The Battle for Wesnoth
1.19.7+dev
gui
dialogs
multiplayer
mp_host_game_prompt.hpp
Go to the documentation of this file.
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/*
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Copyright (C) 2012 - 2024
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by Iris Morelle <shadowm2006@gmail.com>
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Copyright (C) 2008 - 2018 by Jörg Hinrichs <joerg.hinrichs@alice-dsl.de>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include "
gui/dialogs/modal_dialog.hpp
"
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namespace
gui2::dialogs
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{
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class
mp_host_game_prompt
:
public
modal_dialog
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{
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public
:
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mp_host_game_prompt
();
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/** The execute function. See @ref modal_dialog for more information. */
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DEFINE_SIMPLE_EXECUTE_WRAPPER
(
mp_host_game_prompt
)
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private
:
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virtual
const
std::string&
window_id
()
const override
;
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};
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}
// namespace dialogs
gui2::dialogs::modal_dialog
Abstract base class for all modal dialogs.
Definition:
modal_dialog.hpp:146
gui2::dialogs::mp_host_game_prompt
Definition:
mp_host_game_prompt.hpp:25
gui2::dialogs::mp_host_game_prompt::window_id
virtual const std::string & window_id() const override
The execute function.
gui2::dialogs::mp_host_game_prompt::mp_host_game_prompt
mp_host_game_prompt()
Definition:
mp_host_game_prompt.cpp:42
modal_dialog.hpp
DEFINE_SIMPLE_EXECUTE_WRAPPER
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...
Definition:
modal_dialog.hpp:112
gui2::dialogs
Definition:
achievements_dialog.cpp:36
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