The Battle for Wesnoth
1.19.5+dev
ai
registry.hpp
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/*
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Copyright (C) 2009 - 2024
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by Yurii Chernyi <terraninfo@terraninfo.net>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* @file
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* All known AI parts
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*/
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#pragma once
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namespace
ai
{
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namespace
registry {
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void
init
();
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}
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}
//end of namespace ai
ai::registry::init
void init()
Definition:
registry.cpp:504
ai
A small explanation about what's going on here: Each action has access to two game_info objects First...
Definition:
actions.cpp:59
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