==
"-h") {
3051 std::cout <<
"usage: " << argv[0]
3052 <<
" [-dvV] [-c path] [-m n] [-p port] [-t n]\n"
3053 <<
" -c, --config <path> Tells wesnothd where to find the config file to use.\n"
3054 <<
" -d, --daemon Runs wesnothd as a daemon.\n"
3055 <<
" -h, --help Shows this usage message.\n"
3056 <<
" --log-<level>=<domain1>,<domain2>,...\n"
3057 <<
" sets the severity level of the debug domains.\n"
3058 <<
" 'all' can be used to match any debug domain.\n"
3059 <<
" Available levels: error, warning, info, debug.\n"
3060 <<
" -p, --port <port> Binds the server to the specified port.\n"
3061 <<
" --keepalive Enable TCP keepalive.\n"
3062 <<
" -v --verbose Turns on more verbose logging.\n"
3063 <<
" -V, --version Returns the server version.\n"
3064 <<
" -w, --dump-wml Print all WML sent to clients to stdout.\n";
3066 }
else if(val ==
"--version" || val ==
"-V") {
3069 }
else if(val ==
"--daemon" || val ==
"-d") {
3071 ERR_SERVER <<
"Running as a daemon is not supported on this platform";
3074 const pid_t pid = fork();
3076 ERR_SERVER <<
"Could not fork and run as a daemon";
3078 }
else if(pid > 0) {
3079 std::cout <<
"Started wesnothd as a daemon with process id " << pid <<
"\n";
3085 }
else if(val ==
"--request_sample_frequency" && arg + 1 != argc) {
int main(int argc, char **argv)
A config object defines a single node in a WML file, with access to child nodes.
child_itors child_range(config_key_type key)
optional_config_impl< config > optional_child(config_key_type key, int n=0)
Euivalent to mandatory_child, but returns an empty optional if the nth child was not found.
A class to handle the non-SQL logic for connecting to the phpbb forum database.
severity get_severity() const
std::ostream & requests(std::ostream &out) const
std::ostream & games(std::ostream &out) const
void game_terminated(const std::string &reason)
Base class for implementing servers that use gzipped-WML network protocol.
std::string hash_password(const std::string &pw, const std::string &salt, const std::string &username)
Handles hashing the password provided by the player before comparing it to the hashed password in the...
boost::asio::signal_set sighup_
boost::asio::streambuf admin_cmd_
void async_send_error(SocketPtr socket, const std::string &msg, const char *error_code="", const info_table &info={})
std::unique_ptr< simple_wml::document > coro_receive_doc(SocketPtr socket, boost::asio::yield_context yield)
Receive WML document from a coroutine.
boost::asio::ip::tcp::acceptor acceptor_v4_
void async_send_doc_queued(SocketPtr socket, simple_wml::document &doc)
High level wrapper for sending a WML document.
void coro_send_doc(SocketPtr socket, simple_wml::document &doc, boost::asio::yield_context yield)
Send a WML document from within a coroutine.
void async_send_warning(SocketPtr socket, const std::string &msg, const char *warning_code="", const info_table &info={})
boost::asio::io_service io_service_
boost::asio::posix::stream_descriptor input_
void load_tls_config(const config &cfg)
boost::asio::ip::tcp::acceptor acceptor_v6_
node & set_attr_dup(const char *key, const char *value)
static std::string stats()
node * child(const char *name)
const string_span & attr(const char *key) const
void remove_child(const char *name, std::size_t index)
const child_list & children(const char *name) const
node & set_attr_int(const char *key, int value)
node * child(const char *name)
std::vector< node * > child_list
node & add_child(const char *name)
node & set_attr(const char *key, const char *value)
node & add_child_at(const char *name, std::size_t index)
void copy_into(node &n) const
node & set_attr_dup(const char *key, const char *value)
std::string to_string() const
const char * begin() const
This class represents a single unit of a specific type.
An interface class to handle nick registration To activate it put a [user_handler] section into the s...
@ BAN_EMAIL
Account email address ban.
@ BAN_USER
User account/name ban.
Thrown by operations encountering invalid UTF-8 data.
Represents version numbers.
std::string str() const
Serializes the version number into string form.
std::string ban(const std::string &, const std::time_t &, const std::string &, const std::string &, const std::string &, const std::string &="")
bool parse_time(const std::string &duration, std::time_t *time) const
Parses the given duration and adds it to *time except if the duration is '0' or 'permanent' in which ...
void list_bans(std::ostringstream &out, const std::string &mask="*")
void unban(std::ostringstream &os, const std::string &ip, bool immediate_write=true)
void unban_group(std::ostringstream &os, const std::string &group)
const std::string & get_ban_help() const
std::string is_ip_banned(const std::string &ip)
void list_deleted_bans(std::ostringstream &out, const std::string &mask="*") const
void load_config(const config &)
static simple_wml::node * starting_pos(simple_wml::node &data)
The non-const version.
simple_wml::node * description() const
int db_id() const
This ID is not reused between scenarios of MP campaigns.
int id() const
This ID is reused between scenarios of MP campaigns.
const std::string & termination_reason() const
Provides the reason the game was ended.
std::string get_replay_filename()
void set_game(std::shared_ptr< game > new_game)
const std::shared_ptr< game > get_game() const
const std::string & version() const
const simple_wml::node * config_address() const
void set_moderator(bool moderator)
const std::string & name() const
bool is_moderator() const
const std::string & source() const
void send_server_message_to_all(const std::string &message, std::optional< player_iterator > exclude={})
void handle_player(boost::asio::yield_context yield, SocketPtr socket, const player &player)
std::time_t failed_login_ban_
std::unique_ptr< user_handler > user_handler_
const std::string config_file_
boost::asio::steady_timer dummy_player_timer_
void handle_message(player_iterator player, simple_wml::node &message)
void searchlog_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::vector< std::string > disallowed_names_
void clones_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void ban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void start_dummy_player_updates()
std::string input_path_
server socket/fifo.
void update_game_in_lobby(const game &g, std::optional< player_iterator > exclude={})
void unban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::map< std::string, config > proxy_versions_
void handle_sighup(const boost::system::error_code &error, int signal_number)
int dummy_player_timer_interval_
void stats_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void delete_game(int, const std::string &reason="")
void refresh_tournaments(const boost::system::error_code &ec)
std::string recommended_version_
void gban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void pm_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::function< void(const std::string &, const std::string &, std::string &, std::ostringstream *)> cmd_handler
void adminmsg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void start_tournaments_timer()
std::string replay_save_path_
void handle_query(player_iterator player, simple_wml::node &query)
std::size_t default_time_period_
void handle_player_in_game(player_iterator player, simple_wml::document &doc)
std::string restart_command
void lobbymsg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
bool ip_exceeds_connection_limit(const std::string &ip) const
void handle_graceful_timeout(const boost::system::error_code &error)
void cleanup_game(game *)
void handle_whisper(player_iterator player, simple_wml::node &whisper)
bool is_login_allowed(boost::asio::yield_context yield, SocketPtr socket, const simple_wml::node *const login, const std::string &username, bool ®istered, bool &is_moderator)
void handle_new_client(socket_ptr socket)
void status_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string announcements_
std::deque< connection_log > ip_log_
void bans_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void kick_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void dul_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void handle_join_game(player_iterator player, simple_wml::node &join)
std::deque< login_log >::size_type failed_login_buffer_size_
void wml_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void send_server_message(SocketPtr socket, const std::string &message, const std::string &type)
void send_server_message_to_lobby(const std::string &message, std::optional< player_iterator > exclude={})
player_connections player_connections_
simple_wml::document games_and_users_list_
void help_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void requests_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void dump_stats(const boost::system::error_code &ec)
void remove_player(player_iterator player)
boost::asio::steady_timer timer_
void handle_read_from_fifo(const boost::system::error_code &error, std::size_t bytes_transferred)
server(int port, bool keep_alive, const std::string &config_file)
simple_wml::document login_response_
boost::asio::steady_timer tournaments_timer_
std::string is_ip_banned(const std::string &ip)
std::set< std::string > client_sources_
bool player_is_in_game(player_iterator player) const
void abort_lan_server_timer()
void handle_lan_server_shutdown(const boost::system::error_code &error)
bool authenticate(SocketPtr socket, const std::string &username, const std::string &password, bool name_taken, bool ®istered)
std::string admin_passwd_
void motd_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void load_config()
Parse the server config into local variables.
bool deny_unregistered_login_
std::vector< std::string > accepted_versions_
void dummy_player_updates(const boost::system::error_code &ec)
void handle_create_game(player_iterator player, simple_wml::node &create_game)
void kickban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void handle_nickserv(player_iterator player, simple_wml::node &nickserv)
std::string process_command(std::string cmd, std::string issuer_name)
Process commands from admins and users.
void login_client(boost::asio::yield_context yield, SocketPtr socket)
void stopgame(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::deque< login_log > failed_logins_
std::size_t default_max_messages_
std::size_t max_ip_log_size_
void restart_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void msg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
boost::asio::steady_timer lan_server_timer_
void shut_down_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::map< std::string, config > redirected_versions_
void metrics_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::map< std::string, cmd_handler > cmd_handlers_
void send_to_player(player_iterator player, simple_wml::document &data)
wesnothd::ban_manager ban_manager_
config read_config() const
Read the server config from file 'config_file_'.
boost::asio::steady_timer dump_stats_timer_
void handle_player_in_lobby(player_iterator player, simple_wml::document &doc)
std::vector< std::string > tor_ip_list_
void roll_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void games_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::deque< std::shared_ptr< game > > games() const
simple_wml::document version_query_response_
void version_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::size_t concurrent_connections_
void send_password_request(SocketPtr socket, const std::string &msg, const char *error_code="", bool force_confirmation=false)
void sample_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void start_lan_server_timer()
void send_to_lobby(simple_wml::document &data, std::optional< player_iterator > exclude={})
void disconnect_player(player_iterator player)
bool allow_remote_shutdown_
void ungban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
Declarations for File-IO.
Interfaces for manipulating version numbers of engine, add-ons, etc.
Standard logging facilities (interface).
Define the errors the server may send during the login procedure.
#define MP_INCORRECT_PASSWORD_ERROR
#define MP_NAME_AUTH_BAN_USER_ERROR
#define MP_NAME_RESERVED_ERROR
#define MP_PASSWORD_REQUEST_FOR_LOGGED_IN_NAME
#define MP_NAME_AUTH_BAN_EMAIL_ERROR
#define MP_TOO_MANY_ATTEMPTS_ERROR
#define MP_HASHING_PASSWORD_FAILED
#define MP_NAME_TOO_LONG_ERROR
#define MP_NAME_AUTH_BAN_IP_ERROR
#define MP_PASSWORD_REQUEST
#define MP_NAME_INACTIVE_WARNING
#define MP_NAME_UNREGISTERED_ERROR
#define MP_INVALID_CHARS_IN_NAME_ERROR
#define MP_NAME_TAKEN_ERROR
std::string client_address(const any_socket_ptr &sock)
std::string read_file(const std::string &fname)
Basic disk I/O - read file.
std::unique_ptr< std::istream > scoped_istream
const version_info wesnoth_version(VERSION)
void remove()
Removes a tip.
std::pair< std::string, unsigned > item
bool exists(const image::locator &i_locator)
Returns true if the given image actually exists, without loading it.
std::string get_timespan(const std::time_t &t)
std::string get_timestamp(const std::time_t &t, const std::string &format)
bool set_log_domain_severity(const std::string &name, severity severity)
std::string password(const std::string &server, const std::string &login)
std::string node_to_string(const node &n)
std::size_t index(const std::string &str, const std::size_t index)
Codepoint index corresponding to the nth character in a UTF-8 string.
std::string & insert(std::string &str, const std::size_t pos, const std::string &insert)
Insert a UTF-8 string at the specified position.
std::string lowercase(const std::string &s)
Returns a lowercased version of the string.
std::size_t size(const std::string &str)
Length in characters of a UTF-8 string.
constexpr bool decayed_is_same
Equivalent to as std::is_same_v except both types are passed through std::decay first.
void trim(std::string_view &s)
void to_sql_wildcards(std::string &str, bool underscores)
Converts '*' to '' and optionally escapes '_'.
bool wildcard_string_match(const std::string &str, const std::string &match)
Match using '*' as any number of characters (including none), '+' as one or more characters,...
bool isvalid_username(const std::string &username)
Check if the username contains only valid characters.
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
std::vector< std::string > split(const config_attribute_value &val)
void truncate_message(const simple_wml::string_span &str, simple_wml::node &message)
Function to ensure a text message is within the allowed length.
static void make_add_diff(const simple_wml::node &src, const char *gamelist, const char *type, simple_wml::document &out, int index=-1)
static bool make_change_diff(const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *item, simple_wml::document &out)
int request_sample_frequency
const std::string help_msg
player_connections::const_iterator player_iterator
static std::string player_status(const wesnothd::player_record &player)
static bool make_delete_diff(const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *remove, simple_wml::document &out)
version_info secure_version
const std::string denied_msg
static void msg(const char *act, debug_info &i, const char *to="", const char *result="")
static bool read_config(config &src, config &dst)
filesystem::scoped_istream preprocess_file(const std::string &fname, preproc_map *defines)
Function to use the WML preprocessor on a file.
void read(config &cfg, std::istream &in, abstract_validator *validator)
std::shared_ptr< boost::asio::ssl::stream< socket_ptr::element_type > > tls_socket_ptr
std::string log_address(SocketPtr socket)
std::shared_ptr< boost::asio::ip::tcp::socket > socket_ptr
std::time_t duration
Ban duration (0 if permanent)
static map_location::DIRECTION n
static map_location::DIRECTION s
#define LOG_SERVER
normal events
#define WRN_SERVER
clients send wrong/unexpected data
#define SETUP_HANDLER(name, function)
#define ERR_SERVER
fatal and directly server related errors/warnings, ie not caused by erroneous client data
static lg::log_domain log_server("server")
static lg::log_domain log_config("config")