The Battle for Wesnoth  1.17.0-dev
hotkey_manager.cpp
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1 /*
2  Copyright (C) 2003 - 2021
3  by David White <dave@whitevine.net>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
17 
18 #include "hotkey/hotkey_item.hpp"
20 
21 
22 namespace hotkey {
23 
25 {
26  init();
27 }
28 
30 {
32 }
33 
35 {
37  clear_hotkeys();
39 }
40 
42 {
43  wipe();
44 }
45 
46 
47 }
void clear_hotkeys(const std::string &command)
Unset the command bindings for all hotkeys matching the command.
void clear_hotkey_commands()
Keyboard shortcuts for game actions.
void init_hotkey_commands()
static void init()
static void wipe()
void delete_all_wml_hotkeys()
deletes all wml hotkeys, should be called after a game has ended