Base class for the AI and ai::manager contract. More...
#include "ai/game_info.hpp"
Go to the source code of this file.
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ai | |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Base class for the AI and ai::manager contract.
Definition in file game_info.cpp.