#include "gui/dialogs/multiplayer/lobby.hpp"
#include "gui/auxiliary/field.hpp"
#include "gui/auxiliary/find_widget.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/multiplayer/mp_join_game_password_prompt.hpp"
#include "gui/dialogs/multiplayer/player_info.hpp"
#include "gui/dialogs/preferences_dialog.hpp"
#include "gui/core/timer.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/menu_button.hpp"
#include "gui/widgets/minimap.hpp"
#include "gui/widgets/chatbox.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/toggle_panel.hpp"
#include "gui/dialogs/server_info_dialog.hpp"
#include "gui/dialogs/multiplayer/match_history.hpp"
#include "addon/client.hpp"
#include "addon/manager_ui.hpp"
#include "chat_log.hpp"
#include "desktop/open.hpp"
#include "font/text_formatting.hpp"
#include "formatter.hpp"
#include "formula/string_utils.hpp"
#include "preferences/preferences.hpp"
#include "gettext.hpp"
#include "help/help.hpp"
#include "wesnothd_connection.hpp"
#include <functional>
Go to the source code of this file.
Classes | |
struct | gui2::dialogs::lobby_delay_gamelist_update_guard |
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | DBG_LB LOG_STREAM(debug, log_lobby) |
#define | LOG_LB LOG_STREAM(info, log_lobby) |
#define | ERR_LB LOG_STREAM(err, log_lobby) |
#define | SCOPE_LB log_scope2(log_lobby, __func__) |
Variables | |
static lg::log_domain | log_lobby ("lobby") |
#define DBG_LB LOG_STREAM(debug, log_lobby) |
#define ERR_LB LOG_STREAM(err, log_lobby) |
#define LOG_LB LOG_STREAM(info, log_lobby) |
#define SCOPE_LB log_scope2(log_lobby, __func__) |
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static |