The Battle for Wesnoth  1.19.0-dev
license_prompt.hpp
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1 /*
2  Copyright (C) 2020 - 2024
3  by Iris Morelle <shadowm@wesnoth.org>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
19 
20 namespace gui2::dialogs
21 {
23 {
24 public:
25  /** Constructor. */
26  explicit addon_license_prompt(const std::string& license_terms);
27 
28  /**
29  * The execute function.
30  *
31  * See @ref modal_dialog for more information.
32  */
34 
35 private:
36  virtual const std::string& window_id() const override;
37 };
38 
39 } // end namespace gui2::dialogs
virtual const std::string & window_id() const override
The execute function.
addon_license_prompt(const std::string &license_terms)
Constructor.
Abstract base class for all modal dialogs.
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...