The Battle for Wesnoth  1.17.0-dev
registry.hpp
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1 /*
2  Copyright (C) 2009 - 2021
3  by Yurii Chernyi <terraninfo@terraninfo.net>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 /**
17  * @file
18  * All known AI parts
19  */
20 
21 #pragma once
22 
23 namespace ai {
24 namespace registry {
25 
26 void init();
27 
28 }
29 } //end of namespace ai
A small explanation about what&#39;s going on here: Each action has access to two game_info objects First...
Definition: actions.cpp:61
void init()
Initializes the GUI subsystems.
Definition: registry.cpp:493