Container for multiplayer game-creation parameters. More...
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Macros | |
#define | ERR_NG LOG_STREAM(err, log_engine) |
#define | WRN_NG LOG_STREAM(warn, log_engine) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
#define | DBG_NG LOG_STREAM(debug, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
Container for multiplayer game-creation parameters.
Definition in file mp_game_settings.cpp.
#define DBG_NG LOG_STREAM(debug, log_engine) |
Definition at line 30 of file mp_game_settings.cpp.
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 27 of file mp_game_settings.cpp.
#define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 29 of file mp_game_settings.cpp.
#define WRN_NG LOG_STREAM(warn, log_engine) |
Definition at line 28 of file mp_game_settings.cpp.
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